Player Matchup

Artemis
Artemis
FortniTeAids69
Artemis
Level 11
God Stats
3W - 1L
1,923 SR
Queue Stats
18W - 13L
1,605 Elo+
Solo
Osiris
Osiris
Sosmas
Osiris
Level 28
God Stats
1W - 2L
1,525 SR
Queue Stats
10W - 20L
1,462 Elo+
Solo
Ares
Ares
l FrostTiger l
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,734 Elo+
Solo
Zeus
Zeus
net_renegade99
Zeus
Level 26
God Stats
8W - 14L
1,574 SR
Queue Stats
155W - 142L
1,702 Elo+
Solo
Nemesis
Nemesis
zScotty_Boy
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,573 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,615 Elo+

VS

Team Averages
Level 26
1,605 SR
1,565 Elo+
Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aphraxd
Scylla
Level 21
God Stats
19W - 34L
1,660 SR
Queue Stats
148W - 145L
1,537 Elo+
Party 1
Artio
Artio
STUBBS-THE-BEAST
Artio
Level 26
God Stats
10W - 8L
1,770 SR
Queue Stats
185W - 168L
1,530 Elo+
Party 1
Izanami
Izanami
TohZhenn
Izanami
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 182L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
Vizshyn
Jormungandr
Level 29
God Stats
5W - 6L
1,594 SR
Queue Stats
183W - 150L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,454
371
1,382
3,611
801
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Sosmas
Osiris
10
1 / 7 / 0
5,688
474
4,738
10,322
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 1
4,746
396
1,216
8,580
6,240
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 2
5,144
429
8,609
7,825
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
zScotty_Boy
Nemesis
7
2 / 6 / 0
5,201
433
3,205
9,029
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
13 / 0 / 4
10,310
859
11,065
9,904
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Aphraxd
Scylla
11
2 / 2 / 5
7,080
590
4,123
5,806
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 5
6,330
528
2,295
7,358
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TohZhenn
Izanami
12
2 / 0 / 3
7,249
604
2,934
4,987
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Vizshyn
Jormungandr
15
9 / 0 / 1
9,191
766
9,271
10,368
7,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
27
27
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
13
0
4
15
W
Scylla
Aphraxd
Scylla
2
2
5
2.25
L
0
2
1
0.25
W
1
1
5
3.5
L
Osiris
Sosmas
Osiris
1
7
0
0.14
W
Izanami
TohZhenn
Izanami
2
0
3
3.5
W
Jormungandr
Vizshyn
Jormungandr
9
0
1
9.5
L
0
6
1
0.08
L
0
6
2
0.17
L
Nemesis
zScotty_Boy
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
29,688
39,367
Taken
38,423
17,788
Mitigated
19,931
4,781
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,065
6,264
0
3,995
9,904
4,504
152
2,502
7,402
0
87,165
W
Scylla
Aphraxd
Scylla
4,123
357
0
2,365
5,806
1,719
1,472
1,080
4,726
27,123
0
L
1,382
471
0
904
3,611
801
154
382
3,229
0
11,281
W
2,295
480
140
1,574
7,358
4,436
979
2,439
4,919
10,906
0
L
Osiris
Sosmas
Osiris
4,738
1,869
0
1,294
10,322
5,114
0
6,165
4,073
2,623
27,264
W
Izanami
TohZhenn
Izanami
2,934
1,939
0
1,748
4,987
1,561
2,877
2,166
2,821
0
44,723
W
Jormungandr
Vizshyn
Jormungandr
9,271
2,037
0
5,448
10,368
7,711
289
2,573
7,795
54,038
0
L
1,216
217
0
512
8,580
6,240
0
2,556
5,850
8,980
0
L
8,609
599
0
983
7,825
2,168
0
3,067
4,754
33,661
0
L
Nemesis
zScotty_Boy
Nemesis
3,205
1,366
0
1,088
9,029
3,465
0
3,177
5,772
0
19,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
40,160
171
Minions Killed
440
0
Camps Cleared
0
963,157
Distance Traveled
1,209,847
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,310
859
157
13
0
271,341
2
W
Scylla
7,080
590
50
4
0
235,566
4
L
Artemis
4,454
371
13
1
0
117,096
0
W
Artio
6,330
528
19
2
0
240,098
0
L
Osiris
5,688
474
67
6
0
208,960
1
W
Izanami
7,249
604
101
8
0
222,295
0
W
Jormungandr
9,191
766
113
9
0
240,547
4
L
Ares
4,746
396
12
1
0
181,828
1
L
Zeus
5,144
429
48
4
0
200,148
5
L
Nemesis
5,201
433
31
3
0
255,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role