Player Matchup

Janus
Janus
Brodvini
Janus
Level 49
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 36L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
DarkmoonServant2
Amaterasu
Level 21
God Stats
137W - 133L
1,368 SR
Queue Stats
347W - 346L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
Piccolo1784
Sun Wukong
Level 27
God Stats
5W - 5L
1,463 SR
Queue Stats
154W - 175L
1,366 Elo+
Solo
Sol
Sol
gbbettin
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 2
Neith
Neith
ranses_stratico
Neith
Level 16
God Stats
26W - 17L
1,160 SR
Queue Stats
41W - 50L
1,284 Elo+
Party 2
Team Averages
Level 23
1,357 SR
1,348 Elo+

VS

Team Averages
Level 12
1,507 SR
1,219 Elo+
Merlin
Merlin
Anubis_Returns
Merlin
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Hera
Hera
DancyTag6662205
Hera
Level 28
God Stats
5W - 3L
1,812 SR
Queue Stats
40W - 45L
1,326 Elo+
Solo
Hercules
Hercules
REYKILER A
Hercules
Level 19
God Stats
0W - 2L
1,221 SR
Queue Stats
29W - 33L
1,308 Elo+
Solo
Scylla
Scylla
ghost_reaper123r
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,215 Elo+
Party 1
Thor
Thor
jaded_bunny50
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brodvini
Janus
20
14 / 3 / 14
15,210
1,086
32,220
13,911
5,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
20
20 / 0 / 20
16,113
1,151
25,173
31,737
19,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Piccolo1784
Sun Wukong
20
3 / 2 / 17
12,884
920
20,592
19,395
15,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 5 / 23
13,529
966
9,661
14,373
5,262
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 19
14,167
1,012
17,729
10,975
4,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 3
12,205
872
8,137
16,886
9,095
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 10 / 7
13,700
979
28,509
26,463
9,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
REYKILER A
Hercules
19
5 / 3 / 6
13,874
991
22,765
29,032
32,346
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 12 / 4
12,701
907
13,002
21,417
7,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 15 / 2
11,560
826
9,833
25,154
9,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
35
46
Kills
13
13
Deaths
48
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Janus
Brodvini
Janus
14
3
14
7
L
4
10
7
0.75
W
Amaterasu
20
0
20
30
W
Sun Wukong
Piccolo1784
Sun Wukong
3
2
17
5.75
L
Hercules
REYKILER A
Hercules
5
3
6
2.67
W
3
5
23
2.9
L
3
12
4
0.42
L
0
15
2
0.07
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,375
Damage
82,246
90,391
Taken
118,952
49,860
Mitigated
67,684
18,340
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,137
1,563
0
0
16,886
9,095
0
7,264
9,622
43,914
0
W
Janus
Brodvini
Janus
32,220
84
0
2,485
13,911
5,022
0
6,171
7,740
70,770
0
L
28,509
11,957
209
922
26,463
9,808
0
10,776
15,687
41,848
0
W
Amaterasu
25,173
18,757
334
10,859
31,737
19,083
0
20,143
11,594
0
32,705
W
Sun Wukong
Piccolo1784
Sun Wukong
20,592
7,518
0
913
19,395
15,781
0
10,450
8,945
413
32,673
L
Hercules
REYKILER A
Hercules
22,765
10,306
0
8,846
29,032
32,346
0
5,901
23,131
0
48,174
W
9,661
5,599
0
2,535
14,373
5,262
0
9,981
4,392
20,374
0
L
13,002
3,520
0
0
21,417
7,367
0
8,359
13,058
33,788
0
L
9,833
4,494
0
1,462
25,154
9,068
0
9,936
15,218
0
25,375
W
17,729
8,840
0
1,214
10,975
4,712
0
2,903
8,072
0
43,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,903
Gold Earned
64,040
225
Minions Killed
223
4
Camps Cleared
3
1,260,818
Distance Traveled
1,158,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,205
872
75
5
1
214,288
0
W
Janus
15,210
1,086
96
7
0
258,267
0
L
Hera
13,700
979
24
2
0
208,955
0
W
Amaterasu
16,113
1,151
11
1
1
294,493
0
W
Sun Wukong
12,884
920
20
1
0
264,630
2
L
Hercules
13,874
991
45
3
2
281,537
2
W
Sol
13,529
966
28
2
0
199,664
0
L
Scylla
12,701
907
53
4
0
237,416
0
L
Thor
11,560
826
26
2
0
216,352
1
W
Neith
14,167
1,012
70
5
3
243,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role