Player Matchup

Neith
Neith
Jawcy
Neith
Level 29
God Stats
60W - 59L
1,516 SR
Queue Stats
287W - 271L
1,565 Elo+
Party 1
Susano
Susano
Oodam
Susano
Level 28
God Stats
10W - 9L
1,464 SR
Queue Stats
270W - 240L
1,584 Elo+
Party 1
Osiris
Osiris
SebastianJuarez
Osiris
Level 8
God Stats
2W - 6L
1,403 SR
Queue Stats
11W - 14L
1,502 Elo+
Solo
Ares
Ares
X_SamiiGod
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,591 Elo+
Solo
Sol
Sol
redslashdash
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,466 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,542 Elo+

VS

Team Averages
Level 24
1,591 SR
1,560 Elo+
Ares
Ares
BroodRegent5080
Ares
Level 4
God Stats
6W - 5L
1,378 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 2
Hades
Hades
Philiptanner
Hades
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
114W - 56L
1,718 Elo+
Party 2
Artemis
Artemis
Win 0r Tr0ll
Artemis
Level 40
God Stats
10W - 2L
1,845 SR
Queue Stats
158W - 112L
1,637 Elo+
Party 2
Bellona
Bellona
borderhopper619
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 98L
1,476 Elo+
Solo
Kali
Kali
sauceonsleeve
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 124L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
10
0 / 0 / 0
5,273
527
1,586
2,717
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Oodam
Susano
9
1 / 0 / 1
5,247
525
3,657
6,264
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
4,940
494
3,090
6,213
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 1
4,965
497
2,949
7,937
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 3 / 0
4,928
493
1,791
5,195
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
4,832
483
1,281
4,312
2,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
9 / 0 / 1
7,023
702
9,838
6,693
3,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Win 0r Tr0ll
Artemis
11
0 / 0 / 0
5,761
576
1,976
3,382
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,164
516
2,121
5,203
4,264
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 5
5,650
565
2,926
5,662
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Neith
Jawcy
Neith
0
0
0
0
L
Susano
Oodam
Susano
1
0
1
1.5
W
9
0
1
9.5
L
2
4
0
0.5
W
Artemis
Win 0r Tr0ll
Artemis
0
0
0
0
L
0
3
1
0.17
W
0
2
0
0
L
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
18,142
28,326
Taken
25,252
12,230
Mitigated
13,232
4,743
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,281
70
0
250
4,312
2,369
0
1,426
2,886
8,570
0
L
Neith
Jawcy
Neith
1,586
106
0
986
2,717
992
54
0
2,717
0
31,560
L
Susano
Oodam
Susano
3,657
1,013
0
1,368
6,264
2,247
310
1,811
4,453
0
20,247
W
9,838
1,440
167
4,006
6,693
3,373
1,155
2,536
4,157
38,681
0
L
3,090
920
0
571
6,213
3,126
0
3,541
2,672
0
17,817
W
Artemis
Win 0r Tr0ll
Artemis
1,976
388
0
1,644
3,382
929
0
489
2,893
0
37,998
L
2,949
147
0
1,262
7,937
4,638
0
4,007
3,930
14,268
0
W
2,121
319
0
1,442
5,203
4,264
459
0
5,203
4,021
15,531
L
1,791
414
0
556
5,195
1,227
642
2,399
2,796
20,107
0
W
2,926
1,442
0
1,872
5,662
2,297
0
289
5,373
0
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
28,430
214
Minions Killed
286
0
Camps Cleared
0
1,000,302
Distance Traveled
964,743
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,832
483
16
2
0
218,361
0
L
Neith
5,273
527
65
7
0
184,806
3
L
Susano
5,247
525
44
4
0
228,281
3
W
Hades
7,023
702
73
7
0
179,604
3
L
Osiris
4,940
494
45
5
0
215,475
2
W
Artemis
5,761
576
90
9
0
198,984
3
L
Ares
4,965
497
18
2
0
177,639
4
W
Bellona
5,164
516
47
5
0
159,801
3
L
Sol
4,928
493
42
4
0
194,101
2
W
Kali
5,650
565
60
6
0
207,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role