Player Matchup

Hachiman
Hachiman
Bambalamm
Hachiman
Level 29
God Stats
7W - 6L
1,653 SR
Queue Stats
101W - 79L
1,628 Elo+
Solo
Chronos
Chronos
Lisonizovsky
Chronos
Level 16
God Stats
4W - 2L
1,755 SR
Queue Stats
12W - 8L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
Moonsket
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,694 Elo+
Party 2
Janus
Janus
Scoutlast
Janus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SquidDeer
Jormungandr
Level 8
God Stats
2W - 3L
1,561 SR
Queue Stats
8W - 10L
1,615 Elo+
Party 2
Team Averages
Level 15
1,594 SR
1,602 Elo+

VS

Team Averages
Level 20
1,722 SR
1,909 Elo+
Hera
Hera
CluelessGhost
Hera
Level 12
God Stats
6W - 9L
1,378 SR
Queue Stats
17W - 27L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Jonathañ
Xing Tian
Level 14
God Stats
14W - 2L
2,020 SR
Queue Stats
315W - 40L
2,101 Elo+
Party 1
Medusa
Medusa
Midarii
Medusa
Level 7
God Stats
4W - 1L
1,983 SR
Queue Stats
10W - 2L
1,937 Elo+
Party 1
Ravana
Ravana
Naestro
Ravana
Level 41
God Stats
5W - 0L
1,731 SR
Queue Stats
418W - 80L
2,019 Elo+
Party 1
Anubis
Anubis
SanjSmells
Anubis
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
342W - 31L
2,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bambalamm
Hachiman
16
0 / 3 / 7
9,838
894
16,368
15,039
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Lisonizovsky
Chronos
15
0 / 6 / 7
9,342
849
7,823
15,637
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Moonsket
Sun Wukong
15
5 / 5 / 2
10,668
970
10,816
23,169
31,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Scoutlast
Janus
16
1 / 12 / 2
9,327
848
9,827
17,041
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SquidDeer
Jormungandr
16
1 / 7 / 3
9,453
859
5,866
21,993
24,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

34

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
10,431
948
13,342
4,783
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jonathañ
Xing Tian
19
6 / 3 / 27
12,259
1,114
16,525
17,541
18,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Midarii
Medusa
17
8 / 3 / 15
11,697
1,063
24,512
11,857
5,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Naestro
Ravana
18
6 / 1 / 25
11,496
1,045
12,601
15,742
18,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
SanjSmells
Anubis
20
10 / 0 / 21
13,007
1,182
21,631
6,341
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
7
Kills
33
33
Deaths
7
21
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bambalamm
Hachiman
0
3
7
1.17
W
3
0
17
11.5
W
Xing Tian
Jonathañ
Xing Tian
6
3
27
6.5
L
Chronos
Lisonizovsky
Chronos
0
6
7
0.58
W
Medusa
Midarii
Medusa
8
3
15
5.17
L
Sun Wukong
Moonsket
Sun Wukong
5
5
2
1.2
W
Ravana
Naestro
Ravana
6
1
25
18.5
W
Anubis
SanjSmells
Anubis
10
0
21
20.5
L
Janus
Scoutlast
Janus
1
12
2
0.17
L
Jormungandr
SquidDeer
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
88,611
92,879
Taken
56,264
70,574
Mitigated
47,761
4,225
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bambalamm
Hachiman
16,368
7,999
0
1,093
15,039
4,029
0
11,562
3,477
0
46,041
W
13,342
951
195
237
4,783
2,047
0
1,331
3,267
26,546
0
W
Xing Tian
Jonathañ
Xing Tian
16,525
1,187
1,009
1,493
17,541
18,623
0
8,649
8,577
27,222
0
L
Chronos
Lisonizovsky
Chronos
7,823
2,830
0
1,333
15,637
5,131
0
9,821
5,816
17,857
0
W
Medusa
Midarii
Medusa
24,512
15,418
0
3,268
11,857
5,550
0
4,836
6,840
0
37,156
L
Sun Wukong
Moonsket
Sun Wukong
10,816
1,830
0
1,777
23,169
31,968
0
8,195
14,974
148
20,196
W
Ravana
Naestro
Ravana
12,601
4,225
0
2,005
15,742
18,276
0
5,703
9,642
0
19,248
W
Anubis
SanjSmells
Anubis
21,631
1,540
0
3,905
6,341
3,265
0
3,145
3,150
71,533
0
L
Janus
Scoutlast
Janus
9,827
1,060
0
22
17,041
4,673
0
11,341
5,700
25,771
0
L
Jormungandr
SquidDeer
Jormungandr
5,866
2,519
0
0
21,993
24,773
0
10,579
11,414
23,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
58,890
173
Minions Killed
226
6
Camps Cleared
10
991,663
Distance Traveled
1,062,214
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,838
894
53
5
1
201,711
0
W
Hera
10,431
948
32
3
0
221,710
0
W
Xing Tian
12,259
1,114
14
1
0
207,356
1
L
Chronos
9,342
849
22
2
1
211,019
0
W
Medusa
11,697
1,063
36
3
3
204,763
4
L
Sun Wukong
10,668
970
27
2
2
206,623
3
W
Ravana
11,496
1,045
17
2
2
220,396
0
W
Anubis
13,007
1,182
127
12
5
207,989
0
L
Janus
9,327
848
41
4
2
177,300
0
L
Jormungandr
9,453
859
30
3
0
195,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role