Player Matchup

Merlin
Merlin
Akilla97
Merlin
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 13L
1,206 Elo+
Solo
Medusa
Medusa
UpcycledJr
Medusa
Level 27
God Stats
9W - 7L
1,631 SR
Queue Stats
106W - 74L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
zBootyPopperz
Erlang Shen
Level 127
God Stats
0W - 3L
1,460 SR
Queue Stats
203W - 149L
1,548 Elo+
Party 2
Team Averages
Level 58
1,602 SR
1,441 Elo+

VS

Team Averages
Level 63
1,493 SR
1,405 Elo+
Merlin
Merlin
BananitoCR
Merlin
Level 29
God Stats
1W - 0L
1,478 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1
Anhur
Anhur
Olychious
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,579 Elo+
Solo
Guan Yu
Guan Yu
WolfOfTime506
Guan Yu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akilla97
Merlin
10
0 / 2 / 1
6,516
592
4,219
4,949
1,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UpcycledJr
Medusa
11
0 / 1 / 2
6,877
625
4,867
6,223
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
zBootyPopperz
Erlang Shen
10
2 / 4 / 0
6,890
626
7,329
11,372
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BananitoCR
Merlin
11
2 / 1 / 3
7,370
670
8,897
5,288
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Olychious
Anhur
12
4 / 0 / 2
8,029
730
5,515
6,975
2,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
10
1 / 1 / 4
6,778
616
4,539
9,250
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akilla97
Merlin
0
2
1
0.25
W
Merlin
BananitoCR
Merlin
2
1
3
3.5
W
Anhur
Olychious
Anhur
4
0
2
5
L
Medusa
UpcycledJr
Medusa
0
1
2
1
W
Guan Yu
1
1
4
3
L
Erlang Shen
zBootyPopperz
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
18,951
22,544
Taken
21,513
9,521
Mitigated
9,963
7,475
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akilla97
Merlin
4,219
514
0
1,080
4,949
1,423
0
2,093
2,646
23,868
0
W
Merlin
BananitoCR
Merlin
8,897
645
0
0
5,288
1,630
88
2,272
3,016
32,679
0
W
Anhur
Olychious
Anhur
5,515
1,738
0
1,558
6,975
2,131
0
1,338
5,637
0
26,136
L
Medusa
UpcycledJr
Medusa
4,867
1,378
0
2,488
6,223
1,963
450
2,440
3,694
0
24,476
W
Guan Yu
4,539
499
557
2,529
9,250
6,202
46
3,077
6,173
2,321
10,777
L
Erlang Shen
zBootyPopperz
Erlang Shen
7,329
2,103
0
3,907
11,372
6,135
0
5,707
5,215
2,837
13,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
22,177
122
Minions Killed
141
5
Camps Cleared
5
574,680
Distance Traveled
611,008
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,516
592
48
4
0
158,421
0
W
Merlin
7,370
670
54
5
4
195,995
1
W
Anhur
8,029
730
68
6
1
196,898
4
L
Medusa
6,877
625
53
5
1
216,687
3
W
Guan Yu
6,778
616
19
2
0
218,115
3
L
Erlang Shen
6,890
626
21
2
4
199,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role