Player Matchup

Cthulhu
Cthulhu
Ducky7777
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,388 Elo+
Party 1
Anubis
Anubis
Fallav
Anubis
Level 93
God Stats
2W - 3L
1,386 SR
Queue Stats
23W - 22L
1,460 Elo+
Party 1
Charybdis
Charybdis
PlushVonPlush
Charybdis
Level 27
God Stats
7W - 3L
1,484 SR
Queue Stats
9W - 5L
1,677 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,508 Elo+

VS

Team Averages
Level 45
1,471 SR
1,271 Elo+
Discordia
Discordia
Lainemade
Discordia
Level 58
God Stats
1W - 3L
1,689 SR
Queue Stats
32W - 51L
1,327 Elo+
Party 2
Odin
Odin
Maxial23
Odin
Level 25
God Stats
2W - 1L
1,527 SR
Queue Stats
8W - 16L
1,240 Elo+
Party 2
Heimdallr
Heimdallr
SebsWeiland
Heimdallr
Level 52
God Stats
0W - 6L
1,196 SR
Queue Stats
17W - 32L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ducky7777
Cthulhu
16
6 / 2 / 13
12,101
712
8,567
16,143
17,201
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Fallav
Anubis
15
6 / 7 / 9
11,793
694
16,867
14,223
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
PlushVonPlush
Charybdis
17
9 / 0 / 8
12,456
733
14,136
11,719
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lainemade
Discordia
15
4 / 2 / 3
11,099
653
9,493
11,547
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
13
1 / 7 / 4
9,320
548
4,811
18,044
14,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SebsWeiland
Heimdallr
12
3 / 12 / 3
10,418
613
12,018
18,783
7,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
8
9
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ducky7777
Cthulhu
6
2
13
6.25
W
Anubis
Fallav
Anubis
6
7
9
1.5
L
Discordia
Lainemade
Discordia
4
2
3
2.75
L
Odin
1
7
4
0.43
W
Charybdis
PlushVonPlush
Charybdis
9
0
8
13
L
Heimdallr
SebsWeiland
Heimdallr
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
26,322
42,085
Taken
48,374
27,999
Mitigated
25,497
11,080
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ducky7777
Cthulhu
8,567
571
0
3,801
16,143
17,201
262
3,574
12,569
25,584
0
W
Anubis
Fallav
Anubis
16,867
787
0
4,005
14,223
6,387
235
3,196
11,027
49,364
0
L
Discordia
Lainemade
Discordia
9,493
402
5
2,804
11,547
4,343
0
6,748
4,799
41,345
0
L
Odin
4,811
1,326
295
1,595
18,044
14,088
0
10,234
7,810
0
11,766
W
Charybdis
PlushVonPlush
Charybdis
14,136
7,737
0
3,274
11,719
4,411
1,919
3,731
7,988
0
68,949
L
Heimdallr
SebsWeiland
Heimdallr
12,018
4,814
444
1,550
18,783
7,066
0
8,804
9,979
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
30,837
181
Minions Killed
111
11
Camps Cleared
1
978,879
Distance Traveled
790,689
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,101
712
31
2
0
338,400
1
W
Anubis
11,793
694
66
4
5
289,176
2
L
Discordia
11,099
653
48
3
0
281,088
4
L
Odin
9,320
548
18
1
1
293,790
6
W
Charybdis
12,456
733
84
5
6
351,303
1
L
Heimdallr
10,418
613
45
3
0
215,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role