Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DantalianWF
Sol
Level 68
God Stats
17W - 4L
1,927 SR
Queue Stats
316W - 335L
1,438 Elo+
Solo
Medusa
Medusa
Deaths_Blight
Medusa
Level 102
God Stats
1W - 2L
1,179 SR
Queue Stats
159W - 144L
1,462 Elo+
Solo
Khepri
Khepri
Just Equinox
Khepri
Level 101
God Stats
11W - 9L
1,745 SR
Queue Stats
293W - 313L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
The Heetmizr
Kukulkan
Level 60
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 19L
1,419 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,441 Elo+

VS

Team Averages
Level 103
1,491 SR
1,459 Elo+
Rama
Rama
AlissonChief
Rama
Level 87
God Stats
5W - 5L
1,650 SR
Queue Stats
432W - 436L
1,443 Elo+
Solo
Charybdis
Charybdis
CONNMAN24
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 2
Zeus
Zeus
Gothams
Zeus
Level 146
God Stats
3W - 3L
1,625 SR
Queue Stats
160W - 142L
1,426 Elo+
Solo
Nemesis
Nemesis
KcMastapiece
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 2
Raijin
Raijin
big__rob76
Raijin
Level 109
God Stats
3W - 3L
1,180 SR
Queue Stats
190W - 214L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 3 / 17
11,755
735
11,943
16,071
9,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 0 / 15
12,777
799
13,169
10,310
4,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
12 / 6 / 12
13,376
836
14,417
16,933
7,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
19
2 / 2 / 17
11,123
695
8,930
17,435
23,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
The Heetmizr
Kukulkan
18
9 / 3 / 10
11,980
749
12,442
11,867
6,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
11,003
688
12,271
14,905
6,127
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
CONNMAN24
Charybdis
12
0 / 7 / 1
8,039
502
4,473
11,561
4,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
Gothams
Zeus
20
7 / 8 / 2
11,823
739
26,844
15,225
6,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
KcMastapiece
Nemesis
11
0 / 8 / 1
8,004
500
3,126
12,643
4,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
big__rob76
Raijin
19
5 / 7 / 8
11,115
695
13,855
13,409
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
35
Kills
14
14
Deaths
35
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
17
4.17
L
2
5
8
1.2
L
Charybdis
CONNMAN24
Charybdis
0
7
1
0.07
W
8
0
15
15.5
W
12
6
12
3
L
Zeus
Gothams
Zeus
7
8
2
1
W
Khepri
2
2
17
5.25
L
Nemesis
KcMastapiece
Nemesis
0
8
1
0.06
W
Kukulkan
The Heetmizr
Kukulkan
9
3
10
4.67
L
Raijin
big__rob76
Raijin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,901
Damage
60,569
72,616
Taken
67,743
51,974
Mitigated
26,860
22,731
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,943
843
2,353
3,000
16,071
9,789
239
11,410
4,661
28,934
0
L
12,271
7,339
1,416
4,941
14,905
6,127
102
9,032
5,445
0
33,234
L
Charybdis
CONNMAN24
Charybdis
4,473
1,806
1,174
1,418
11,561
4,664
0
8,335
3,131
0
11,484
W
13,169
3,383
1,601
3,599
10,310
4,765
1,883
4,601
5,709
36,739
0
W
14,417
9,873
1,721
1,920
16,933
7,631
2,807
9,154
7,779
0
30,484
L
Zeus
Gothams
Zeus
26,844
2,204
1,560
3,083
15,225
6,183
0
9,805
5,037
47,886
0
W
Khepri
8,930
288
3,033
3,507
17,435
23,170
453
8,771
8,664
15,365
0
L
Nemesis
KcMastapiece
Nemesis
3,126
1,072
541
2,762
12,643
4,587
0
8,105
4,220
0
5,179
W
Kukulkan
The Heetmizr
Kukulkan
12,442
1,672
1,084
913
11,867
6,619
213
6,763
5,104
28,454
0
L
Raijin
big__rob76
Raijin
13,855
1,009
1,043
1,587
13,409
5,299
0
9,696
3,426
28,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
49,984
168
Minions Killed
131
0
Camps Cleared
0
1,426,183
Distance Traveled
1,084,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,755
735
40
3
0
251,357
0
L
Rama
11,003
688
40
3
0
241,809
0
L
Charybdis
8,039
502
17
1
0
172,845
1
W
Sol
12,777
799
57
4
0
336,938
0
W
Medusa
13,376
836
18
1
0
253,735
0
L
Zeus
11,823
739
49
3
0
235,888
0
W
Khepri
11,123
695
16
1
0
298,831
0
L
Nemesis
8,004
500
3
0
0
190,546
0
W
Kukulkan
11,980
749
37
2
0
285,322
0
L
Raijin
11,115
695
22
1
0
242,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role