Player Matchup

Neith
Neith
DadyAckerman
Neith
Level 11
God Stats
1W - 1L
1,714 SR
Queue Stats
30W - 34L
1,742 Elo+
Party 2
Fenrir
Fenrir
Eaicho97
Fenrir
Level 25
God Stats
5W - 7L
1,218 SR
Queue Stats
55W - 58L
1,429 Elo+
Party 2
Persephone
Persephone
Obama_Bin_SUCC
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,361 Elo+
Solo
Artemis
Artemis
XxAlvaro369xX
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 3
Hel
Hel
jocy1272
Hel
Level 24
God Stats
2W - 6L
1,337 SR
Queue Stats
54W - 52L
1,336 Elo+
Party 3
Team Averages
Level 18
1,454 SR
1,413 Elo+

VS

Team Averages
Level 27
1,348 SR
1,228 Elo+
Sun Wukong
Sun Wukong
CthulhuDad
Sun Wukong
Level 18
God Stats
8W - 8L
1,083 SR
Queue Stats
10W - 13L
1,147 Elo+
Party 1
Bellona
Bellona
KASPER1948
Bellona
Level 5
God Stats
13W - 5L
1,526 SR
Queue Stats
16W - 14L
1,492 Elo+
Party 4
Merlin
Merlin
aKidNamedKenny-
Merlin
Level 28
God Stats
14W - 9L
1,129 SR
Queue Stats
32W - 35L
970 Elo+
Party 1
Medusa
Medusa
jtudela_
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,098 Elo+
Party 1
Chang'e
Chang'e
xthegannerx
Chang'e
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 35L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
13,852
923
19,275
18,598
8,676
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Eaicho97
Fenrir
19
2 / 10 / 7
12,725
848
11,710
36,682
24,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Obama_Bin_SUCC
Persephone
20
2 / 5 / 8
13,952
930
28,233
20,677
9,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
0 / 1 / 4
11,532
769
1,491
3,170
1,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 5 / 7
14,016
934
25,586
23,472
13,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CthulhuDad
Sun Wukong
20
1 / 0 / 15
12,940
863
18,954
22,697
26,732
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Bellona
KASPER1948
Bellona
20
1 / 4 / 15
13,043
870
9,126
28,010
43,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 1 / 10
14,543
970
22,671
8,582
4,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
jtudela_
Medusa
20
9 / 3 / 11
14,832
989
26,830
17,063
8,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xthegannerx
Chang'e
20
3 / 4 / 15
14,388
959
17,211
19,850
10,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
12
Kills
24
24
Deaths
12
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CthulhuDad
Sun Wukong
1
0
15
8.5
L
5
3
4
2.33
L
Fenrir
Eaicho97
Fenrir
2
10
7
0.55
W
Bellona
KASPER1948
Bellona
1
4
15
2.13
L
Persephone
Obama_Bin_SUCC
Persephone
2
5
8
1.2
L
Artemis
0
1
4
2
W
10
1
10
15
L
3
5
7
1.3
W
Medusa
jtudela_
Medusa
9
3
11
4.83
W
Chang'e
xthegannerx
Chang'e
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,295
Damage
94,792
102,599
Taken
96,202
57,901
Mitigated
94,024
24,585
Healing
27,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CthulhuDad
Sun Wukong
18,954
3,543
45
4,257
22,697
26,732
0
13,544
8,691
6,127
27,252
L
19,275
9,769
0
1,272
18,598
8,676
0
6,911
11,687
0
42,628
L
Fenrir
Eaicho97
Fenrir
11,710
1,136
0
3,075
36,682
24,794
0
17,860
18,822
297
20,512
W
Bellona
KASPER1948
Bellona
9,126
2,010
28
2,038
28,010
43,917
0
12,907
12,936
0
25,266
L
Persephone
Obama_Bin_SUCC
Persephone
28,233
2,823
0
2,337
20,677
9,771
0
6,241
14,432
52,271
0
L
Artemis
1,491
1,036
0
393
3,170
1,179
0
768
2,402
0
6,205
W
22,671
2,034
0
1,609
8,582
4,080
0
6,134
2,368
39,112
0
L
25,586
3,286
8,496
9,012
23,472
13,481
0
11,531
11,941
49,744
0
W
Medusa
jtudela_
Medusa
26,830
11,617
0
2,136
17,063
8,608
0
10,423
6,394
0
47,805
W
Chang'e
xthegannerx
Chang'e
17,211
3,149
9,920
7,501
19,850
10,687
0
9,495
10,131
63,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,077
Gold Earned
69,746
215
Minions Killed
284
3
Camps Cleared
6
1,184,475
Distance Traveled
1,421,078
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,940
863
35
2
1
339,682
0
L
Neith
13,852
923
54
4
0
271,741
0
L
Fenrir
12,725
848
18
1
2
285,778
1
W
Bellona
13,043
870
31
2
2
281,861
0
L
Persephone
13,952
930
49
3
0
284,330
0
L
Artemis
11,532
769
14
1
1
70,346
0
W
Merlin
14,543
970
46
3
0
262,450
0
L
Hel
14,016
934
80
5
0
272,280
0
W
Medusa
14,832
989
60
4
3
261,002
0
W
Chang'e
14,388
959
112
7
0
276,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role