Player Matchup

Janus
Janus
STAYYYWOKEEE
Janus
Level 55
God Stats
44W - 92L
1,313 SR
Queue Stats
219W - 365L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
Steamingburrit0
Sun Wukong
Level 17
God Stats
2W - 7L
1,549 SR
Queue Stats
23W - 32L
1,333 Elo+
Solo
Izanami
Izanami
grimballs0299
Izanami
Level 29
God Stats
18W - 21L
1,382 SR
Queue Stats
33W - 53L
1,300 Elo+
Solo
Team Averages
Level 34
1,415 SR
1,291 Elo+

VS

Team Averages
Level 46
1,327 SR
1,090 Elo+
Charybdis
Charybdis
GodExcommunicado
Charybdis
Level 17
God Stats
14W - 18L
1,223 SR
Queue Stats
17W - 32L
936 Elo+
Party 1
Heimdallr
Heimdallr
Heliohem
Heimdallr
Level 15
God Stats
5W - 12L
1,228 SR
Queue Stats
10W - 19L
1,043 Elo+
Party 1
Gilgamesh
Gilgamesh
West Mountain1
Gilgamesh
Level 105
God Stats
3W - 1L
1,529 SR
Queue Stats
36W - 64L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 13
12,140
759
12,424
11,994
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Steamingburrit0
Sun Wukong
14
4 / 7 / 12
10,925
683
7,351
17,693
15,181
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
10 / 5 / 9
12,655
791
18,948
13,601
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
9 / 4 / 5
12,905
807
20,989
16,162
5,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Heliohem
Heimdallr
14
3 / 9 / 9
11,424
714
7,108
14,307
5,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
West Mountain1
Gilgamesh
15
4 / 8 / 7
11,285
705
10,662
20,339
23,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
21
Kills
16
16
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
9
4
5
2.88
W
Heimdallr
Heliohem
Heimdallr
3
9
9
0.83
L
7
4
13
3.38
L
Sun Wukong
Steamingburrit0
Sun Wukong
4
7
12
1.43
W
Gilgamesh
West Mountain1
Gilgamesh
4
8
7
0.94
L
Izanami
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,723
Damage
38,759
43,288
Taken
50,808
28,704
Mitigated
34,382
8,146
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
20,989
13,207
0
5,248
16,162
5,564
902
3,278
12,884
0
60,810
W
Heimdallr
Heliohem
Heimdallr
7,108
4,728
0
1,737
14,307
5,585
1,151
5,309
8,998
0
34,015
L
12,424
557
220
3,870
11,994
3,905
0
507
11,487
50,264
0
L
Sun Wukong
Steamingburrit0
Sun Wukong
7,351
1,060
0
1,700
17,693
15,181
435
0
17,693
0
16,900
W
Gilgamesh
West Mountain1
Gilgamesh
10,662
1,278
698
3,772
20,339
23,233
80
4,589
15,750
0
29,817
L
Izanami
18,948
12,689
65
2,291
13,601
9,618
358
359
13,242
0
45,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
35,614
175
Minions Killed
182
8
Camps Cleared
7
921,507
Distance Traveled
766,330
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,905
807
88
6
3
256,070
0
W
Heimdallr
11,424
714
63
4
1
231,550
1
L
Janus
12,140
759
74
5
3
307,522
5
L
Sun Wukong
10,925
683
34
2
0
324,642
0
W
Gilgamesh
11,285
705
31
2
3
278,710
0
L
Izanami
12,655
791
67
4
5
289,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role