Player Matchup

Charybdis
Charybdis
Faze Doge3728
Charybdis
Level 15
God Stats
4W - 0L
1,874 SR
Queue Stats
15W - 11L
1,498 Elo+
Solo
Sobek
Sobek
MagicKarp22
Sobek
Level 29
God Stats
3W - 4L
1,810 SR
Queue Stats
37W - 44L
1,573 Elo+
Solo
Izanami
Izanami
Spy_1015
Izanami
Level 28
God Stats
18W - 19L
1,496 SR
Queue Stats
263W - 269L
1,561 Elo+
Solo
Thor
Thor
aIllIllllx
Thor
Level 24
God Stats
2W - 4L
1,345 SR
Queue Stats
61W - 57L
1,565 Elo+
Solo
Nike
Nike
prince_centurion
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 123L
1,459 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,531 Elo+

VS

Team Averages
Level 15
1,566 SR
1,600 Elo+
Cthulhu
Cthulhu
PumpkinGodzilla6
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Solo
Erlang Shen
Erlang Shen
SmurfNation38
Erlang Shen
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 35L
1,604 Elo+
Solo
Nike
Nike
StickySock4847
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crankymessiah
Ah Muzen Cab
Level 8
God Stats
5W - 8L
1,674 SR
Queue Stats
5W - 10L
1,605 Elo+
Solo
Nu Wa
Nu Wa
iimPeRiiUuSs
Nu Wa
Level 29
God Stats
10W - 7L
1,658 SR
Queue Stats
183W - 207L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Faze Doge3728
Charybdis
10
1 / 3 / 5
5,800
483
3,182
7,159
2,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,697
475
951
5,654
3,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Spy_1015
Izanami
10
2 / 3 / 3
5,827
486
3,773
6,281
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 4
7,043
587
3,344
5,420
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 1 / 5
6,944
579
8,865
6,710
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,745
479
1,763
7,953
2,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
SmurfNation38
Erlang Shen
13
6 / 1 / 0
8,059
672
5,919
10,088
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
5,982
499
1,832
8,772
2,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
crankymessiah
Ah Muzen Cab
9
0 / 2 / 0
5,391
449
1,014
4,371
1,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 5
7,012
584
6,455
6,187
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Faze Doge3728
Charybdis
1
3
5
1.17
W
0
0
2
1
L
0
5
2
0.2
L
Erlang Shen
SmurfNation38
Erlang Shen
6
1
0
6
W
Izanami
Spy_1015
Izanami
2
3
3
1.17
L
0
6
1
0.08
W
5
0
4
7
L
Ah Muzen Cab
crankymessiah
Ah Muzen Cab
0
2
0
0
L
1
2
5
1.75
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
16,983
31,224
Taken
37,371
12,488
Mitigated
13,240
7,265
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Faze Doge3728
Charybdis
3,182
1,963
0
0
7,159
2,035
292
2,001
5,158
0
22,187
W
951
110
0
1,286
5,654
3,347
260
1,436
4,218
15,670
0
L
1,763
206
73
1,483
7,953
2,799
322
253
7,577
21,695
0
L
Erlang Shen
SmurfNation38
Erlang Shen
5,919
3,392
0
2,042
10,088
4,680
0
259
9,668
0
52,484
W
Izanami
Spy_1015
Izanami
3,773
2,209
0
1,624
6,281
2,120
427
1,718
4,563
0
32,344
L
1,832
524
0
0
8,772
2,717
540
0
8,446
0
28,707
W
3,344
1,012
0
2,878
5,420
1,710
0
1,264
4,156
0
34,513
L
Ah Muzen Cab
crankymessiah
Ah Muzen Cab
1,014
206
0
731
4,371
1,194
1,868
169
4,155
0
18,075
L
6,455
1,507
0
1,521
6,187
1,850
858
232
5,871
47,767
0
W
8,865
1,198
0
1,477
6,710
3,276
0
1,799
4,911
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
32,189
271
Minions Killed
314
0
Camps Cleared
0
1,178,199
Distance Traveled
1,089,793
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,800
483
47
4
0
205,172
1
W
Sobek
5,697
475
39
3
0
261,620
1
L
Cthulhu
5,745
479
46
4
0
212,354
3
L
Erlang Shen
8,059
672
93
8
0
256,849
4
W
Izanami
5,827
486
64
5
0
216,915
2
L
Nike
5,982
499
50
4
0
210,742
0
W
Thor
7,043
587
76
6
0
264,580
3
L
Ah Muzen Cab
5,391
449
31
3
0
199,101
0
L
Nu Wa
7,012
584
94
8
0
210,747
1
W
Nike
6,944
579
45
4
0
229,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role