Player Matchup

Sol
Sol
Fr3aKiNOuT 14
Sol
Level 87
God Stats
29W - 36L
1,577 SR
Queue Stats
224W - 267L
1,420 Elo+
Party 1
Apollo
Apollo
Hoesayye
Apollo
Level 112
God Stats
4W - 4L
1,128 SR
Queue Stats
117W - 119L
1,398 Elo+
Party 1
Khepri
Khepri
MrFrenesick
Khepri
Level 125
God Stats
3W - 5L
1,369 SR
Queue Stats
250W - 278L
1,336 Elo+
Solo
Team Averages
Level 108
1,358 SR
1,385 Elo+

VS

Team Averages
Level 25
1,447 SR
1,182 Elo+
Terra
Terra
Jace_Taylor_187
Terra
Level 58
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
Maytriiqz
Kukulkan
Level 13
God Stats
3W - 3L
1,379 SR
Queue Stats
4W - 7L
1,267 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMackster_
Cu Chulainn
Level 4
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 4L
1,046 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 6
8,316
832
8,781
5,119
1,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Hoesayye
Apollo
12
7 / 0 / 7
8,166
817
10,637
5,985
2,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
2 / 0 / 13
8,372
837
4,296
7,446
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,547
555
4,527
10,116
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Maytriiqz
Kukulkan
9
0 / 4 / 0
5,927
593
5,517
6,617
2,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheMackster_
Cu Chulainn
8
0 / 8 / 0
5,642
564
2,466
11,888
4,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Apollo
Hoesayye
Apollo
7
0
7
10.5
L
0
5
0
0
L
Kukulkan
Maytriiqz
Kukulkan
0
4
0
0
W
Khepri
2
0
13
8.5
L
Cu Chulainn
TheMackster_
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
12,510
18,550
Taken
28,621
12,113
Mitigated
10,569
6,997
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,781
3,588
539
3,151
5,119
1,922
1,730
3,055
1,842
34,660
0
W
Apollo
Hoesayye
Apollo
10,637
5,345
0
620
5,985
2,424
974
4,291
1,409
0
24,523
L
4,527
1,000
791
2,753
10,116
4,025
0
4,266
5,674
7,572
0
L
Kukulkan
Maytriiqz
Kukulkan
5,517
470
0
0
6,617
2,199
0
2,895
3,607
27,243
0
W
Khepri
4,296
537
0
2,687
7,446
7,767
38
2,578
4,724
14,692
0
L
Cu Chulainn
TheMackster_
Cu Chulainn
2,466
637
0
0
11,888
4,345
0
5,488
6,144
42
8,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
17,116
123
Minions Killed
65
6
Camps Cleared
2
487,112
Distance Traveled
467,751
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,316
832
70
7
4
153,426
1
W
Apollo
8,166
817
34
3
1
163,799
0
L
Terra
5,547
555
6
1
1
166,738
0
L
Kukulkan
5,927
593
47
5
1
155,832
0
W
Khepri
8,372
837
19
2
1
169,887
2
L
Cu Chulainn
5,642
564
12
1
0
145,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role