Player Matchup

Artio
Artio
Ejmcs
Artio
Level 105
God Stats
8W - 4L
1,635 SR
Queue Stats
372W - 367L
1,442 Elo+
Party 2
Cupid
Cupid
TibsTheLegend
Cupid
Level 48
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 6L
1,376 Elo+
Party 3
Ravana
Ravana
barto29t
Ravana
Level 121
God Stats
1W - 3L
1,352 SR
Queue Stats
330W - 327L
1,455 Elo+
Solo
Raijin
Raijin
xBaphomette
Raijin
Level 156
God Stats
13W - 9L
1,563 SR
Queue Stats
601W - 592L
1,467 Elo+
Party 2
Set
Set
xgameover2008x
Set
Level 96
God Stats
1W - 1L
1,713 SR
Queue Stats
66W - 95L
1,401 Elo+
Party 3
Team Averages
Level 105
1,612 SR
1,428 Elo+

VS

Team Averages
Level 111
1,401 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
GMONEY1HUNNA
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,475 SR
Queue Stats
18W - 20L
1,333 Elo+
Solo
Artemis
Artemis
Lanok714
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 1
Scylla
Scylla
Luman
Scylla
Level 125
God Stats
2W - 0L
1,285 SR
Queue Stats
21W - 22L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
OrsheNoble
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
Rawlas
Zhong Kui
Level 118
God Stats
1W - 1L
1,244 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ejmcs
Artio
13
1 / 4 / 2
7,193
654
3,390
18,715
13,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 2
7,880
716
5,295
9,560
3,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
barto29t
Ravana
12
0 / 6 / 2
6,917
629
1,746
9,933
5,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
15
2 / 4 / 3
7,715
701
13,707
7,546
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
7,560
687
2,105
12,436
7,698
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GMONEY1HUNNA
Morgan Le Fay
16
3 / 1 / 20
9,342
849
9,801
7,486
3,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Lanok714
Artemis
16
3 / 1 / 12
9,069
824
8,333
5,393
1,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Luman
Scylla
16
10 / 1 / 11
10,058
914
12,024
4,520
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
OrsheNoble
Cthulhu
15
2 / 2 / 22
9,072
825
8,820
13,535
12,073
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Rawlas
Zhong Kui
14
8 / 3 / 14
9,361
851
12,919
9,116
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
7
Kills
26
26
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
Ejmcs
Artio
1
4
2
0.5
W
Morgan Le Fay
GMONEY1HUNNA
Morgan Le Fay
3
1
20
13
W
Artemis
Lanok714
Artemis
3
1
12
9
W
Scylla
Luman
Scylla
10
1
11
15.5
W
Cthulhu
OrsheNoble
Cthulhu
2
2
22
6.5
W
Zhong Kui
Rawlas
Zhong Kui
8
3
14
5
L
2
7
2
0.43
L
Ravana
barto29t
Ravana
0
6
2
0.17
L
Raijin
2
4
3
0.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
51,897
58,190
Taken
40,050
32,846
Mitigated
23,718
17,933
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ejmcs
Artio
3,390
94
1,612
6,744
18,715
13,251
0
13,304
5,411
5,607
0
W
Morgan Le Fay
GMONEY1HUNNA
Morgan Le Fay
9,801
445
1,124
2,987
7,486
3,490
686
2,708
4,778
24,578
0
W
Artemis
Lanok714
Artemis
8,333
2,984
300
1,230
5,393
1,780
2,356
3,114
2,279
0
22,683
W
Scylla
Luman
Scylla
12,024
294
1,275
1,148
4,520
1,371
1,258
2,658
1,862
23,755
0
W
Cthulhu
OrsheNoble
Cthulhu
8,820
434
1,831
4,575
13,535
12,073
62
5,518
8,017
16,339
0
W
Zhong Kui
Rawlas
Zhong Kui
12,919
271
596
2,793
9,116
5,004
527
3,099
6,017
17,960
0
L
5,295
1,697
2,003
768
9,560
3,840
0
7,903
1,657
0
12,702
L
Ravana
barto29t
Ravana
1,746
180
411
1,540
9,933
5,016
0
6,899
3,034
0
10,779
L
Raijin
13,707
552
593
394
7,546
3,041
0
5,749
1,797
35,935
0
L
2,105
447
109
3,759
12,436
7,698
0
9,709
2,727
0
5,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
46,902
88
Minions Killed
111
0
Camps Cleared
0
908,197
Distance Traveled
1,072,596
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,193
654
6
1
0
183,461
0
W
Morgan Le Fay
9,342
849
21
2
0
250,588
2
W
Artemis
9,069
824
32
3
0
198,352
1
W
Scylla
10,058
914
28
3
0
214,224
1
W
Cthulhu
9,072
825
14
1
0
210,915
0
W
Zhong Kui
9,361
851
16
1
0
198,517
0
L
Cupid
7,880
716
18
2
0
168,130
1
L
Ravana
6,917
629
21
2
0
182,720
5
L
Raijin
7,715
701
40
4
0
170,492
0
L
Set
7,560
687
3
0
0
203,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role