Player Matchup

Heimdallr
Heimdallr
Angel-_-Flow19
Heimdallr
Level 66
God Stats
0W - 3L
1,202 SR
Queue Stats
148W - 163L
1,377 Elo+
Party 1
Tyr
Tyr
ianmtz09
Tyr
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 225L
1,340 Elo+
Party 1
Sol
Sol
zLiann-
Sol
Level 83
God Stats
5W - 7L
1,500 SR
Queue Stats
281W - 327L
1,318 Elo+
Party 1
Team Averages
Level 66
1,401 SR
1,345 Elo+

VS

Team Averages
Level 103
1,482 SR
1,435 Elo+
Chiron
Chiron
Sukmaitoe
Chiron
Level 136
God Stats
2W - 1L
1,507 SR
Queue Stats
157W - 155L
1,522 Elo+
Solo
Aphrodite
Aphrodite
djgenatex1
Aphrodite
Level 87
God Stats
23W - 25L
1,409 SR
Queue Stats
158W - 175L
1,390 Elo+
Party 2
Bacchus
Bacchus
scythe982
Bacchus
Level 85
God Stats
3W - 1L
1,530 SR
Queue Stats
86W - 104L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angel-_-Flow19
Heimdallr
13
4 / 10 / 2
10,352
690
11,911
16,094
5,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 9 / 4
10,353
690
11,963
20,663
8,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
4 / 9 / 5
11,452
763
19,996
17,715
6,462
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sukmaitoe
Chiron
16
11 / 2 / 10
12,395
826
19,444
18,432
6,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
djgenatex1
Aphrodite
16
3 / 3 / 21
11,504
767
11,232
17,610
12,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
scythe982
Bacchus
16
14 / 5 / 9
12,861
857
17,367
23,470
19,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
10
Kills
28
28
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angel-_-Flow19
Heimdallr
4
10
2
0.5
W
Chiron
Sukmaitoe
Chiron
11
2
10
8
W
Aphrodite
djgenatex1
Aphrodite
3
3
21
4.5
L
2
9
4
0.44
W
Bacchus
scythe982
Bacchus
14
5
9
3.7
L
Sol
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
48,043
54,472
Taken
59,512
20,560
Mitigated
37,444
7,843
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angel-_-Flow19
Heimdallr
11,911
5,679
0
1,412
16,094
5,382
54
9,388
6,706
0
32,271
W
Chiron
Sukmaitoe
Chiron
19,444
6,037
833
5,808
18,432
6,141
1,555
4,760
13,568
0
56,718
W
Aphrodite
djgenatex1
Aphrodite
11,232
2,489
7,130
11,480
17,610
12,120
508
6,704
10,906
42,353
0
L
11,963
1,960
68
2,580
20,663
8,716
0
11,454
9,209
0
29,829
W
Bacchus
scythe982
Bacchus
17,367
2,417
675
6,458
23,470
19,183
273
8,981
14,489
32,522
0
L
Sol
19,996
7,435
0
3,783
17,715
6,462
639
8,225
9,490
36,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
36,760
135
Minions Killed
168
4
Camps Cleared
7
725,987
Distance Traveled
959,414
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,352
690
53
4
0
211,650
2
W
Chiron
12,395
826
78
5
3
322,405
1
W
Aphrodite
11,504
767
62
4
3
314,168
1
L
Tyr
10,353
690
44
3
4
276,792
3
W
Bacchus
12,861
857
28
2
1
322,841
0
L
Sol
11,452
763
38
3
0
237,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role