Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Combatose
Nu Wa
Level 123
God Stats
2W - 0L
1,713 SR
Queue Stats
64W - 63L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Frmundr
Danzaburou
Level 20
God Stats
2W - 0L
1,708 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 1
Osiris
Osiris
Fяоsтч
Osiris
Level 145
God Stats
1W - 1L
1,417 SR
Queue Stats
77W - 55L
1,596 Elo+
Party 1
Anubis
Anubis
Smubba
Anubis
Level 54
God Stats
1W - 0L
1,790 SR
Queue Stats
9W - 10L
1,400 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,517 Elo+

VS

Team Averages
Level 76
1,517 SR
1,545 Elo+
The Morrigan
The Morrigan
FlyingHawk88
The Morrigan
Level 104
God Stats
0W - 2L
1,331 SR
Queue Stats
155W - 138L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
RobaCalzones
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,345 Elo+
Solo
Bacchus
Bacchus
Steeler1107
Bacchus
Level 84
God Stats
0W - 1L
1,590 SR
Queue Stats
111W - 83L
1,595 Elo+
Party 2
Mercury
Mercury
etuff
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,616 Elo+
Party 2
Thoth
Thoth
rdurbs
Thoth
Level 158
God Stats
2W - 1L
1,663 SR
Queue Stats
57W - 42L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 5 / 15
8,834
883
7,150
8,649
2,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Combatose
Nu Wa
16
6 / 3 / 21
9,369
937
10,275
6,392
2,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Frmundr
Danzaburou
17
10 / 4 / 16
10,646
1,065
12,209
10,665
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Fяоsтч
Osiris
18
10 / 2 / 24
10,241
1,024
13,964
17,742
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Smubba
Anubis
15
5 / 5 / 18
9,037
904
6,018
7,613
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlyingHawk88
The Morrigan
14
5 / 7 / 3
8,268
827
7,487
7,221
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
11
0 / 8 / 4
6,967
697
3,063
9,535
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Steeler1107
Bacchus
15
2 / 6 / 8
7,981
798
6,472
13,167
17,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
etuff
Mercury
14
4 / 9 / 8
9,177
918
3,792
16,047
10,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
rdurbs
Thoth
16
7 / 5 / 4
9,311
931
20,355
8,680
2,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
45
35
Kills
18
19
Deaths
35
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
15
2.3
W
Nu Wa
Combatose
Nu Wa
6
3
21
5.5
L
The Morrigan
FlyingHawk88
The Morrigan
5
7
3
0.93
W
Danzaburou
Frmundr
Danzaburou
10
4
16
4.5
W
Osiris
Fяоsтч
Osiris
10
2
24
11
L
Hou Yi
0
8
4
0.25
W
Anubis
Smubba
Anubis
5
5
18
2.8
L
Bacchus
Steeler1107
Bacchus
2
6
8
1
L
Mercury
etuff
Mercury
4
9
8
0.89
L
Thoth
rdurbs
Thoth
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
41,169
51,061
Taken
54,650
23,790
Mitigated
36,338
18,370
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,150
1,476
1,636
1,549
8,649
2,717
1,271
5,566
3,083
0
10,526
W
Nu Wa
Combatose
Nu Wa
10,275
3,506
2,120
939
6,392
2,064
815
4,411
1,981
19,344
0
L
The Morrigan
FlyingHawk88
The Morrigan
7,487
431
593
540
7,221
2,259
297
2,347
4,545
9,868
4,118
W
Danzaburou
Frmundr
Danzaburou
12,209
6,096
0
1,573
10,665
3,197
1,824
6,180
4,485
0
31,891
W
Osiris
Fяоsтч
Osiris
13,964
3,850
1,197
7,936
17,742
12,729
605
9,118
8,624
0
23,175
L
Hou Yi
3,063
1,494
0
336
9,535
2,821
1,066
3,129
6,126
0
10,778
W
Anubis
Smubba
Anubis
6,018
338
420
1,000
7,613
3,083
630
5,775
1,838
14,756
0
L
Bacchus
Steeler1107
Bacchus
6,472
739
225
430
13,167
17,846
64
2,822
10,015
13,906
0
L
Mercury
etuff
Mercury
3,792
1,069
0
481
16,047
10,724
0
4,873
10,994
0
7,364
L
Thoth
rdurbs
Thoth
20,355
539
361
1,282
8,680
2,688
0
3,122
5,275
41,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
41,704
92
Minions Killed
81
0
Camps Cleared
0
899,694
Distance Traveled
754,786
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,834
883
8
1
0
185,235
1
W
Nu Wa
9,369
937
16
2
0
166,184
0
L
The Morrigan
8,268
827
7
1
0
157,502
0
W
Danzaburou
10,646
1,065
43
4
0
175,500
0
W
Osiris
10,241
1,024
10
1
0
211,086
5
L
Hou Yi
6,967
697
15
2
0
117,781
2
W
Anubis
9,037
904
15
2
0
161,689
0
L
Bacchus
7,981
798
9
1
0
155,229
2
L
Mercury
9,177
918
10
1
0
141,694
0
L
Thoth
9,311
931
40
4
0
182,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role