Player Matchup

Bellona
Bellona
GreenUp-Jay-
Bellona
Level 29
God Stats
15W - 13L
1,504 SR
Queue Stats
32W - 32L
1,415 Elo+
Party 2
Agni
Agni
That_Dooda
Agni
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,436 Elo+
Party 2
Cerberus
Cerberus
meatplow1
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Team Averages
Level 54
1,501 SR
1,433 Elo+

VS

Team Averages
Level 19
1,576 SR
1,332 Elo+
Cupid
Cupid
Bonjóur
Cupid
Level 22
God Stats
5W - 4L
1,565 SR
Queue Stats
20W - 19L
1,278 Elo+
Party 1
Ares
Ares
TurbidBucket219
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Bakasura
Bakasura
clappinem
Bakasura
Level 28
God Stats
9W - 3L
1,662 SR
Queue Stats
63W - 61L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GreenUp-Jay-
Bellona
15
8 / 3 / 13
12,331
685
14,139
16,057
16,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 3 / 10
13,000
722
17,416
15,209
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
meatplow1
Cerberus
13
3 / 3 / 14
11,043
614
10,672
16,374
17,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bonjóur
Cupid
16
2 / 7 / 6
12,206
678
17,208
11,546
3,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 15 / 2
10,035
558
6,534
25,863
13,609
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
clappinem
Bakasura
18
7 / 2 / 2
13,590
755
14,077
19,590
9,893
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
23
Kills
9
9
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bonjóur
Cupid
2
7
6
0.71
L
Bellona
GreenUp-Jay-
Bellona
8
3
13
4.83
L
12
3
10
5.67
W
0
15
2
0.07
W
Bakasura
clappinem
Bakasura
7
2
2
4
L
Cerberus
meatplow1
Cerberus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
37,819
47,640
Taken
56,999
41,311
Mitigated
27,423
14,858
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bonjóur
Cupid
17,208
7,014
1,056
994
11,546
3,921
1,336
7,509
4,037
0
66,344
L
Bellona
GreenUp-Jay-
Bellona
14,139
2,055
0
538
16,057
16,630
543
1,956
12,945
9,545
22,940
L
17,416
3,514
302
7,464
15,209
7,298
683
3,422
11,437
69,479
0
W
6,534
861
0
0
25,863
13,609
394
12,713
13,150
18,821
0
W
Bakasura
clappinem
Bakasura
14,077
11,316
0
6,988
19,590
9,893
1,387
12,255
7,335
0
36,474
L
Cerberus
meatplow1
Cerberus
10,672
738
1,237
5,317
16,374
17,383
0
1,913
13,979
25,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,374
Gold Earned
35,831
209
Minions Killed
194
6
Camps Cleared
9
940,018
Distance Traveled
939,158
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,206
678
88
5
4
277,383
0
L
Bellona
12,331
685
43
2
1
344,795
5
L
Agni
13,000
722
133
7
4
291,053
1
W
Ares
10,035
558
17
1
0
260,536
0
W
Bakasura
13,590
755
89
5
5
401,239
1
L
Cerberus
11,043
614
33
2
1
304,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role