Player Matchup

Merlin
Merlin
Bronze III
Reppin4oh2
Merlin
Bronze III
Level 118
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
bennyboy911
Anhur
Bronze III
Level 143
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 3L
1,432 MMR
Party 1
Odin
Odin
Silver I
tava1
Odin
Silver I
Level 124
God Stats
2W - 2L
1,637 SR
Queue Stats
13W - 14L
1,686 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,538 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,570 SR
1,529 MMR
Hades
Hades
Gold I
ConicFunction
Hades
Gold I
Level 135
God Stats
2W - 0L
1,839 SR
Queue Stats
118W - 86L
1,576 MMR
Party 2
Osiris
Osiris
Gold II
GONTHORlAN
Osiris
Gold II
Level 120
God Stats
3W - 1L
1,661 SR
Queue Stats
117W - 86L
1,505 MMR
Party 2
Cerberus
Cerberus
Gold II
fortuneven
Cerberus
Gold II
Level 147
God Stats
1W - 3L
1,211 SR
Queue Stats
117W - 86L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Reppin4oh2
Merlin
13
2 / 6 / 8
10,044
628
15,997
11,331
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 6 / 2
11,034
690
11,669
14,446
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
tava1
Odin
12
3 / 5 / 7
10,001
625
14,375
19,743
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatThothPersephoneGilgameshAphrodite

VS

Bans
Chang'eArtemisAthenaIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
12,100
756
13,888
17,050
9,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
GONTHORlAN
Osiris
13
4 / 7 / 10
11,029
689
11,730
18,313
11,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
fortuneven
Cerberus
15
3 / 3 / 11
11,765
735
13,856
19,694
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
12
Kills
17
17
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Osiris
GONTHORlAN
Osiris
4
7
10
1.29
L
Merlin
Reppin4oh2
Merlin
2
6
8
1
L
7
6
2
1.33
W
Cerberus
fortuneven
Cerberus
3
3
11
2.83
L
Odin
tava1
Odin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
39,474
45,520
Taken
55,057
17,643
Mitigated
43,937
5,572
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,888
2,796
1,664
4,790
17,050
9,728
1,548
6,556
10,117
58,896
0
W
Osiris
GONTHORlAN
Osiris
11,730
3,335
0
1,412
18,313
11,840
531
6,040
11,824
0
19,747
L
Merlin
Reppin4oh2
Merlin
15,997
1,215
0
1,096
11,331
3,312
0
7,436
3,673
43,549
0
L
11,669
7,423
0
2,660
14,446
4,346
0
8,972
4,985
0
39,113
W
Cerberus
fortuneven
Cerberus
13,856
999
0
4,077
19,694
22,369
503
3,989
14,944
30,514
0
L
Odin
tava1
Odin
14,375
3,961
0
1,816
19,743
9,985
0
11,982
7,194
0
31,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
34,894
155
Minions Killed
184
5
Camps Cleared
7
796,763
Distance Traveled
867,799
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,100
756
110
7
5
283,918
3
W
Osiris
11,029
689
24
2
0
287,284
0
L
Merlin
10,044
628
58
4
3
245,226
4
L
Anhur
11,034
690
69
4
2
274,254
2
W
Cerberus
11,765
735
50
3
2
296,597
5
L
Odin
10,001
625
28
2
0
277,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role