Player Matchup

Hades
Hades
Carlostar1
Hades
Level 26
God Stats
4W - 3L
1,544 SR
Queue Stats
59W - 68L
1,387 Elo+
Party 2
Nox
Nox
Dracooban
Nox
Level 18
God Stats
2W - 9L
1,236 SR
Queue Stats
40W - 65L
1,371 Elo+
Party 1
Neith
Neith
Palucoo
Neith
Level 6
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 9L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWhet2099
Sun Wukong
Level 15
God Stats
1W - 1L
1,462 SR
Queue Stats
26W - 30L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Xcstarloverx1
Kukulkan
Level 5
God Stats
15W - 13L
1,569 SR
Queue Stats
15W - 16L
1,356 Elo+
Party 2
Team Averages
Level 14
1,425 SR
1,338 Elo+

VS

Team Averages
Level 38
1,402 SR
1,319 Elo+
Danzaburou
Danzaburou
Barbarossa5
Danzaburou
Level 29
God Stats
4W - 10L
1,461 SR
Queue Stats
15W - 23L
1,374 Elo+
Party 3
Ra
Ra
GodlyTony98
Ra
Level 3
God Stats
4W - 7L
1,198 SR
Queue Stats
12W - 21L
1,135 Elo+
Party 3
Neith
Neith
IV4N827
Neith
Level 17
God Stats
16W - 17L
1,529 SR
Queue Stats
95W - 84L
1,470 Elo+
Solo
Da Ji
Da Ji
TeoDaGreat
Da Ji
Level 12
God Stats
8W - 7L
1,323 SR
Queue Stats
11W - 14L
1,182 Elo+
Solo
Cerberus
Cerberus
XcHmXSparkle
Cerberus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 34L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
4 / 5 / 9
12,626
971
12,155
19,824
12,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 7 / 10
14,141
1,088
16,389
19,082
7,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Palucoo
Neith
20
7 / 6 / 10
13,568
1,044
18,631
17,411
7,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SunWhet2099
Sun Wukong
19
4 / 14 / 10
11,992
922
16,834
27,201
23,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Xcstarloverx1
Kukulkan
19
3 / 11 / 8
11,979
921
6,007
17,183
8,142
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barbarossa5
Danzaburou
20
3 / 0 / 27
13,603
1,046
20,428
12,483
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 11 / 16
11,701
900
8,854
14,299
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
IV4N827
Neith
20
16 / 2 / 18
16,260
1,251
26,483
12,542
4,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
20
12 / 9 / 17
14,833
1,141
22,176
16,385
7,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XcHmXSparkle
Cerberus
20
12 / 3 / 20
14,703
1,131
17,557
21,130
26,891
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
141
25
Kills
43
43
Deaths
25
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barbarossa5
Danzaburou
3
0
27
16.5
L
Hades
4
5
9
1.7
L
7
7
10
1.71
W
0
11
16
0.73
W
Neith
IV4N827
Neith
16
2
18
12.5
L
Neith
Palucoo
Neith
7
6
10
2
L
Sun Wukong
SunWhet2099
Sun Wukong
4
14
10
0.64
W
Da Ji
12
9
17
2.28
W
Cerberus
XcHmXSparkle
Cerberus
12
3
20
7.33
L
Kukulkan
Xcstarloverx1
Kukulkan
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,016
Damage
95,498
100,701
Taken
76,839
58,757
Mitigated
51,634
5,872
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barbarossa5
Danzaburou
20,428
10,348
0
2,344
12,483
5,523
0
5,617
6,866
0
38,264
L
Hades
12,155
833
240
2,332
19,824
12,068
0
6,395
13,429
36,368
0
L
16,389
1,096
0
752
19,082
7,994
0
5,944
13,138
30,476
0
W
8,854
928
1,079
156
14,299
6,546
0
6,319
7,980
37,098
0
W
Neith
IV4N827
Neith
26,483
15,708
0
1,851
12,542
4,687
0
8,462
4,080
0
71,989
L
Neith
Palucoo
Neith
18,631
7,023
0
1,265
17,411
7,365
0
5,006
12,405
0
43,019
L
Sun Wukong
SunWhet2099
Sun Wukong
16,834
5,528
0
1,012
27,201
23,188
0
7,011
20,190
0
43,638
W
Da Ji
22,176
6,753
0
453
16,385
7,987
0
6,964
9,421
0
35,759
W
Cerberus
XcHmXSparkle
Cerberus
17,557
1,428
0
2,723
21,130
26,891
0
7,189
13,941
27,561
0
L
Kukulkan
Xcstarloverx1
Kukulkan
6,007
1,543
0
271
17,183
8,142
0
2,055
15,128
28,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
71,100
237
Minions Killed
277
10
Camps Cleared
6
1,150,774
Distance Traveled
1,128,330
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,603
1,046
48
4
1
233,266
2
L
Hades
12,626
971
53
4
6
240,643
0
L
Nox
14,141
1,088
28
2
0
262,798
4
W
Ra
11,701
900
77
6
0
179,145
0
W
Neith
16,260
1,251
100
8
1
235,782
0
L
Neith
13,568
1,044
39
3
0
220,740
0
L
Sun Wukong
11,992
922
66
5
3
231,738
0
W
Da Ji
14,833
1,141
21
2
3
228,160
1
W
Cerberus
14,703
1,131
31
2
1
251,977
0
L
Kukulkan
11,979
921
51
4
1
194,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role