Player Matchup

Fenrir
Fenrir
HowlingOrbit7399
Fenrir
Level 6
God Stats
3W - 2L
1,631 SR
Queue Stats
40W - 40L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
PolloDeHuleZ
Heimdallr
Level 29
God Stats
12W - 4L
1,565 SR
Queue Stats
137W - 126L
1,434 Elo+
Party 1
Hel
Hel
W1drful
Hel
Level 27
God Stats
13W - 14L
1,415 SR
Queue Stats
65W - 73L
1,322 Elo+
Solo
Aphrodite
Aphrodite
aBadBadDad
Aphrodite
Level 7
God Stats
4W - 1L
1,694 SR
Queue Stats
45W - 52L
1,367 Elo+
Solo
Scylla
Scylla
jpablovz2002
Scylla
Level 108
God Stats
48W - 41L
1,583 SR
Queue Stats
685W - 639L
1,510 Elo+
Party 1
Team Averages
Level 35
1,577 SR
1,419 Elo+

VS

Team Averages
Level 24
1,471 SR
1,379 Elo+
Anubis
Anubis
Anti_FlogGnaw94
Anubis
Level 27
God Stats
39W - 44L
1,524 SR
Queue Stats
97W - 110L
1,383 Elo+
Solo
Hun Batz
Hun Batz
Hobboman
Hun Batz
Level 17
God Stats
4W - 6L
1,358 SR
Queue Stats
59W - 55L
1,350 Elo+
Party 2
Xing Tian
Xing Tian
jorgegameBR5850
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,324 Elo+
Solo
Xbalanque
Xbalanque
phil007pop1971
Xbalanque
Level 23
God Stats
7W - 11L
1,513 SR
Queue Stats
52W - 48L
1,473 Elo+
Party 2
Sol
Sol
wTolyTTV
Sol
Level 24
God Stats
23W - 19L
1,460 SR
Queue Stats
71W - 66L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 6 / 5
11,473
604
14,461
15,107
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
PolloDeHuleZ
Heimdallr
16
3 / 2 / 7
10,168
535
6,567
10,510
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
15
1 / 2 / 3
9,702
511
6,906
10,931
7,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
aBadBadDad
Aphrodite
12
0 / 7 / 10
8,155
429
4,583
10,385
3,676
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
10 / 2 / 7
10,806
569
15,013
8,836
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 4
8,008
421
7,783
16,107
8,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Hobboman
Hun Batz
14
5 / 5 / 4
8,753
461
6,517
12,614
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
jorgegameBR5850
Xing Tian
13
4 / 7 / 4
8,550
450
4,230
14,474
10,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
phil007pop1971
Xbalanque
15
4 / 4 / 3
9,398
495
8,802
9,903
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 4
9,010
474
7,175
12,269
5,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
29
Kills
18
19
Deaths
29
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Hun Batz
Hobboman
Hun Batz
5
5
4
1.4
W
15
6
5
2.92
W
Heimdallr
PolloDeHuleZ
Heimdallr
3
2
7
3.25
W
Hel
1
2
3
1.25
W
Aphrodite
aBadBadDad
Aphrodite
0
7
10
0.71
L
Xing Tian
jorgegameBR5850
Xing Tian
4
7
4
0.86
W
Scylla
10
2
7
6.75
L
Xbalanque
phil007pop1971
Xbalanque
4
4
3
1.38
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
34,507
55,769
Taken
65,367
23,681
Mitigated
30,903
19,507
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
1,100
0
4,477
16,107
8,029
507
5,020
11,087
39,912
0
L
Hun Batz
Hobboman
Hun Batz
6,517
1,413
0
1,089
12,614
4,338
0
5,657
6,957
0
46,156
W
14,461
3,289
0
5,220
15,107
7,044
0
4,435
10,672
0
58,390
W
Heimdallr
PolloDeHuleZ
Heimdallr
6,567
2,243
0
4,336
10,510
3,422
203
3,402
7,108
0
74,586
W
Hel
6,906
404
0
5,652
10,931
7,395
1,492
4,567
6,364
52,664
0
W
Aphrodite
aBadBadDad
Aphrodite
4,583
1,829
639
3,076
10,385
3,676
346
4,123
6,262
20,760
0
L
Xing Tian
jorgegameBR5850
Xing Tian
4,230
471
0
0
14,474
10,256
376
6,464
8,010
23,051
0
W
Scylla
15,013
1,365
0
584
8,836
2,144
1,722
2,813
6,023
62,005
0
L
Xbalanque
phil007pop1971
Xbalanque
8,802
4,711
0
1,295
9,903
3,226
0
4,398
5,505
0
43,915
L
7,175
1,576
0
4,188
12,269
5,054
880
5,312
6,957
51,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
43,719
427
Minions Killed
375
0
Camps Cleared
0
1,674,182
Distance Traveled
1,671,188
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,008
421
74
4
0
333,185
0
L
Hun Batz
8,753
461
83
4
0
372,560
0
W
Fenrir
11,473
604
75
4
0
363,818
0
W
Heimdallr
10,168
535
102
5
0
350,104
1
W
Hel
9,702
511
125
7
0
357,711
0
W
Aphrodite
8,155
429
37
2
0
258,995
0
L
Xing Tian
8,550
450
37
2
0
274,058
3
W
Scylla
10,806
569
88
5
0
343,554
2
L
Xbalanque
9,398
495
76
4
0
362,329
4
L
Sol
9,010
474
105
6
0
329,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role