Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ASW-G-01_Bael_01
Cthulhu
Level 82
God Stats
1W - 1L
1,776 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 1
Ravana
Ravana
GGbro96
Ravana
Level 143
God Stats
5W - 9L
1,565 SR
Queue Stats
45W - 53L
1,555 Elo+
Party 2
Rama
Rama
ImMcCringle
Rama
Level 109
God Stats
2W - 1L
1,949 SR
Queue Stats
17W - 21L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
JackIVIeoff
Jing Wei
Level 117
God Stats
2W - 1L
1,967 SR
Queue Stats
6W - 1L
1,757 Elo+
Party 2
Team Averages
Level 119
1,752 SR
1,548 Elo+

VS

Team Averages
Level 101
1,662 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GwexMode
Xing Tian
Level 65
God Stats
9W - 3L
1,681 SR
Queue Stats
218W - 218L
1,477 Elo+
Solo
Loki
Loki
Juandarojas
Loki
Level 109
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 2L
1,657 Elo+
Party 3
Chang'e
Chang'e
SoulSlayer443
Chang'e
Level 66
God Stats
1W - 3L
1,805 SR
Queue Stats
48W - 54L
1,442 Elo+
Solo
Mulan
Mulan
SςrαρρyDoo2K8
Mulan
Level 109
God Stats
22W - 18L
1,578 SR
Queue Stats
177W - 164L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 5 / 0
8,382
762
10,041
9,949
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 6
7,957
723
5,828
11,546
7,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
GGbro96
Ravana
14
3 / 7 / 1
8,084
735
9,457
12,645
5,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 2
7,571
688
9,417
9,456
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
JackIVIeoff
Jing Wei
13
1 / 4 / 2
7,483
680
3,913
9,344
3,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 0 / 8
9,004
819
6,271
7,611
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
GwexMode
Xing Tian
15
4 / 1 / 13
9,975
907
5,417
14,956
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 9
9,177
834
7,279
8,758
3,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
16
4 / 2 / 9
9,052
823
6,496
9,539
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 12
10,527
957
19,094
15,120
12,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
23
23
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
0
0.6
W
Danzaburou
 
Danzaburou
2
0
8
6
L
0
4
6
0.75
L
Ravana
GGbro96
Ravana
3
7
1
0.5
W
Xing Tian
GwexMode
Xing Tian
4
1
13
10.5
L
1
3
2
0.67
L
Jing Wei
JackIVIeoff
Jing Wei
1
4
2
0.5
W
5
3
9
3.17
W
Chang'e
4
2
9
4.25
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
44,557
52,940
Taken
55,984
25,343
Mitigated
43,128
8,439
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,041
280
277
2,446
9,949
4,993
0
2,242
7,707
21,540
0
W
Danzaburou
 
Danzaburou
6,271
3,536
0
2,974
7,611
4,030
2,812
2,092
5,519
0
34,357
L
5,828
460
172
733
11,546
7,710
0
2,818
8,728
19,883
0
L
Ravana
GGbro96
Ravana
9,457
2,133
0
2,158
12,645
5,740
0
3,466
9,179
0
25,830
W
Xing Tian
GwexMode
Xing Tian
5,417
720
59
3,661
14,956
19,648
218
4,462
10,494
15,471
0
L
9,417
8,461
0
1,226
9,456
3,469
0
2,821
6,635
0
27,165
L
Jing Wei
JackIVIeoff
Jing Wei
3,913
3,538
0
1,427
9,344
3,431
0
827
8,517
0
16,633
W
7,279
2,000
0
0
8,758
3,455
0
1,620
7,138
0
21,843
W
Chang'e
6,496
105
2,967
3,861
9,539
3,335
55
5,093
4,446
33,033
0
W
19,094
1,890
0
2,802
15,120
12,660
420
3,105
12,015
0
37,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
47,735
191
Minions Killed
249
7
Camps Cleared
8
940,194
Distance Traveled
1,103,257
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,382
762
28
3
0
191,930
3
W
Danzaburou
9,004
819
72
7
3
204,089
3
L
Cthulhu
7,957
723
38
3
1
197,613
0
L
Ravana
8,084
735
44
4
2
192,599
4
W
Xing Tian
9,975
907
26
2
0
233,126
1
L
Rama
7,571
688
50
5
2
199,786
0
L
Jing Wei
7,483
680
31
3
2
158,266
0
W
Loki
9,177
834
31
3
1
214,895
0
W
Chang'e
9,052
823
68
6
2
220,147
3
W
Mulan
10,527
957
52
5
2
231,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role