Player Matchup

King Arthur
King Arthur
Laloelchido07
King Arthur
Level 89
God Stats
0W - 1L
1,481 SR
Queue Stats
24W - 21L
1,371 Elo+
Party 2
Bacchus
Bacchus
TeensierSnow36
Bacchus
Level 105
God Stats
11W - 9L
1,515 SR
Queue Stats
162W - 195L
1,401 Elo+
Party 2
Olorun
Olorun
VarelasS51
Olorun
Level 7
God Stats
2W - 4L
1,554 SR
Queue Stats
25W - 15L
1,368 Elo+
Party 2
Team Averages
Level 67
1,517 SR
1,380 Elo+

VS

Team Averages
Level 44
1,232 SR
1,360 Elo+
Zhong Kui
Zhong Kui
VaglnerMiner
Zhong Kui
Level 44
God Stats
5W - 6L
1,364 SR
Queue Stats
27W - 35L
1,329 Elo+
Party 1
Izanami
Izanami
creagger
Izanami
Level 65
God Stats
25W - 29L
1,317 SR
Queue Stats
93W - 133L
1,342 Elo+
Solo
Anubis
Anubis
daredslilbro
Anubis
Level 24
God Stats
6W - 13L
1,016 SR
Queue Stats
32W - 26L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Laloelchido07
King Arthur
11
2 / 9 / 2
9,405
588
12,668
20,547
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 6 / 1
9,331
583
6,818
21,956
27,475
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
VarelasS51
Olorun
12
0 / 7 / 4
9,374
586
15,466
19,747
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VaglnerMiner
Zhong Kui
16
8 / 2 / 14
11,876
742
22,661
17,306
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
creagger
Izanami
16
7 / 2 / 13
11,585
724
21,271
13,104
4,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
15
7 / 0 / 13
11,334
708
12,919
9,622
5,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
4
Kills
22
22
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Laloelchido07
King Arthur
2
9
2
0.33
L
2
6
1
0.42
W
Zhong Kui
VaglnerMiner
Zhong Kui
8
2
14
7.5
L
Olorun
VarelasS51
Olorun
0
7
4
0.29
W
Izanami
creagger
Izanami
7
2
13
6.75
W
Anubis
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
56,851
62,250
Taken
40,032
48,727
Mitigated
25,461
14,290
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Laloelchido07
King Arthur
12,668
651
0
2,093
20,547
14,770
0
13,310
6,684
0
24,275
L
6,818
509
1,051
2,170
21,956
27,475
0
10,267
10,896
22,810
0
W
Zhong Kui
VaglnerMiner
Zhong Kui
22,661
2,455
430
4,177
17,306
15,460
615
9,582
6,870
45,119
0
L
Olorun
VarelasS51
Olorun
15,466
8,602
709
8,267
19,747
6,482
0
10,763
8,663
46,862
0
W
Izanami
creagger
Izanami
21,271
12,347
437
3,401
13,104
4,630
1,244
8,525
4,453
0
56,535
W
Anubis
12,919
1,294
0
3,845
9,622
5,371
250
4,920
4,478
39,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
34,795
132
Minions Killed
204
4
Camps Cleared
11
837,311
Distance Traveled
811,092
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,405
588
23
1
1
279,325
0
L
Bacchus
9,331
583
26
2
2
303,005
6
W
Zhong Kui
11,876
742
51
3
3
267,499
3
L
Olorun
9,374
586
83
5
1
254,981
0
W
Izanami
11,585
724
98
6
6
266,780
0
W
Anubis
11,334
708
55
3
2
276,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role