Player Matchup

Susano
Susano
Dragoon7773
Susano
Level 82
God Stats
1W - 1L
1,286 SR
Queue Stats
134W - 118L
1,497 Elo+
Party 1
Horus
Horus
Dumsildorf
Horus
Level 18
God Stats
46W - 26L
1,696 SR
Queue Stats
58W - 37L
1,543 Elo+
Party 1
Sol
Sol
ElderBerryJerry
Sol
Level 3
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 1
Medusa
Medusa
YeeticusMaximu
Medusa
Level 28
God Stats
2W - 1L
2,025 SR
Queue Stats
62W - 29L
1,784 Elo+
Solo
Cthulhu
Cthulhu
starportt
Cthulhu
Level 10
God Stats
15W - 5L
1,653 SR
Queue Stats
16W - 5L
1,665 Elo+
Party 1
Team Averages
Level 28
1,673 SR
1,631 Elo+

VS

Team Averages
Level 28
1,559 SR
1,523 Elo+
Izanami
Izanami
ACG1k
Izanami
Level 26
God Stats
11W - 9L
1,456 SR
Queue Stats
18W - 16L
1,576 Elo+
Solo
Ymir
Ymir
ATS Lanky
Ymir
Level 27
God Stats
1W - 1L
1,672 SR
Queue Stats
75W - 75L
1,474 Elo+
Solo
Ullr
Ullr
PewPewPowTtch
Ullr
Level 29
God Stats
9W - 14L
1,604 SR
Queue Stats
45W - 36L
1,553 Elo+
Solo
Thanatos
Thanatos
sfspectre
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,468 Elo+
Solo
Vulcan
Vulcan
sherukhan
Vulcan
Level 29
God Stats
154W - 151L
1,563 SR
Queue Stats
154W - 152L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
6 / 0 / 0
6,216
622
4,567
6,284
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
9
1 / 1 / 4
5,627
563
2,035
4,985
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
5,271
527
1,172
4,214
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 1
6,474
647
8,703
6,455
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
starportt
Cthulhu
10
2 / 1 / 1
6,122
612
4,002
4,244
3,031
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACG1k
Izanami
7
0 / 3 / 0
4,588
459
448
3,713
812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
1 / 4 / 0
5,076
508
1,412
8,749
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
4,982
498
2,548
5,584
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
sfspectre
Thanatos
8
1 / 6 / 0
5,226
523
2,439
8,740
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
sherukhan
Vulcan
9
1 / 0 / 0
5,620
562
6,520
3,535
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
15
Kills
3
3
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACG1k
Izanami
0
3
0
0
L
Ymir
1
4
0
0.25
W
Susano
6
0
0
6
W
Horus
1
1
4
3
W
0
1
1
0.5
L
0
2
1
0.25
W
6
0
1
6.5
L
Thanatos
sfspectre
Thanatos
1
6
0
0.17
L
Vulcan
sherukhan
Vulcan
1
0
0
1
W
Cthulhu
starportt
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
13,367
26,182
Taken
30,321
11,216
Mitigated
9,900
8,420
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACG1k
Izanami
448
224
0
0
3,713
812
1,183
990
2,683
0
17,400
L
Ymir
1,412
147
114
954
8,749
4,373
0
1,040
7,709
13,871
0
W
Susano
4,567
1,416
0
955
6,284
1,821
0
1,717
4,443
0
29,859
W
Horus
2,035
899
675
1,619
4,985
3,281
0
1,359
3,508
0
8,183
W
1,172
129
0
782
4,214
1,150
131
2,716
1,372
20,437
0
L
2,548
858
0
1,460
5,584
1,604
0
0
5,584
0
22,389
W
8,703
4,528
0
3,001
6,455
1,933
884
992
5,449
0
44,486
L
Thanatos
sfspectre
Thanatos
2,439
296
0
3,639
8,740
2,225
0
2,078
6,662
0
22,855
L
Vulcan
sherukhan
Vulcan
6,520
1,769
0
1,728
3,535
886
0
868
2,509
27,510
0
W
Cthulhu
starportt
Cthulhu
4,002
32
65
1,323
4,244
3,031
189
728
3,478
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
25,492
250
Minions Killed
212
0
Camps Cleared
0
1,041,543
Distance Traveled
934,304
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,588
459
33
3
0
174,239
0
L
Ymir
5,076
508
28
3
0
165,224
3
W
Susano
6,216
622
56
6
0
233,396
3
W
Horus
5,627
563
15
2
0
213,839
2
W
Sol
5,271
527
52
5
0
198,886
0
L
Ullr
4,982
498
43
4
0
191,444
1
W
Medusa
6,474
647
66
7
0
199,147
2
L
Thanatos
5,226
523
47
5
0
195,135
0
L
Vulcan
5,620
562
61
6
0
208,262
2
W
Cthulhu
6,122
612
61
6
0
196,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role