Player Matchup

Cthulhu
Cthulhu
Centagoat
Cthulhu
Level 8
God Stats
2W - 2L
1,516 SR
Queue Stats
5W - 5L
1,345 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DOOL811230
Morgan Le Fay
Level 149
God Stats
33W - 56L
1,390 SR
Queue Stats
788W - 1,190L
1,313 Elo+
Solo
Medusa
Medusa
sweatytoucan
Medusa
Level 56
God Stats
1W - 1L
1,394 SR
Queue Stats
55W - 69L
1,343 Elo+
Party 2
Team Averages
Level 71
1,433 SR
1,333 Elo+

VS

Team Averages
Level 42
1,435 SR
1,191 Elo+
Izanami
Izanami
DarkLejindarys
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Solo
Raijin
Raijin
TheUsedUterus
Raijin
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
15W - 25L
1,112 Elo+
Party 1
Achilles
Achilles
blacklip13
Achilles
Level 75
God Stats
12W - 10L
1,534 SR
Queue Stats
43W - 66L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Centagoat
Cthulhu
15
2 / 6 / 20
11,768
654
11,943
35,268
24,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DOOL811230
Morgan Le Fay
16
9 / 3 / 12
13,126
729
24,393
16,272
5,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
16
14 / 3 / 7
13,490
749
26,154
20,978
7,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 7
10,596
589
12,253
23,646
12,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 10 / 5
12,368
687
28,511
17,817
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
blacklip13
Achilles
15
5 / 5 / 4
12,517
695
13,654
31,551
48,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
11
12
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Centagoat
Cthulhu
2
6
20
2
W
Morgan Le Fay
DOOL811230
Morgan Le Fay
9
3
12
5
L
1
10
7
0.45
L
5
10
5
0.75
L
Achilles
blacklip13
Achilles
5
5
4
1.4
W
Medusa
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,490
Damage
54,418
72,518
Taken
73,014
37,758
Mitigated
68,547
20,492
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Centagoat
Cthulhu
11,943
1,473
1,291
7,746
35,268
24,465
475
11,986
22,626
30,625
0
W
Morgan Le Fay
DOOL811230
Morgan Le Fay
24,393
3,053
1,850
3,244
16,272
5,895
1,078
5,919
9,955
54,809
0
L
12,253
7,768
0
984
23,646
12,015
1,096
12,891
10,755
0
45,107
L
28,511
3,519
0
950
17,817
7,853
174
8,553
9,264
49,588
0
L
Achilles
blacklip13
Achilles
13,654
3,997
442
3,933
31,551
48,679
196
14,982
16,569
0
29,890
W
Medusa
26,154
12,199
601
5,760
20,978
7,398
1,765
9,801
10,595
0
62,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
35,481
178
Minions Killed
161
4
Camps Cleared
3
878,125
Distance Traveled
820,825
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,768
654
40
2
1
303,642
2
W
Morgan Le Fay
13,126
729
61
3
0
266,277
2
L
Izanami
10,596
589
75
4
0
224,549
0
L
Raijin
12,368
687
53
3
2
248,919
0
L
Achilles
12,517
695
33
2
1
347,357
1
W
Medusa
13,490
749
77
4
3
308,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role