Player Matchup

Cthulhu
Cthulhu
AE Lightning
Cthulhu
Level 18
God Stats
3W - 3L
1,308 SR
Queue Stats
6W - 11L
1,380 Elo+
Party 1
Anubis
Anubis
BlazeManSam
Anubis
Level 18
God Stats
4W - 7L
1,495 SR
Queue Stats
6W - 11L
1,380 Elo+
Party 1
Hel
Hel
Kahare_4LIFERSS
Hel
Level 28
God Stats
4W - 3L
1,577 SR
Queue Stats
43W - 38L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
Nightmare_V5R_09
Ratatoskr
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo
Ra
Ra
奥利给加油
Ra
Level 19
God Stats
1W - 0L
1,770 SR
Queue Stats
25W - 38L
1,180 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,347 Elo+

VS

Team Averages
Level 25
1,439 SR
1,405 Elo+
Zeus
Zeus
JonnyKarate3320
Zeus
Level 20
God Stats
8W - 13L
1,479 SR
Queue Stats
10W - 17L
1,419 Elo+
Solo
Kali
Kali
KND_Chacall-YT
Kali
Level 18
God Stats
3W - 5L
1,596 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 3
Pele
Pele
XxNoToRiUs_Boy_
Pele
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Arachne
Arachne
ninjindaisukiman
Arachne
Level 43
God Stats
4W - 10L
1,305 SR
Queue Stats
260W - 340L
1,344 Elo+
Party 2
Mercury
Mercury
ひふねねに
Mercury
Level 15
God Stats
9W - 32L
1,314 SR
Queue Stats
31W - 68L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AE Lightning
Cthulhu
19
7 / 6 / 24
12,865
1,170
14,389
23,044
25,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
12 / 5 / 21
13,633
1,239
21,121
16,534
10,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 4 / 16
13,118
1,193
12,069
12,607
8,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
19
12 / 4 / 18
12,978
1,180
15,047
11,208
5,285
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 5 / 27
10,821
984
8,541
9,125
3,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 8
13,531
1,230
25,817
12,640
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 11 / 14
11,447
1,041
7,972
19,827
7,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 13
11,455
1,041
11,850
15,562
7,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 12 / 10
13,701
1,246
18,099
23,973
9,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 5 / 7
9,463
860
1,294
7,258
2,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
76
43
Kills
24
24
Deaths
43
106
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AE Lightning
Cthulhu
7
6
24
3.17
W
Anubis
12
5
21
4.5
L
9
7
8
1.86
L
1
11
14
0.73
W
11
4
16
4.75
W
Ratatoskr
12
4
18
5.25
L
3
8
13
1.19
L
10
12
10
1.25
L
1
5
7
0.9
W
1
5
27
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,167
Damage
65,032
72,518
Taken
79,260
52,863
Mitigated
29,491
17,459
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AE Lightning
Cthulhu
14,389
2,017
1,032
3,239
23,044
25,061
0
8,680
12,868
31,960
0
W
Anubis
21,121
3,697
0
5,730
16,534
10,697
0
5,322
11,212
30,306
0
L
25,817
6,338
0
305
12,640
3,146
0
9,606
3,034
57,218
0
L
7,972
4,093
0
2,246
19,827
7,425
0
10,904
8,923
0
21,276
W
12,069
1,206
1,687
2,812
12,607
8,021
0
5,648
6,959
43,843
0
W
Ratatoskr
15,047
7,881
0
214
11,208
5,285
0
3,964
7,244
0
27,105
L
11,850
2,957
0
1,335
15,562
7,432
0
11,621
3,941
0
29,529
L
18,099
12,271
0
1,500
23,973
9,002
0
18,064
5,909
0
34,000
L
1,294
658
0
0
7,258
2,486
0
5,925
1,333
0
1,348
W
8,541
533
2,679
66
9,125
3,799
0
2,203
6,922
24,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
59,597
206
Minions Killed
127
3
Camps Cleared
6
892,120
Distance Traveled
871,404
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,865
1,170
32
3
0
198,496
0
W
Anubis
13,633
1,239
25
2
2
152,299
0
L
Zeus
13,531
1,230
52
5
0
169,646
1
L
Kali
11,447
1,041
21
2
5
181,095
0
W
Hel
13,118
1,193
77
7
0
186,781
0
W
Ratatoskr
12,978
1,180
28
3
1
186,350
0
L
Pele
11,455
1,041
30
3
0
197,910
0
L
Arachne
13,701
1,246
24
2
1
204,920
3
L
Mercury
9,463
860
0
0
0
117,833
0
W
Ra
10,821
984
44
4
0
168,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role