Player Matchup

Fafnir
Fafnir
Doubt_Mel
Fafnir
Level 62
God Stats
0W - 1L
1,795 SR
Queue Stats
20W - 27L
1,558 Elo+
Solo
Zeus
Zeus
DrZMFresh
Zeus
Level 78
God Stats
13W - 12L
1,526 SR
Queue Stats
193W - 217L
1,530 Elo+
Solo
Mercury
Mercury
black_apat
Mercury
Level 67
God Stats
7W - 18L
1,427 SR
Queue Stats
518W - 544L
1,474 Elo+
Solo
Danzaburou
Danzaburou
niknak224
Danzaburou
Level 125
God Stats
9W - 10L
1,500 SR
Queue Stats
47W - 45L
1,497 Elo+
Solo
Cthulhu
Cthulhu
titanpaws
Cthulhu
Level 125
God Stats
32W - 25L
1,708 SR
Queue Stats
181W - 194L
1,564 Elo+
Solo
Team Averages
Level 91
1,591 SR
1,525 Elo+

VS

Team Averages
Level 129
1,504 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BadBASS SALTS
Thoth
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,490 Elo+
Solo
Fenrir
Fenrir
Death Da Kid702
Fenrir
Level 158
God Stats
44W - 60L
1,520 SR
Queue Stats
647W - 693L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Doubt_Mel
Fafnir
10
0 / 1 / 1
5,703
1,141
711
5,789
6,020
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
10
0 / 2 / 1
5,160
1,032
896
2,559
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
black_apat
Mercury
10
0 / 1 / 1
5,030
1,006
767
3,835
1,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
niknak224
Danzaburou
10
0 / 1 / 0
5,020
1,004
959
3,077
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
titanpaws
Cthulhu
10
1 / 3 / 0
5,584
1,117
2,238
6,444
5,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

329

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 3
6,160
1,232
6,630
1,420
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
11
2 / 0 / 4
6,125
1,225
3,409
2,144
765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
11
0 / 0 / 4
5,646
1,129
2,972
882
324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 5
6,065
1,213
2,761
1,162
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 4
5,827
1,165
3,890
2,370
939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
8
8
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
3
4.5
W
Hachiman
 
Hachiman
2
0
4
4
W
Kukulkan
 
Kukulkan
0
0
4
2
W
1
0
5
3.5
W
2
1
4
4
L
Fafnir
Doubt_Mel
Fafnir
0
1
1
0.5
L
Zeus
0
2
1
0.25
L
Mercury
black_apat
Mercury
0
1
1
0.5
L
Danzaburou
niknak224
Danzaburou
0
1
0
0
L
Cthulhu
titanpaws
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,571
Damage
19,662
21,704
Taken
7,978
14,655
Mitigated
2,852
2,377
Healing
440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,630
198
0
0
1,420
441
0
555
865
15,615
0
W
Hachiman
 
Hachiman
3,409
1,641
0
256
2,144
765
0
1,586
558
0
11,257
W
Kukulkan
 
Kukulkan
2,972
198
0
0
882
324
0
0
882
15,323
0
W
2,761
36
0
0
1,162
383
0
604
558
16,985
0
W
3,890
381
0
184
2,370
939
0
1,100
1,270
0
8,182
L
Fafnir
Doubt_Mel
Fafnir
711
0
0
1,292
5,789
6,020
0
3,229
2,460
5,246
0
L
Zeus
896
128
307
97
2,559
896
0
1,346
1,213
7,262
0
L
Mercury
black_apat
Mercury
767
75
0
130
3,835
1,299
0
1,743
2,034
0
6,964
L
Danzaburou
niknak224
Danzaburou
959
74
0
93
3,077
1,169
0
2,223
776
0
11,960
L
Cthulhu
titanpaws
Cthulhu
2,238
0
352
106
6,444
5,271
0
3,424
2,858
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
29,823
85
Minions Killed
115
3
Camps Cleared
9
434,925
Distance Traveled
523,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,160
1,232
23
5
1
96,144
0
W
Hachiman
6,125
1,225
23
5
1
103,479
0
W
Kukulkan
5,646
1,129
29
6
5
112,201
3
W
Thoth
6,065
1,213
35
7
1
103,730
0
W
Fenrir
5,827
1,165
5
1
1
108,316
0
L
Fafnir
5,703
1,141
8
2
0
95,013
1
L
Zeus
5,160
1,032
16
3
1
66,112
0
L
Mercury
5,030
1,006
14
3
1
109,442
2
L
Danzaburou
5,020
1,004
23
5
0
79,016
0
L
Cthulhu
5,584
1,117
24
5
1
85,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role