Player Matchup

Neith
Neith
CoNduXiTyDelato
Neith
Level 157
God Stats
5W - 6L
1,449 SR
Queue Stats
758W - 772L
1,484 Elo+
Party 1
Ares
Ares
Creadordelmal
Ares
Level 20
God Stats
1W - 0L
1,527 SR
Queue Stats
7W - 3L
1,858 Elo+
Solo
Bacchus
Bacchus
ESFLACHAMP
Bacchus
Level 148
God Stats
7W - 5L
1,431 SR
Queue Stats
486W - 487L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
Mimisiku
Sun Wukong
Level 125
God Stats
1W - 1L
1,332 SR
Queue Stats
117W - 110L
1,557 Elo+
Party 3
Ah Puch
Ah Puch
Xellá
Ah Puch
Level 125
God Stats
12W - 4L
1,695 SR
Queue Stats
174W - 172L
1,575 Elo+
Party 3
Team Averages
Level 115
1,487 SR
1,583 Elo+

VS

Team Averages
Level 64
1,446 SR
1,570 Elo+
Ymir
Ymir
MusicDiscStrad
Ymir
Level 23
God Stats
1W - 2L
1,321 SR
Queue Stats
83W - 73L
1,580 Elo+
Solo
Amaterasu
Amaterasu
Rimuru Fake
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 144L
1,619 Elo+
Solo
Pele
Pele
Sunatomi
Pele
Level 119
God Stats
7W - 13L
1,448 SR
Queue Stats
481W - 469L
1,533 Elo+
Party 2
Fafnir
Fafnir
Trizix
Fafnir
Level 41
God Stats
1W - 1L
1,767 SR
Queue Stats
38W - 27L
1,584 Elo+
Party 2
Raijin
Raijin
YamaCXIV
Raijin
Level 109
God Stats
0W - 5L
1,194 SR
Queue Stats
510W - 498L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,497
937
4,470
2,374
947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 0 / 6
6,836
855
4,096
5,932
4,939
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
ESFLACHAMP
Bacchus
12
1 / 0 / 5
7,030
879
1,388
4,184
3,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Mimisiku
Sun Wukong
12
3 / 0 / 5
7,518
940
3,563
3,571
2,843
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
Xellá
Ah Puch
13
2 / 0 / 6
7,421
928
8,146
2,580
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,791
724
749
3,679
3,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Rimuru Fake
Amaterasu
11
0 / 2 / 0
5,980
748
2,022
6,392
5,562
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
9
0 / 2 / 0
5,440
680
2,335
4,641
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Trizix
Fafnir
10
0 / 2 / 0
5,472
684
2,342
5,865
5,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
YamaCXIV
Raijin
10
0 / 1 / 0
5,602
700
2,595
3,191
1,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
8
Kills
0
0
Deaths
8
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
0
0
6
3
W
Bacchus
ESFLACHAMP
Bacchus
1
0
5
3.5
W
Sun Wukong
Mimisiku
Sun Wukong
3
0
5
5.5
L
0
1
0
0
L
Amaterasu
Rimuru Fake
Amaterasu
0
2
0
0
L
Pele
0
2
0
0
L
Fafnir
Trizix
Fafnir
0
2
0
0
W
Ah Puch
Xellá
Ah Puch
2
0
6
5
L
Raijin
YamaCXIV
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
10,043
18,641
Taken
23,768
12,725
Mitigated
18,432
9,991
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,470
1,607
671
881
2,374
947
2,406
836
1,538
0
16,182
W
4,096
28
913
1,431
5,932
4,939
0
2,280
3,652
5,941
0
W
Bacchus
ESFLACHAMP
Bacchus
1,388
12
515
562
4,184
3,024
1,052
598
3,586
8,507
0
W
Sun Wukong
Mimisiku
Sun Wukong
3,563
500
2,096
1,114
3,571
2,843
506
972
2,599
0
8,895
L
749
0
638
1,242
3,679
3,461
0
2,089
1,590
1,537
0
L
Amaterasu
Rimuru Fake
Amaterasu
2,022
275
363
1,707
6,392
5,562
0
2,500
3,745
0
12,161
L
Pele
2,335
211
0
575
4,641
2,199
0
2,810
1,747
0
7,836
L
Fafnir
Trizix
Fafnir
2,342
692
477
853
5,865
5,541
0
3,961
1,777
3,756
0
W
Ah Puch
Xellá
Ah Puch
8,146
338
1,156
652
2,580
972
1,082
1,000
1,580
23,636
0
L
Raijin
YamaCXIV
Raijin
2,595
39
0
146
3,191
1,669
0
2,270
877
8,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
28,285
87
Minions Killed
51
0
Camps Cleared
0
808,884
Distance Traveled
502,042
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,497
937
34
4
0
150,660
1
W
Ares
6,836
855
4
1
0
176,534
1
W
Bacchus
7,030
879
15
2
0
177,286
1
W
Sun Wukong
7,518
940
7
1
0
152,173
0
L
Ymir
5,791
724
5
1
0
87,971
1
L
Amaterasu
5,980
748
21
3
0
117,582
0
L
Pele
5,440
680
8
1
0
106,140
3
L
Fafnir
5,472
684
2
0
0
116,596
0
W
Ah Puch
7,421
928
27
3
0
152,231
0
L
Raijin
5,602
700
15
2
0
73,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role