Player Matchup

Terra
Terra
Hollow-_-7
Terra
Level 88
God Stats
1W - 1L
1,688 SR
Queue Stats
351W - 299L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
Novalue2u
Hun Batz
Level 105
God Stats
12W - 15L
1,663 SR
Queue Stats
927W - 940L
1,590 Elo+
Solo
Charybdis
Charybdis
RiverWillDrownU
Charybdis
Level 128
God Stats
2W - 2L
1,622 SR
Queue Stats
98W - 96L
1,552 Elo+
Solo
Anubis
Anubis
TurkeySammy
Anubis
Level 67
God Stats
20W - 24L
1,504 SR
Queue Stats
375W - 326L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
YourGrandMAMA83
Nu Wa
Level 126
God Stats
205W - 153L
1,567 SR
Queue Stats
456W - 434L
1,506 Elo+
Party 2
Team Averages
Level 103
1,609 SR
1,531 Elo+

VS

Team Averages
Level 102
1,499 SR
1,515 Elo+
Persephone
Persephone
BluezCluez__
Persephone
Level 108
God Stats
34W - 34L
1,621 SR
Queue Stats
442W - 417L
1,528 Elo+
Party 1
Scylla
Scylla
Kevinsito953
Scylla
Level 83
God Stats
5W - 9L
1,421 SR
Queue Stats
464W - 489L
1,489 Elo+
Solo
Chiron
Chiron
KingCobruh30
Chiron
Level 127
God Stats
2W - 2L
1,406 SR
Queue Stats
748W - 737L
1,507 Elo+
Party 1
Ymir
Ymir
NsTySCR3TsErViC
Ymir
Level 127
God Stats
5W - 1L
1,755 SR
Queue Stats
65W - 69L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
XxApolo-7xX
Xbalanque
Level 67
God Stats
2W - 4L
1,292 SR
Queue Stats
744W - 796L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 4 / 6
9,372
937
6,283
17,759
14,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Novalue2u
Hun Batz
16
1 / 7 / 5
9,680
968
10,814
14,524
7,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
RiverWillDrownU
Charybdis
16
3 / 3 / 3
9,509
951
8,876
10,411
3,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
16
4 / 4 / 4
10,001
1,000
10,502
9,874
3,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 6
8,998
900
7,324
7,323
2,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

179

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BluezCluez__
Persephone
16
2 / 0 / 11
9,449
945
8,755
5,731
1,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
17
10 / 1 / 9
12,068
1,207
16,412
6,032
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
17
4 / 3 / 10
10,496
1,050
11,786
9,183
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 13
10,062
1,006
7,002
16,217
16,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
XxApolo-7xX
Xbalanque
17
1 / 4 / 14
9,527
953
12,574
11,294
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
9
Kills
20
20
Deaths
9
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Persephone
BluezCluez__
Persephone
2
0
11
7.5
L
Terra
1
4
6
1
W
Scylla
10
1
9
14.5
W
Chiron
4
3
10
3
L
Hun Batz
Novalue2u
Hun Batz
1
7
5
0.5
W
3
1
13
9.5
L
Charybdis
RiverWillDrownU
Charybdis
3
3
3
1.5
L
Anubis
4
4
4
1.5
W
Xbalanque
XxApolo-7xX
Xbalanque
1
4
14
2
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,799
Damage
56,529
59,891
Taken
48,457
31,687
Mitigated
24,998
5,721
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BluezCluez__
Persephone
8,755
435
0
621
5,731
1,482
0
3,233
2,498
27,679
0
L
Terra
6,283
858
1,830
2,446
17,759
14,778
0
8,532
9,227
15,852
0
W
Scylla
16,412
2,872
0
1,447
6,032
2,191
0
2,444
3,588
47,259
0
W
Chiron
11,786
3,197
559
1,688
9,183
2,128
0
5,894
3,289
0
35,364
L
Hun Batz
Novalue2u
Hun Batz
10,814
1,552
0
415
14,524
7,144
0
5,841
8,683
0
37,505
W
7,002
808
0
1,600
16,217
16,622
0
5,687
10,530
16,808
0
L
Charybdis
RiverWillDrownU
Charybdis
8,876
5,161
0
215
10,411
3,515
0
5,824
4,587
0
29,414
L
Anubis
10,502
114
0
815
9,874
3,867
0
7,008
2,866
25,554
0
W
Xbalanque
XxApolo-7xX
Xbalanque
12,574
7,163
0
1,498
11,294
2,575
0
6,851
4,443
0
28,124
L
7,324
2,682
0
0
7,323
2,383
0
4,964
2,359
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
51,602
193
Minions Killed
241
8
Camps Cleared
4
934,951
Distance Traveled
963,323
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,449
945
36
4
0
198,344
0
L
Terra
9,372
937
32
3
0
197,717
1
W
Scylla
12,068
1,207
79
8
0
194,700
0
W
Chiron
10,496
1,050
66
7
1
193,910
0
L
Hun Batz
9,680
968
63
6
3
199,688
1
W
Ymir
10,062
1,006
26
3
1
195,832
2
L
Charybdis
9,509
951
42
4
1
168,599
1
L
Anubis
10,001
1,000
33
3
3
188,139
1
W
Xbalanque
9,527
953
34
3
2
180,537
0
L
Nu Wa
8,998
900
23
2
1
180,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role