Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BoneyP
Fenrir
Level 59
God Stats
4W - 7L
1,564 SR
Queue Stats
262W - 264L
1,537 Elo+
Party 1
Vamana
Vamana
Etling
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheRavenShaman
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,549 Elo+
Party 3
Zeus
Zeus
urlander847
Zeus
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
106W - 104L
1,526 Elo+
Party 3
Team Averages
Level 46
1,564 SR
1,522 Elo+

VS

Team Averages
Level 39
1,512 SR
1,455 Elo+
Medusa
Medusa
Jurbn
Medusa
Level 45
God Stats
4W - 2L
1,604 SR
Queue Stats
51W - 62L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
KsShiro
Aphrodite
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrBrowny
Cu Chulainn
Level 44
God Stats
8W - 12L
1,462 SR
Queue Stats
35W - 56L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
blackwolf828
Kukulkan
Level 42
God Stats
5W - 5L
1,493 SR
Queue Stats
33W - 40L
1,446 Elo+
Party 2
Awilix
Awilix
ghostgorl
Awilix
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 121L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 3 / 4
7,838
523
2,890
7,861
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BoneyP
Fenrir
13
6 / 3 / 1
8,109
541
6,884
11,452
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Etling
Vamana
11
1 / 1 / 2
7,192
479
3,421
11,003
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
TheRavenShaman
Jormungandr
11
2 / 4 / 5
7,138
476
5,651
10,786
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 5
7,061
471
12,564
9,191
3,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jurbn
Medusa
13
7 / 4 / 5
8,394
560
9,730
13,268
4,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
KsShiro
Aphrodite
11
1 / 1 / 10
7,895
526
4,997
9,495
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrBrowny
Cu Chulainn
12
2 / 2 / 3
7,756
517
5,899
8,443
5,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
blackwolf828
Kukulkan
12
2 / 2 / 4
7,992
533
7,310
6,377
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ghostgorl
Awilix
13
3 / 3 / 7
8,302
553
6,647
10,823
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
15
15
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
4
1
L
Fenrir
BoneyP
Fenrir
6
3
1
2.17
L
Vamana
Etling
Vamana
1
1
2
2
W
Medusa
Jurbn
Medusa
7
4
5
2.38
W
Aphrodite
KsShiro
Aphrodite
1
1
10
6
W
Cu Chulainn
MrBrowny
Cu Chulainn
2
2
3
1.75
L
Jormungandr
TheRavenShaman
Jormungandr
2
4
5
1.13
W
Kukulkan
blackwolf828
Kukulkan
2
2
4
2
W
Awilix
ghostgorl
Awilix
3
3
7
2.17
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
34,583
50,293
Taken
48,406
24,117
Mitigated
21,409
15,074
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,890
1,077
0
1,082
7,861
2,692
0
2,709
4,954
0
46,120
L
Fenrir
BoneyP
Fenrir
6,884
1,347
0
5,446
11,452
4,467
0
2,837
8,525
0
44,985
L
Vamana
Etling
Vamana
3,421
1,587
0
2,261
11,003
4,762
562
760
10,213
0
40,631
W
Medusa
Jurbn
Medusa
9,730
5,349
0
2,396
13,268
4,336
358
6,735
6,533
0
52,355
W
Aphrodite
KsShiro
Aphrodite
4,997
1,077
4,701
4,877
9,495
5,800
748
5,731
3,764
20,692
0
W
Cu Chulainn
MrBrowny
Cu Chulainn
5,899
520
0
2,104
8,443
5,729
310
2,380
6,063
4,638
29,339
L
Jormungandr
TheRavenShaman
Jormungandr
5,651
1,261
72
2,828
10,786
8,992
447
3,297
7,479
23,741
0
W
Kukulkan
blackwolf828
Kukulkan
7,310
616
0
500
6,377
2,036
0
1,546
4,831
35,840
0
W
Awilix
ghostgorl
Awilix
6,647
2,493
0
4,038
10,823
3,508
59
1,947
8,876
0
41,904
L
12,564
1,289
168
3,217
9,191
3,204
698
3,381
5,704
39,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
40,339
332
Minions Killed
339
0
Camps Cleared
0
1,302,056
Distance Traveled
1,423,628
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,838
523
96
6
0
255,536
6
L
Fenrir
8,109
541
73
5
0
264,274
6
L
Vamana
7,192
479
75
5
0
267,603
0
W
Medusa
8,394
560
81
5
0
278,754
1
W
Aphrodite
7,895
526
28
2
0
292,328
2
W
Cu Chulainn
7,756
517
60
4
0
281,628
2
L
Jormungandr
7,138
476
31
2
0
265,019
4
W
Kukulkan
7,992
533
85
6
0
257,377
3
W
Awilix
8,302
553
85
6
0
313,541
4
L
Zeus
7,061
471
57
4
0
249,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role