Player Matchup

Chaac
Chaac
DoubleGSupreme
Chaac
Level 126
God Stats
2W - 3L
1,509 SR
Queue Stats
188W - 182L
1,564 Elo+
Party 1
Chronos
Chronos
InFemousJ
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,595 Elo+
Party 1
Sobek
Sobek
aDrunkPirate
Sobek
Level 26
God Stats
3W - 2L
1,527 SR
Queue Stats
186W - 158L
1,590 Elo+
Party 1
Team Averages
Level 56
1,512 SR
1,583 Elo+

VS

Team Averages
Level 56
1,425 SR
1,324 Elo+
Cupid
Cupid
Buddypacnmaki
Cupid
Level 16
God Stats
11W - 16L
1,408 SR
Queue Stats
14W - 22L
1,364 Elo+
Solo
Ymir
Ymir
GreyWarder2
Ymir
Level 6
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 2
Ravana
Ravana
alvionking
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
10,221
639
10,559
12,219
16,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
InFemousJ
Chronos
15
8 / 1 / 5
11,416
714
16,686
9,303
5,201
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 11
10,804
675
9,603
14,681
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,775
548
5,360
12,833
6,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 2
9,440
590
7,067
18,176
15,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
alvionking
Ravana
13
2 / 3 / 0
9,378
586
9,474
12,716
7,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
1
8
8
L
2
5
2
0.6
W
Chronos
InFemousJ
Chronos
8
1
5
10.5
W
1
2
11
3.25
L
Ravana
alvionking
Ravana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
21,901
36,203
Taken
43,725
43,180
Mitigated
29,868
11,650
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
2,003
1,664
1,964
12,833
6,940
0
7,152
5,343
0
26,920
W
10,559
1,275
0
4,361
12,219
16,963
345
2,786
9,433
0
32,275
L
7,067
1,607
0
480
18,176
15,392
0
11,812
5,936
17,868
0
W
Chronos
InFemousJ
Chronos
16,686
9,494
0
3,095
9,303
5,201
1,097
2,704
6,599
44,350
0
W
9,603
829
0
4,194
14,681
21,016
50
2,307
12,374
24,572
0
L
Ravana
alvionking
Ravana
9,474
2,538
0
1,087
12,716
7,536
0
7,657
4,598
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
27,593
156
Minions Killed
136
6
Camps Cleared
5
853,396
Distance Traveled
820,960
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,775
548
55
3
0
274,612
3
W
Chaac
10,221
639
41
3
3
292,027
0
L
Ymir
9,440
590
34
2
2
259,134
0
W
Chronos
11,416
714
79
5
1
239,952
0
W
Sobek
10,804
675
36
2
2
321,417
1
L
Ravana
9,378
586
47
3
3
287,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role