Player Matchup

Charybdis
Charybdis
Bull Doza51
Charybdis
Level 45
God Stats
22W - 31L
1,309 SR
Queue Stats
304W - 387L
1,317 Elo+
Solo
Tiamat
Tiamat
DiscMaN4000
Tiamat
Level 104
God Stats
4W - 1L
1,482 SR
Queue Stats
59W - 37L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
MaximumPompano
Gilgamesh
Level 158
God Stats
35W - 21L
1,585 SR
Queue Stats
139W - 108L
1,572 Elo+
Party 1
Discordia
Discordia
These Kids Blow
Discordia
Level 103
God Stats
1W - 1L
1,234 SR
Queue Stats
10W - 6L
1,608 Elo+
Party 1
Ymir
Ymir
metherealtree
Ymir
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 66L
1,379 Elo+
Party 1
Team Averages
Level 109
1,422 SR
1,504 Elo+

VS

Team Averages
Level 91
1,543 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
Hex Oni
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,365 Elo+
Solo
Skadi
Skadi
Kevin Hester
Skadi
Level 65
God Stats
15W - 15L
1,498 SR
Queue Stats
247W - 232L
1,439 Elo+
Solo
Rama
Rama
Mpire GRIM
Rama
Level 140
God Stats
0W - 2L
1,700 SR
Queue Stats
45W - 75L
1,367 Elo+
Solo
Mulan
Mulan
scanni72
Mulan
Level 120
God Stats
19W - 19L
1,528 SR
Queue Stats
1,333W - 1,399L
1,419 Elo+
Solo
Sol
Sol
yMagi
Sol
Level 63
God Stats
2W - 2L
1,487 SR
Queue Stats
48W - 41L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bull Doza51
Charybdis
19
9 / 7 / 17
12,388
1,239
20,653
15,117
5,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
7 / 2 / 27
11,747
1,175
14,833
10,358
8,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MaximumPompano
Gilgamesh
20
21 / 2 / 20
14,803
1,480
31,335
17,955
14,867
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
These Kids Blow
Discordia
18
5 / 1 / 20
11,221
1,122
13,240
6,370
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 32
12,712
1,271
9,774
16,813
27,616
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hex Oni
Morgan Le Fay
17
1 / 13 / 11
10,347
1,035
13,908
21,027
9,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 8
10,876
1,088
11,605
16,079
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 10 / 6
9,822
982
10,852
20,664
8,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
scanni72
Mulan
16
6 / 13 / 6
11,457
1,146
12,549
23,759
15,741
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Sol
yMagi
Sol
17
2 / 3 / 7
10,588
1,059
10,970
11,961
4,676
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
52
47
Kills
14
14
Deaths
47
116
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bull Doza51
Charybdis
9
7
17
2.5
W
Tiamat
7
2
27
10.25
L
Morgan Le Fay
Hex Oni
Morgan Le Fay
1
13
11
0.5
L
3
8
8
0.88
W
Gilgamesh
MaximumPompano
Gilgamesh
21
2
20
15.5
L
2
10
6
0.5
W
Discordia
These Kids Blow
Discordia
5
1
20
15
W
5
2
32
10.5
L
Mulan
scanni72
Mulan
6
13
6
0.69
L
Sol
yMagi
Sol
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,835
Damage
59,884
66,613
Taken
93,490
58,903
Mitigated
46,661
10,163
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bull Doza51
Charybdis
20,653
10,238
0
1,106
15,117
5,729
0
6,219
8,898
0
37,957
W
Tiamat
14,833
2,281
1,763
2,430
10,358
8,324
0
2,484
7,874
42,445
0
L
Morgan Le Fay
Hex Oni
Morgan Le Fay
13,908
2,435
0
601
21,027
9,450
0
7,899
13,128
29,882
0
L
11,605
5,734
0
40
16,079
8,397
0
2,655
13,424
0
35,942
W
Gilgamesh
MaximumPompano
Gilgamesh
31,335
11,913
0
577
17,955
14,867
0
7,570
10,385
0
41,459
L
10,852
8,306
261
717
20,664
8,397
0
11,719
8,945
0
23,317
W
Discordia
These Kids Blow
Discordia
13,240
1,226
523
1,379
6,370
2,367
0
3,017
3,353
33,487
0
W
9,774
1,417
472
1,913
16,813
27,616
0
5,588
11,225
19,635
0
L
Mulan
scanni72
Mulan
12,549
3,365
0
552
23,759
15,741
0
12,520
11,239
0
18,130
L
Sol
yMagi
Sol
10,970
2,712
0
1,351
11,961
4,676
0
3,054
8,907
41,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,871
Gold Earned
53,090
189
Minions Killed
205
7
Camps Cleared
5
969,084
Distance Traveled
900,946
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,388
1,239
38
4
2
141,874
0
W
Tiamat
11,747
1,175
61
6
1
217,683
2
L
Morgan Le Fay
10,347
1,035
33
3
2
178,471
0
L
Skadi
10,876
1,088
52
5
1
174,200
1
W
Gilgamesh
14,803
1,480
17
2
2
237,444
0
L
Rama
9,822
982
29
3
1
164,775
0
W
Discordia
11,221
1,122
52
5
0
173,736
0
W
Ymir
12,712
1,271
21
2
2
198,347
0
L
Mulan
11,457
1,146
10
1
1
187,886
0
L
Sol
10,588
1,059
81
8
0
195,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role