Player Matchup

King Arthur
King Arthur
Clo890
King Arthur
Level 28
God Stats
30W - 19L
1,476 SR
Queue Stats
105W - 102L
1,476 Elo+
Party 1
Pele
Pele
EarlierCoffee49
Pele
Level 84
God Stats
6W - 4L
1,715 SR
Queue Stats
121W - 131L
1,456 Elo+
Party 1
Sol
Sol
Nadja3
Sol
Level 17
God Stats
7W - 4L
1,289 SR
Queue Stats
82W - 88L
1,502 Elo+
Party 1
Scylla
Scylla
ZOMB1E K1LLER 8
Scylla
Level 18
God Stats
7W - 2L
1,412 SR
Queue Stats
82W - 87L
1,549 Elo+
Party 1
Thor
Thor
coyote385
Thor
Level 29
God Stats
2W - 1L
1,512 SR
Queue Stats
132W - 146L
1,452 Elo+
Solo
Team Averages
Level 35
1,481 SR
1,487 Elo+

VS

Team Averages
Level 10
1,517 SR
1,536 Elo+
Ares
Ares
Arisse3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Sol
Sol
Evilgoobers
Sol
Level 10
God Stats
5W - 5L
1,467 SR
Queue Stats
19W - 21L
1,318 Elo+
Solo
Neith
Neith
GunsBryan
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,689 Elo+
Party 2
Guan Yu
Guan Yu
SanArG1
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Ra
Ra
copiouscadence
Ra
Level 27
God Stats
3W - 5L
1,617 SR
Queue Stats
26W - 15L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clo890
King Arthur
20
3 / 2 / 16
12,445
957
15,557
24,279
20,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 4 / 6
14,157
1,089
20,570
16,800
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Nadja3
Sol
19
4 / 1 / 10
12,417
955
10,787
9,439
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 2 / 14
12,313
947
12,360
11,178
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
2 / 1 / 12
11,984
922
7,184
11,668
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

167

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arisse3
Ares
19
2 / 9 / 4
12,135
933
12,124
25,557
36,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 3 / 6
13,504
1,039
22,766
15,179
6,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GunsBryan
Neith
16
0 / 0 / 0
9,881
760
0
205
62
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
SanArG1
Guan Yu
18
0 / 8 / 6
11,365
874
6,573
21,696
25,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 2 / 4
13,528
1,041
28,406
8,576
4,043
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
22
Kills
10
10
Deaths
22
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
Arisse3
Ares
2
9
4
0.44
W
King Arthur
Clo890
King Arthur
3
2
16
5.5
W
11
4
6
3.5
L
3
3
6
2
L
Neith
GunsBryan
Neith
0
0
0
0
W
Sol
Nadja3
Sol
4
1
10
9
L
Guan Yu
SanArG1
Guan Yu
0
8
6
0.38
W
2
2
14
4.5
L
5
2
4
3.5
W
Thor
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,458
Damage
69,869
73,364
Taken
71,213
38,005
Mitigated
72,855
16,398
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arisse3
Ares
12,124
1,269
0
0
25,557
36,966
0
9,661
15,896
24,716
0
W
King Arthur
Clo890
King Arthur
15,557
860
0
6,914
24,279
20,851
0
21,840
2,439
5,294
21,520
W
20,570
5,085
0
1,668
16,800
5,813
0
14,574
2,226
0
41,087
L
22,766
6,569
0
4,476
15,179
6,114
0
4,990
10,189
74,877
0
L
Neith
GunsBryan
Neith
0
0
0
14
205
62
0
0
205
0
779
W
Sol
Nadja3
Sol
10,787
4,042
0
3,714
9,439
3,349
0
8,158
1,281
40,827
0
L
Guan Yu
SanArG1
Guan Yu
6,573
825
500
374
21,696
25,670
0
9,181
12,515
0
13,701
W
12,360
2,213
146
3,528
11,178
4,051
0
9,796
1,382
42,900
0
L
28,406
1,209
1,745
494
8,576
4,043
0
2,235
6,341
69,349
0
W
Thor
7,184
1,046
0
428
11,668
3,941
0
8,928
2,740
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,316
Gold Earned
60,413
257
Minions Killed
265
5
Camps Cleared
13
1,300,252
Distance Traveled
1,067,691
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,135
933
19
1
1
231,688
0
W
King Arthur
12,445
957
20
2
0
277,356
0
W
Pele
14,157
1,089
42
3
2
269,517
0
L
Sol
13,504
1,039
116
9
10
253,141
0
L
Neith
9,881
760
0
0
0
21,655
0
W
Sol
12,417
955
66
5
3
246,040
0
L
Guan Yu
11,365
874
19
1
2
257,734
3
W
Scylla
12,313
947
80
6
0
240,716
0
L
Ra
13,528
1,041
111
9
0
303,473
1
W
Thor
11,984
922
49
4
0
266,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role