Player Matchup

Izanami
Izanami
Devious-DJ-
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,611 Elo+
Party 2
Ra
Ra
Hunchoroc01
Ra
Level 7
God Stats
3W - 2L
1,562 SR
Queue Stats
18W - 19L
1,294 Elo+
Solo
Susano
Susano
Krenshi
Susano
Level 28
God Stats
3W - 4L
1,726 SR
Queue Stats
74W - 63L
1,619 Elo+
Solo
The Morrigan
The Morrigan
StrangerThingsII
The Morrigan
Level 12
God Stats
7W - 3L
1,858 SR
Queue Stats
35W - 39L
1,447 Elo+
Solo
Cthulhu
Cthulhu
ksolo22
Cthulhu
Level 5
God Stats
0W - 3L
1,249 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 2
Team Averages
Level 15
1,579 SR
1,458 Elo+

VS

Team Averages
Level 31
1,543 SR
1,360 Elo+
Gilgamesh
Gilgamesh
Brock Nd Roll
Gilgamesh
Level 69
God Stats
1W - 1L
1,511 SR
Queue Stats
33W - 34L
1,477 Elo+
Party 1
Sol
Sol
City_boyss
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 1
Merlin
Merlin
Tenebris120
Merlin
Level 18
God Stats
3W - 5L
1,233 SR
Queue Stats
24W - 15L
1,223 Elo+
Solo
Neith
Neith
tlgchuck
Neith
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
18W - 32L
1,354 Elo+
Solo
Bakasura
Bakasura
xDarthxScrotusx
Bakasura
Level 27
God Stats
4W - 6L
1,974 SR
Queue Stats
88W - 116L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devious-DJ-
Izanami
16
2 / 8 / 3
9,383
1,043
8,322
15,193
6,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 7 / 5
9,204
1,023
6,765
14,688
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Krenshi
Susano
15
4 / 6 / 4
10,027
1,114
10,753
14,839
5,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
StrangerThingsII
The Morrigan
15
2 / 12 / 3
9,167
1,019
5,685
15,624
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ksolo22
Cthulhu
15
1 / 9 / 5
8,970
997
8,026
19,454
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brock Nd Roll
Gilgamesh
17
6 / 3 / 12
10,857
1,206
15,508
12,962
5,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 17
10,281
1,142
10,477
9,724
3,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
18
4 / 0 / 20
11,210
1,246
9,023
2,084
733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
tlgchuck
Neith
16
2 / 3 / 9
9,348
1,039
8,958
10,382
3,846
Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
20
27 / 2 / 6
15,590
1,732
30,923
12,773
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
42
42
Deaths
10
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brock Nd Roll
Gilgamesh
6
3
12
4
W
3
2
17
5.75
L
Izanami
Devious-DJ-
Izanami
2
8
3
0.44
L
1
7
5
0.5
L
Susano
Krenshi
Susano
4
6
4
1
L
The Morrigan
StrangerThingsII
The Morrigan
2
12
3
0.29
W
Merlin
4
0
20
14
L
Cthulhu
ksolo22
Cthulhu
1
9
5
0.39
W
Neith
tlgchuck
Neith
2
3
9
2.17
W
Bakasura
27
2
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
74,889
79,798
Taken
47,925
37,056
Mitigated
19,661
2,337
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brock Nd Roll
Gilgamesh
15,508
5,105
0
210
12,962
5,369
0
4,474
8,215
0
29,389
W
10,477
4,507
0
2,557
9,724
3,136
0
4,171
5,338
23,657
0
L
Izanami
Devious-DJ-
Izanami
8,322
4,720
0
529
15,193
6,018
0
4,310
10,396
0
32,709
L
6,765
830
521
359
14,688
5,701
0
3,562
10,651
27,677
0
L
Susano
Krenshi
Susano
10,753
1,402
0
0
14,839
5,985
0
4,289
9,870
0
19,043
L
The Morrigan
StrangerThingsII
The Morrigan
5,685
1,828
0
0
15,624
5,954
0
3,141
11,576
10,223
1,784
W
Merlin
9,023
643
0
1
2,084
733
0
1,256
698
26,602
0
L
Cthulhu
ksolo22
Cthulhu
8,026
1,214
0
928
19,454
13,398
0
4,159
14,005
16,416
0
W
Neith
tlgchuck
Neith
8,958
5,690
0
2,330
10,382
3,846
0
4,256
5,913
0
24,722
W
Bakasura
30,923
21,482
0
4,972
12,773
6,577
0
4,273
8,010
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
57,286
131
Minions Killed
188
3
Camps Cleared
8
744,068
Distance Traveled
859,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,857
1,206
35
4
0
164,395
0
W
Sol
10,281
1,142
35
4
1
180,337
2
L
Izanami
9,383
1,043
47
5
1
148,151
1
L
Ra
9,204
1,023
38
4
0
160,372
0
L
Susano
10,027
1,114
20
2
0
155,951
1
L
The Morrigan
9,167
1,019
6
1
0
142,587
0
W
Merlin
11,210
1,246
40
4
0
180,546
0
L
Cthulhu
8,970
997
20
2
2
137,007
0
W
Neith
9,348
1,039
31
3
2
130,833
0
W
Bakasura
15,590
1,732
47
5
5
202,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role