Player Matchup

Yemoja
Yemoja
CcForge
Yemoja
Level 69
God Stats
1W - 3L
1,467 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
Hxkr
Guan Yu
Level 84
God Stats
2W - 1L
1,827 SR
Queue Stats
70W - 72L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Qweylan
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 1
Team Averages
Level 58
1,598 SR
1,354 Elo+

VS

Team Averages
Level 41
1,503 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Apollo1270
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Y4hir616
Ymir
Level 13
God Stats
6W - 2L
1,508 SR
Queue Stats
20W - 30L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CcForge
Yemoja
17
1 / 4 / 8
12,422
621
7,633
19,600
18,832
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Hxkr
Guan Yu
16
9 / 10 / 2
14,045
702
20,163
31,357
21,098
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Qweylan
Ah Puch
14
2 / 7 / 2
11,093
555
16,440
20,831
6,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 2 / 10
13,334
667
21,849
15,010
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Apollo1270
Ah Muzen Cab
17
9 / 6 / 8
13,852
693
23,121
16,638
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
6 / 4 / 8
13,073
654
13,083
22,197
12,233
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
21
21
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
10
5.5
W
Ah Muzen Cab
Apollo1270
Ah Muzen Cab
9
6
8
2.17
L
Yemoja
CcForge
Yemoja
1
4
8
1.25
L
Guan Yu
Hxkr
Guan Yu
9
10
2
1
L
Ah Puch
Qweylan
Ah Puch
2
7
2
0.43
W
Ymir
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
58,053
71,788
Taken
53,845
46,887
Mitigated
21,627
19,624
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,849
8,935
1,199
3,006
15,010
4,320
1,928
7,968
7,042
67,511
0
W
Ah Muzen Cab
Apollo1270
Ah Muzen Cab
23,121
9,039
0
2,754
16,638
5,074
43
5,707
10,931
0
59,278
L
Yemoja
CcForge
Yemoja
7,633
947
4,884
3,536
19,600
18,832
60
8,317
10,869
43,914
0
L
Guan Yu
Hxkr
Guan Yu
20,163
3,904
1,521
5,889
31,357
21,098
702
12,747
18,250
0
50,986
L
Ah Puch
Qweylan
Ah Puch
16,440
703
1,143
2,651
20,831
6,957
33
13,264
7,163
65,660
0
W
Ymir
13,083
2,208
841
1,681
22,197
12,233
530
11,210
10,987
37,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
40,259
229
Minions Killed
267
4
Camps Cleared
7
935,245
Distance Traveled
986,298
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,334
667
135
7
2
337,671
3
W
Ah Muzen Cab
13,852
693
80
4
1
311,829
2
L
Yemoja
12,422
621
71
4
0
295,372
3
L
Guan Yu
14,045
702
43
2
1
354,185
1
L
Ah Puch
11,093
555
115
6
3
285,688
1
W
Ymir
13,073
654
52
3
4
336,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role