Player Matchup

Ravana
Ravana
MrFriedSpam
Ravana
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 72L
1,398 Elo+
Solo
Cthulhu
Cthulhu
ReaginicVenus
Cthulhu
Level 21
God Stats
3W - 6L
1,272 SR
Queue Stats
49W - 60L
1,373 Elo+
Solo
Charybdis
Charybdis
Subyjj
Charybdis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,344 Elo+
Party 2
Chaac
Chaac
XXxSofixXx6161
Chaac
Level 27
God Stats
9W - 4L
1,668 SR
Queue Stats
123W - 117L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zelauras
Morgan Le Fay
Level 18
God Stats
4W - 4L
1,146 SR
Queue Stats
28W - 31L
1,392 Elo+
Party 2
Team Averages
Level 18
1,417 SR
1,382 Elo+

VS

Team Averages
Level 30
1,471 SR
1,370 Elo+
Terra
Terra
DevastatedEnvy
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,442 Elo+
Party 1
Sol
Sol
LAWDOG5150
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,369 Elo+
Party 3
Chaac
Chaac
Noisi Boy 255
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 114L
1,346 Elo+
Solo
Neith
Neith
Rosebottoms7
Neith
Level 9
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 3
Nemesis
Nemesis
nba_brian242
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
5 / 0 / 2
8,271
591
4,624
6,212
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
10
3 / 1 / 2
6,272
448
3,826
6,780
4,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Subyjj
Charybdis
9
1 / 2 / 2
6,001
429
3,467
4,895
1,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 2
7,941
567
8,103
11,118
10,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zelauras
Morgan Le Fay
11
0 / 0 / 1
6,413
458
2,557
5,156
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,750
411
4,062
9,199
4,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 2 / 0
6,324
452
3,602
7,224
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
5,757
411
4,490
11,089
11,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 1
5,017
358
1,917
5,792
1,587
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
nba_brian242
Nemesis
7
0 / 6 / 1
5,061
362
1,716
5,780
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
2
3
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
1
2
0
0.5
W
Ravana
5
0
2
6
L
0
4
0
0
W
Cthulhu
3
1
2
4
L
0
3
1
0.17
W
Charybdis
Subyjj
Charybdis
1
2
2
1
W
6
0
2
7
W
Morgan Le Fay
Zelauras
Morgan Le Fay
0
0
1
0.5
L
Nemesis
nba_brian242
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
15,787
34,161
Taken
39,084
21,836
Mitigated
19,904
12,208
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,062
562
168
1,628
9,199
4,014
0
1,897
7,302
19,556
0
L
3,602
256
0
1,900
7,224
1,930
972
2,335
4,889
29,075
0
W
Ravana
4,624
803
0
3,487
6,212
2,794
144
769
5,351
0
55,865
L
4,490
1,188
0
4,035
11,089
11,086
260
207
10,882
0
29,103
W
Cthulhu
3,826
650
0
1,287
6,780
4,415
0
2,625
4,051
19,082
0
L
1,917
551
0
518
5,792
1,587
151
1,151
4,641
0
10,896
W
Charybdis
Subyjj
Charybdis
3,467
2,287
0
839
4,895
1,401
606
805
4,090
0
22,536
W
8,103
1,309
0
5,397
11,118
10,902
210
1,174
9,915
0
36,836
W
Morgan Le Fay
Zelauras
Morgan Le Fay
2,557
96
0
1,198
5,156
2,324
52
1,824
3,090
30,730
0
L
Nemesis
nba_brian242
Nemesis
1,716
374
0
0
5,780
1,287
0
793
4,987
0
10,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
27,909
324
Minions Killed
174
0
Camps Cleared
0
1,284,535
Distance Traveled
1,238,733
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,750
411
24
2
0
268,697
0
L
Sol
6,324
452
56
4
0
241,442
0
W
Ravana
8,271
591
113
8
0
275,362
4
L
Chaac
5,757
411
46
3
0
260,859
0
W
Cthulhu
6,272
448
28
2
0
256,173
0
L
Neith
5,017
358
25
2
0
232,816
0
W
Charybdis
6,001
429
51
4
0
240,576
1
W
Chaac
7,941
567
75
5
0
290,559
4
W
Morgan Le Fay
6,413
458
57
4
0
221,865
0
L
Nemesis
5,061
362
23
2
0
234,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role