Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
NewSkullMonky
Nike
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 53L
1,327 Elo+
Solo
Da Ji
Da Ji
iPro SnakeBite
Da Ji
Level 95
God Stats
6W - 9L
1,237 SR
Queue Stats
200W - 359L
1,324 Elo+
Solo
Team Averages
Level 85
1,412 SR
1,383 Elo+

VS

Team Averages
Level 79
1,423 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JuicyBubbleGum
Cerberus
Level 23
God Stats
1W - 5L
1,437 SR
Queue Stats
5W - 15L
1,214 Elo+
Solo
Charybdis
Charybdis
Mr-Slapppy
Charybdis
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
18W - 17L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
8 / 0 / 6
8,520
852
12,483
5,914
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 5
6,396
640
1,027
5,271
2,968
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 4
7,768
777
7,079
6,861
2,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 7 / 2
6,791
679
6,338
9,075
2,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
7
1 / 3 / 4
6,335
634
2,150
9,910
6,033
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Mr-Slapppy
Charybdis
10
1 / 4 / 3
6,245
625
3,581
6,447
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
5
5
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
6
11
L
Kukulkan
 
Kukulkan
3
7
2
0.57
L
Cerberus
1
3
4
1
L
Charybdis
Mr-Slapppy
Charybdis
1
4
3
0.63
W
0
3
5
0.83
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
12,069
18,046
Taken
25,432
9,955
Mitigated
11,108
5,334
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,483
757
0
3,157
5,914
4,326
0
3,007
2,907
37,398
0
L
Kukulkan
 
Kukulkan
6,338
802
265
1,873
9,075
2,794
0
5,568
3,507
22,761
0
L
Cerberus
2,150
207
0
1,800
9,910
6,033
0
4,812
5,098
5,292
0
L
Charybdis
Mr-Slapppy
Charybdis
3,581
1,621
0
1,552
6,447
2,281
0
2,255
4,192
0
17,783
W
1,027
33
0
964
5,271
2,968
104
3,298
1,973
0
8,688
W
7,079
2,537
61
1,152
6,861
2,661
782
2,991
3,870
0
14,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,684
Gold Earned
19,371
96
Minions Killed
96
6
Camps Cleared
3
577,826
Distance Traveled
456,199
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,520
852
59
6
4
210,377
2
L
Kukulkan
6,791
679
53
5
0
161,513
2
L
Cerberus
6,335
634
7
1
0
143,560
2
L
Charybdis
6,245
625
36
4
3
151,126
0
W
Nike
6,396
640
22
2
1
183,612
0
W
Da Ji
7,768
777
15
2
1
183,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role