Player Matchup

Athena
Athena
Snipersmark_21
Athena
Level 45
God Stats
63W - 46L
1,540 SR
Queue Stats
131W - 119L
1,420 Elo+
Party 2
Nemesis
Nemesis
SubtleAsSaSsIn3
Nemesis
Level 107
God Stats
4W - 2L
1,714 SR
Queue Stats
614W - 584L
1,524 Elo+
Party 1
Sol
Sol
Zudie98
Sol
Level 89
God Stats
43W - 32L
1,587 SR
Queue Stats
369W - 369L
1,501 Elo+
Party 1
Izanami
Izanami
redpanda504
Izanami
Level 127
God Stats
39W - 30L
1,452 SR
Queue Stats
153W - 146L
1,494 Elo+
Party 2
Neith
Neith
trollface636
Neith
Level 68
God Stats
30W - 24L
1,436 SR
Queue Stats
233W - 269L
1,499 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,487 Elo+

VS

Team Averages
Level 119
1,597 SR
1,533 Elo+
Cerberus
Cerberus
STARTNriotEST92
Cerberus
Level 141
God Stats
2W - 1L
1,822 SR
Queue Stats
71W - 57L
1,517 Elo+
Solo
Vulcan
Vulcan
Ukaino
Vulcan
Level 149
God Stats
13W - 11L
1,526 SR
Queue Stats
202W - 186L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxRisingDevilxX
Tsukuyomi
Level 104
God Stats
10W - 7L
1,704 SR
Queue Stats
57W - 37L
1,601 Elo+
Solo
Eset
Eset
dragonslayerCLG
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,511 Elo+
Party 3
Horus
Horus
xxAtuckxx
Horus
Level 104
God Stats
2W - 4L
1,434 SR
Queue Stats
146W - 143L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,647
511
2,578
9,951
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 5
8,522
656
6,939
8,923
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
2 / 0 / 2
8,157
627
3,936
9,613
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
redpanda504
Izanami
12
4 / 3 / 1
7,156
550
7,246
8,445
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 0
7,299
561
5,251
7,714
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 2 / 0
7,346
565
6,060
10,676
9,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Ukaino
Vulcan
12
0 / 3 / 0
6,731
518
6,883
5,987
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
XxRisingDevilxX
Tsukuyomi
8
0 / 4 / 1
5,631
433
3,010
8,833
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 2
6,392
492
8,236
9,478
4,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
xxAtuckxx
Horus
10
2 / 4 / 3
6,561
505
4,710
11,348
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
2
0
1
W
1
3
4
1
W
6
0
5
8.5
L
Vulcan
Ukaino
Vulcan
0
3
0
0
L
Tsukuyomi
XxRisingDevilxX
Tsukuyomi
0
4
1
0.13
W
Sol
2
0
2
3
L
4
3
2
1.67
W
Izanami
redpanda504
Izanami
4
3
1
1.5
W
3
2
0
1.5
L
Horus
xxAtuckxx
Horus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
28,899
44,646
Taken
46,322
18,388
Mitigated
24,941
13,722
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,060
780
0
4,822
10,676
9,612
0
0
10,676
44,686
0
W
2,578
655
433
1,661
9,951
5,744
20
5,212
4,739
13,247
0
W
6,939
3,264
0
1,915
8,923
3,121
770
2,435
6,476
0
52,162
L
Vulcan
Ukaino
Vulcan
6,883
3,098
0
1,037
5,987
1,831
0
3,057
2,930
43,437
0
L
Tsukuyomi
XxRisingDevilxX
Tsukuyomi
3,010
970
0
3,407
8,833
2,396
0
996
7,837
0
26,213
W
Sol
3,936
1,110
0
5,351
9,613
2,868
1,150
5,280
3,957
53,639
0
L
8,236
979
659
2,758
9,478
4,258
192
1,091
8,387
38,709
0
W
Izanami
redpanda504
Izanami
7,246
5,264
0
1,455
8,445
1,896
753
2,798
5,647
0
52,466
W
5,251
2,079
0
2,907
7,714
4,759
408
5,279
2,435
0
36,557
L
Horus
xxAtuckxx
Horus
4,710
1,231
557
3,259
11,348
6,844
76
1,370
9,978
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
32,661
416
Minions Killed
354
0
Camps Cleared
0
1,311,088
Distance Traveled
1,217,922
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,346
565
131
10
0
237,684
3
W
Athena
6,647
511
27
2
0
267,176
2
W
Nemesis
8,522
656
97
7
0
318,162
1
L
Vulcan
6,731
518
77
6
0
244,921
5
L
Tsukuyomi
5,631
433
57
4
0
234,034
4
W
Sol
8,157
627
119
9
0
264,618
3
L
Eset
6,392
492
59
5
0
235,097
2
W
Izanami
7,156
550
95
7
0
231,150
3
W
Neith
7,299
561
78
6
0
229,982
6
L
Horus
6,561
505
30
2
0
266,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role