Player Matchup

Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CCC00211
Sol
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
310W - 314L
1,564 Elo+
Solo
Fafnir
Fafnir
ClankyCashew685
Fafnir
Level 98
God Stats
3W - 8L
1,639 SR
Queue Stats
102W - 108L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShaneDRG
Ah Muzen Cab
Level 113
God Stats
4W - 5L
1,577 SR
Queue Stats
266W - 269L
1,467 Elo+
Solo
Thanatos
Thanatos
cagethelonewolf
Thanatos
Level 109
God Stats
6W - 7L
1,072 SR
Queue Stats
147W - 158L
1,495 Elo+
Party 2
Team Averages
Level 100
1,458 SR
1,498 Elo+

VS

Team Averages
Level 76
1,476 SR
1,473 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Atrimn
Thanatos
Level 104
God Stats
7W - 12L
1,388 SR
Queue Stats
184W - 175L
1,532 Elo+
Party 1
Vamana
Vamana
ChickenFriedEggs
Vamana
Level 62
God Stats
85W - 77L
1,541 SR
Queue Stats
316W - 348L
1,453 Elo+
Party 3
Chernobog
Chernobog
Meliodas1593
Chernobog
Level 79
God Stats
9W - 4L
1,640 SR
Queue Stats
116W - 103L
1,477 Elo+
Party 3
Thoth
Thoth
hairfrombelow69
Thoth
Level 65
God Stats
3W - 2L
1,310 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 0
6,414
641
3,700
6,162
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 0
5,282
528
3,954
6,253
1,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 3
5,592
559
2,580
7,320
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ShaneDRG
Ah Muzen Cab
11
0 / 1 / 0
6,397
640
3,592
4,793
1,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
9
1 / 3 / 2
5,717
572
2,938
6,655
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 2 / 2
4,394
439
1,575
5,192
2,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Atrimn
Thanatos
11
4 / 0 / 3
6,586
659
4,997
6,313
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
5,949
595
3,234
6,917
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Meliodas1593
Chernobog
10
5 / 0 / 2
6,252
625
5,238
4,791
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 3
5,573
557
4,830
5,029
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Thanatos
Atrimn
Thanatos
4
0
3
5.5
L
1
3
0
0.33
W
1
1
1
1.5
L
0
2
3
0.75
W
Chernobog
Meliodas1593
Chernobog
5
0
2
6
L
Ah Muzen Cab
ShaneDRG
Ah Muzen Cab
0
1
0
0
L
Thanatos
1
3
2
0.67
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
19,874
31,183
Taken
28,242
12,796
Mitigated
12,553
12,932
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,700
2,452
0
2,182
6,162
1,741
518
3,092
2,706
0
42,080
W
Ne Zha
 
Ne Zha
1,575
863
0
380
5,192
2,440
48
2,553
2,639
0
4,678
W
Thanatos
Atrimn
Thanatos
4,997
1,316
0
7,045
6,313
2,309
0
1,223
5,090
0
38,853
L
3,954
1,350
0
1,744
6,253
1,993
0
520
5,693
24,121
0
W
3,234
1,748
0
1,600
6,917
5,341
611
180
6,737
0
32,830
L
2,580
635
0
1,504
7,320
5,864
0
434
6,808
8,781
0
W
Chernobog
Meliodas1593
Chernobog
5,238
3,499
0
2,197
4,791
1,282
392
2,370
2,421
0
36,554
L
Ah Muzen Cab
ShaneDRG
Ah Muzen Cab
3,592
1,185
0
2,176
4,793
1,391
71
0
4,421
0
38,113
L
Thanatos
2,938
1,161
0
5,326
6,655
1,807
226
262
6,313
0
25,334
W
4,830
142
0
2,340
5,029
1,181
0
428
4,601
26,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
28,754
277
Minions Killed
282
0
Camps Cleared
0
1,001,782
Distance Traveled
1,078,859
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,414
641
83
8
0
214,376
1
W
Ne Zha
4,394
439
5
1
0
230,862
2
W
Thanatos
6,586
659
73
7
0
245,797
8
L
Sol
5,282
528
52
5
0
184,700
0
W
Vamana
5,949
595
87
9
0
195,238
0
L
Fafnir
5,592
559
7
1
0
192,570
6
W
Chernobog
6,252
625
68
7
0
213,430
1
L
Ah Muzen Cab
6,397
640
80
8
0
192,649
1
L
Thanatos
5,717
572
55
6
0
217,487
0
W
Thoth
5,573
557
49
5
0
193,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role