Player Matchup

Sol
Sol
AceSpade6
Sol
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Nemesis
Nemesis
DEATHGUN34
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,421 Elo+
Party 2
Achilles
Achilles
DarkWeilder
Achilles
Level 45
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 10L
1,353 Elo+
Party 2
Team Averages
Level 54
1,655 SR
1,424 Elo+

VS

Team Averages
Level 105
1,375 SR
1,442 Elo+
Arachne
Arachne
RitchieWasHere
Arachne
Level 117
God Stats
1W - 3L
1,412 SR
Queue Stats
89W - 95L
1,408 Elo+
Solo
Janus
Janus
TacticalPharaoh7
Janus
Level 114
God Stats
7W - 10L
1,422 SR
Queue Stats
251W - 249L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
itsyaboi_124
Xing Tian
Level 83
God Stats
1W - 0L
1,290 SR
Queue Stats
76W - 81L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,929
539
2,469
7,075
2,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DEATHGUN34
Nemesis
9
1 / 4 / 0
6,243
568
2,684
6,982
2,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
DarkWeilder
Achilles
9
0 / 4 / 1
5,975
543
2,986
10,680
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
7,973
725
4,977
5,692
1,828
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 0 / 6
8,622
784
11,892
4,828
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
itsyaboi_124
Xing Tian
11
1 / 1 / 7
7,246
659
2,879
7,748
7,358
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
14
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Nemesis
DEATHGUN34
Nemesis
1
4
0
0.25
L
Achilles
DarkWeilder
Achilles
0
4
1
0.13
W
6
0
4
8
W
7
0
6
10
W
Xing Tian
itsyaboi_124
Xing Tian
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,139
Damage
19,748
24,737
Taken
18,268
13,368
Mitigated
10,572
2,417
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
715
0
486
7,075
2,301
0
5,165
1,910
9,423
0
L
Nemesis
DEATHGUN34
Nemesis
2,684
766
0
496
6,982
2,377
0
3,132
3,850
0
14,484
L
Achilles
DarkWeilder
Achilles
2,986
570
0
1,435
10,680
8,690
0
6,621
4,059
0
9,866
W
4,977
2,825
0
2,988
5,692
1,828
0
1,156
4,323
0
15,177
W
11,892
230
273
2,206
4,828
1,386
90
992
3,671
44,833
0
W
Xing Tian
itsyaboi_124
Xing Tian
2,879
319
201
647
7,748
7,358
0
660
6,637
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,147
Gold Earned
23,841
72
Minions Killed
113
0
Camps Cleared
9
528,222
Distance Traveled
666,190
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,929
539
27
2
0
145,465
4
L
Nemesis
6,243
568
38
3
0
187,581
2
L
Achilles
5,975
543
7
1
0
195,176
3
W
Arachne
7,973
725
24
2
4
244,700
1
W
Janus
8,622
784
79
7
3
212,214
1
W
Xing Tian
7,246
659
10
1
2
209,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role