Player Matchup

Xing Tian
Xing Tian
Didyousaythat
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,446 Elo+
Party 2
Skadi
Skadi
LunaEclipsed0
Skadi
Level 126
God Stats
15W - 7L
1,621 SR
Queue Stats
510W - 476L
1,565 Elo+
Party 2
Ra
Ra
Melovesfoxes
Ra
Level 86
God Stats
3W - 7L
1,462 SR
Queue Stats
408W - 396L
1,526 Elo+
Party 2
Bakasura
Bakasura
darkzero1408
Bakasura
Level 159
God Stats
3W - 2L
1,807 SR
Queue Stats
163W - 167L
1,572 Elo+
Party 3
King Arthur
King Arthur
gabol33
King Arthur
Level 32
God Stats
1W - 2L
1,683 SR
Queue Stats
161W - 137L
1,536 Elo+
Party 3
Team Averages
Level 84
1,615 SR
1,529 Elo+

VS

Team Averages
Level 45
1,449 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
DoubleDoots
Izanami
Level 23
God Stats
2W - 0L
1,140 SR
Queue Stats
20W - 28L
1,340 Elo+
Party 1
Artio
Artio
Hoggut
Artio
Level 68
God Stats
7W - 3L
1,350 SR
Queue Stats
317W - 351L
1,403 Elo+
Party 1
Bellona
Bellona
Kobra396
Bellona
Level 26
God Stats
12W - 6L
1,707 SR
Queue Stats
325W - 282L
1,536 Elo+
Party 4
Fenrir
Fenrir
jjswiggidy69
Fenrir
Level 56
God Stats
10W - 6L
1,547 SR
Queue Stats
420W - 404L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Didyousaythat
Xing Tian
6
0 / 4 / 0
4,183
418
968
7,576
2,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,101
510
4,815
5,664
1,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,166
517
1,264
5,121
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
darkzero1408
Bakasura
10
0 / 1 / 1
5,525
553
2,036
6,320
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
gabol33
King Arthur
8
1 / 4 / 0
4,779
478
3,619
6,427
2,883
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 3
6,765
677
4,919
4,482
1,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
DoubleDoots
Izanami
10
2 / 0 / 3
5,730
573
3,407
4,563
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Hoggut
Artio
9
1 / 1 / 3
5,490
549
3,516
7,228
2,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Kobra396
Bellona
11
2 / 1 / 1
6,452
645
3,720
5,624
3,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
7 / 0 / 0
6,731
673
4,537
4,735
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
L
Xing Tian
Didyousaythat
Xing Tian
0
4
0
0
W
Izanami
DoubleDoots
Izanami
2
0
3
3.5
W
Artio
Hoggut
Artio
1
1
3
2.5
W
Bellona
Kobra396
Bellona
2
1
1
2.5
L
1
2
0
0.5
L
0
4
0
0
L
Bakasura
darkzero1408
Bakasura
0
1
1
0.5
L
King Arthur
gabol33
King Arthur
1
4
0
0.25
W
Fenrir
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
20,099
31,108
Taken
26,632
9,756
Mitigated
11,716
5,930
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,919
1,687
0
2,098
4,482
1,773
823
1,169
3,283
41,699
0
L
Xing Tian
Didyousaythat
Xing Tian
968
0
0
443
7,576
2,101
0
2,431
5,145
6,898
0
W
Izanami
DoubleDoots
Izanami
3,407
2,522
0
1,500
4,563
1,155
768
254
4,309
0
40,742
W
Artio
Hoggut
Artio
3,516
706
840
3,317
7,228
2,963
120
550
6,647
10,861
0
W
Bellona
Kobra396
Bellona
3,720
1,555
0
1,491
5,624
3,771
0
0
5,624
0
32,932
L
4,815
2,803
0
1,270
5,664
1,269
0
2,184
3,480
0
31,559
L
1,264
334
103
1,334
5,121
1,475
0
3,147
1,974
28,240
0
L
Bakasura
darkzero1408
Bakasura
2,036
1,403
0
1,710
6,320
2,028
0
673
5,647
0
31,427
L
King Arthur
gabol33
King Arthur
3,619
808
0
1,070
6,427
2,883
0
0
6,427
0
19,442
W
Fenrir
4,537
275
0
1,382
4,735
2,054
316
322
4,383
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
31,168
265
Minions Killed
324
0
Camps Cleared
0
922,598
Distance Traveled
945,315
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,765
677
77
8
0
183,583
3
L
Xing Tian
4,183
418
13
1
0
151,162
0
W
Izanami
5,730
573
82
8
0
178,455
0
W
Artio
5,490
549
15
2
0
191,584
3
W
Bellona
6,452
645
79
8
0
173,464
3
L
Skadi
5,101
510
69
7
0
179,177
2
L
Ra
5,166
517
68
7
0
196,853
0
L
Bakasura
5,525
553
75
8
0
218,621
3
L
King Arthur
4,779
478
40
4
0
176,785
3
W
Fenrir
6,731
673
71
7
0
218,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role