Player Matchup

Athena
Athena
Gunslinger Trev
Athena
Level 78
God Stats
36W - 33L
1,502 SR
Queue Stats
319W - 268L
1,485 Elo+
Party 2
Sol
Sol
Papapooch510383
Sol
Level 78
God Stats
3W - 3L
1,391 SR
Queue Stats
266W - 199L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
bigdaddypooch3
Heimdallr
Level 87
God Stats
6W - 3L
1,617 SR
Queue Stats
348W - 332L
1,462 Elo+
Party 2
Team Averages
Level 81
1,503 SR
1,511 Elo+

VS

Team Averages
Level 92
1,597 SR
1,378 Elo+
Ymir
Ymir
TheWeedw1zard
Ymir
Level 127
God Stats
16W - 12L
1,620 SR
Queue Stats
351W - 407L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
grumpybuster
Gilgamesh
Level 25
God Stats
3W - 2L
1,690 SR
Queue Stats
24W - 52L
1,224 Elo+
Solo
Ra
Ra
hemphero316
Ra
Level 125
God Stats
15W - 16L
1,479 SR
Queue Stats
306W - 350L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
8,533
853
4,789
6,914
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 0 / 6
8,366
837
11,296
5,890
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
bigdaddypooch3
Heimdallr
11
2 / 0 / 14
7,460
746
7,349
4,839
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,458
546
2,847
11,397
9,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
grumpybuster
Gilgamesh
8
0 / 6 / 0
5,452
545
3,369
9,682
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

8
0 / 4 / 0
5,818
582
4,460
7,148
4,368
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
9
0
6
12
L
0
6
0
0
W
Heimdallr
bigdaddypooch3
Heimdallr
2
0
14
9
L
Gilgamesh
grumpybuster
Gilgamesh
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
10,676
17,643
Taken
28,227
8,225
Mitigated
17,376
8,014
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
1,510
309
2,634
6,914
4,296
0
3,397
3,517
8,463
0
W
11,296
5,231
0
3,925
5,890
1,951
2,480
2,597
3,293
37,379
0
L
2,847
412
0
2
11,397
9,567
0
6,588
4,809
10,282
0
W
Heimdallr
bigdaddypooch3
Heimdallr
7,349
2,866
0
1,146
4,839
1,978
330
1,656
3,183
0
26,981
L
Gilgamesh
grumpybuster
Gilgamesh
3,369
302
0
29
9,682
3,441
0
5,166
4,516
24
8,041
L
4,460
406
242
2,023
7,148
4,368
0
4,597
2,551
19,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
16,728
109
Minions Killed
67
7
Camps Cleared
2
549,211
Distance Traveled
490,128
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,533
853
7
1
2
196,130
1
W
Sol
8,366
837
59
6
4
176,886
1
L
Ymir
5,458
546
16
2
0
143,161
0
W
Heimdallr
7,460
746
43
4
1
176,195
1
L
Gilgamesh
5,452
545
11
1
0
181,709
0
L
Ra
5,818
582
40
4
2
165,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role