Player Matchup

Xing Tian
Xing Tian
IND1ANCH1EF
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,760 Elo+
Party 2
Kukulkan
Kukulkan
MorganasPrison
Kukulkan
Level 14
God Stats
2W - 1L
1,310 SR
Queue Stats
7W - 4L
1,284 Elo+
Solo
Anhur
Anhur
This_Guy38095
Anhur
Level 24
God Stats
0W - 3L
1,132 SR
Queue Stats
146W - 156L
1,378 Elo+
Solo
Set
Set
TtvDireMoonWolf
Set
Level 17
God Stats
1W - 2L
1,486 SR
Queue Stats
17W - 29L
1,297 Elo+
Solo
Odin
Odin
x--the_llama--x
Odin
Level 28
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 12L
1,409 Elo+
Party 2
Team Averages
Level 20
1,390 SR
1,425 Elo+

VS

Team Averages
Level 19
1,523 SR
1,339 Elo+
Charybdis
Charybdis
DjSprinkz
Charybdis
Level 28
God Stats
43W - 30L
1,828 SR
Queue Stats
205W - 188L
1,478 Elo+
Party 1
Nemesis
Nemesis
KingCobra3600000
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,323 Elo+
Solo
Ares
Ares
PirateHunter_11
Ares
Level 11
God Stats
25W - 14L
1,482 SR
Queue Stats
37W - 32L
1,270 Elo+
Party 1
Geb
Geb
TaterAmI
Geb
Level 19
God Stats
6W - 5L
1,437 SR
Queue Stats
34W - 37L
1,300 Elo+
Solo
Zeus
Zeus
TheWizzardStamp
Zeus
Level 28
God Stats
11W - 7L
1,366 SR
Queue Stats
81W - 66L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IND1ANCH1EF
Xing Tian
16
2 / 11 / 3
10,292
858
5,818
25,763
29,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
17
1 / 2 / 5
10,852
904
15,851
9,251
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 15 / 5
10,625
885
19,986
24,727
9,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 12 / 6
11,077
923
4,807
23,179
9,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

16
3 / 6 / 2
10,715
893
9,185
20,724
25,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DjSprinkz
Charybdis
20
14 / 0 / 22
13,298
1,108
34,439
7,691
3,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 22
11,627
969
10,844
12,174
8,337
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 1 / 24
12,666
1,056
9,554
18,610
17,085
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 34
12,136
1,011
12,669
12,988
17,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 2 / 14
14,025
1,169
25,964
12,540
9,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
162
9
Kills
46
46
Deaths
9
21
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DjSprinkz
Charybdis
14
0
22
25
L
Xing Tian
IND1ANCH1EF
Xing Tian
2
11
3
0.32
W
4
3
22
5
L
Kukulkan
1
2
5
1.75
W
8
1
24
20
W
3
3
34
6.67
W
17
2
14
12
L
2
15
5
0.3
L
1
12
6
0.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
93,470
103,644
Taken
64,003
78,059
Mitigated
55,739
3,304
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DjSprinkz
Charybdis
34,439
24,077
0
2,253
7,691
3,361
0
2,721
4,926
0
49,258
L
Xing Tian
IND1ANCH1EF
Xing Tian
5,818
1,137
0
0
25,763
29,525
0
11,941
13,822
14,696
0
W
10,844
3,886
0
553
12,174
8,337
0
5,673
6,260
133
22,730
L
Kukulkan
15,851
1,848
0
1,075
9,251
3,795
0
4,388
4,863
47,357
0
W
9,554
1,089
0
0
18,610
17,085
0
3,851
14,453
23,786
0
W
12,669
1,250
0
0
12,988
17,255
0
3,869
8,179
28,845
0
W
25,964
4,434
0
0
12,540
9,701
0
6,372
5,747
42,842
0
L
19,986
13,606
0
0
24,727
9,873
0
12,534
12,193
0
38,758
L
4,807
1,949
571
610
23,179
9,383
0
10,824
12,355
0
11,265
L
9,185
1,984
0
1,048
20,724
25,483
0
8,566
12,158
3,642
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,561
Gold Earned
63,752
165
Minions Killed
178
3
Camps Cleared
2
1,038,259
Distance Traveled
1,150,462
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,298
1,108
46
4
1
226,976
0
L
Xing Tian
10,292
858
15
1
0
207,030
0
W
Nemesis
11,627
969
32
3
0
212,752
0
L
Kukulkan
10,852
904
95
8
1
244,210
0
W
Ares
12,666
1,056
26
2
0
234,182
4
W
Geb
12,136
1,011
25
2
0
273,931
0
W
Zeus
14,025
1,169
49
4
1
202,621
0
L
Anhur
10,625
885
23
2
2
176,741
0
L
Set
11,077
923
15
1
0
182,055
4
L
Odin
10,715
893
17
1
0
228,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role