Player Matchup

Zhong Kui
Zhong Kui
BrandonJavis17
Zhong Kui
Level 144
God Stats
4W - 1L
1,735 SR
Queue Stats
111W - 87L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
ChavaMS123
Gilgamesh
Level 127
God Stats
4W - 2L
1,559 SR
Queue Stats
110W - 84L
1,607 Elo+
Party 1
Skadi
Skadi
ManuelAmz98
Skadi
Level 129
God Stats
2W - 0L
1,501 SR
Queue Stats
111W - 83L
1,612 Elo+
Party 1
Team Averages
Level 133
1,599 SR
1,610 Elo+

VS

Team Averages
Level 83
1,597 SR
1,521 Elo+
Izanami
Izanami
Buffano12
Izanami
Level 64
God Stats
80W - 59L
1,373 SR
Queue Stats
187W - 185L
1,337 Elo+
Solo
Tyr
Tyr
coopa1thousand
Tyr
Level 104
God Stats
17W - 18L
1,607 SR
Queue Stats
390W - 328L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
stupidhippy96
Ah Puch
Level 82
God Stats
2W - 2L
1,811 SR
Queue Stats
545W - 483L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrandonJavis17
Zhong Kui
19
10 / 15 / 9
17,641
653
32,646
36,138
20,850
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ChavaMS123
Gilgamesh
20
14 / 8 / 7
19,150
709
22,895
37,728
26,545
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 3 / 16
17,171
636
20,501
20,456
19,815
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buffano12
Izanami
20
7 / 11 / 9
17,864
662
21,960
28,478
10,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 9
20,123
745
29,814
38,048
49,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
18
5 / 12 / 10
17,263
639
27,921
25,972
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
26
Kills
26
26
Deaths
26
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrandonJavis17
Zhong Kui
10
15
9
0.97
L
Izanami
Buffano12
Izanami
7
11
9
1.05
W
Gilgamesh
ChavaMS123
Gilgamesh
14
8
7
2.19
W
2
3
16
3.33
L
14
3
9
6.17
L
Ah Puch
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,042
Damage
79,695
94,322
Taken
92,498
67,210
Mitigated
67,997
13,057
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrandonJavis17
Zhong Kui
32,646
2,252
0
6,608
36,138
20,850
574
13,038
23,100
78,849
0
L
Izanami
Buffano12
Izanami
21,960
17,203
503
4,121
28,478
10,700
2,800
7,610
20,868
0
104,361
W
Gilgamesh
ChavaMS123
Gilgamesh
22,895
5,405
0
3,767
37,728
26,545
417
10,750
26,978
438
57,962
W
20,501
10,672
479
2,203
20,456
19,815
1,750
4,773
15,683
0
99,030
L
29,814
5,227
309
17,299
38,048
49,015
157
10,574
27,474
0
87,528
L
Ah Puch
27,921
1,091
166
3,627
25,972
8,282
94
15,669
10,303
59,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
55,250
328
Minions Killed
285
12
Camps Cleared
11
1,310,296
Distance Traveled
1,316,947
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,641
653
110
4
4
363,769
1
L
Izanami
17,864
662
114
4
0
383,703
3
W
Gilgamesh
19,150
709
47
2
5
475,886
0
W
Skadi
17,171
636
171
6
3
470,641
4
L
Tyr
20,123
745
94
3
7
563,299
4
L
Ah Puch
17,263
639
77
3
4
369,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role