Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JerememeLmao
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
cinnamonster101
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,572 Elo+

VS

Team Averages
Level 113
1,480 SR
1,433 Elo+
Hera
Hera
BLOODxxRAVEN
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 141L
1,453 Elo+
Solo
Vamana
Vamana
DoYourMom
Vamana
Level 68
God Stats
30W - 28L
1,432 SR
Queue Stats
180W - 198L
1,401 Elo+
Solo
Sylvanus
Sylvanus
Save A Crawlerr
Sylvanus
Level 147
God Stats
169W - 165L
1,508 SR
Queue Stats
666W - 773L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 2
8,325
640
7,801
8,325
2,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JerememeLmao
Cthulhu
11
0 / 1 / 4
7,704
593
9,569
13,084
10,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 0
7,964
613
9,979
8,581
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
9,359
720
13,067
8,671
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
DoYourMom
Vamana
11
3 / 2 / 6
8,829
679
7,147
17,561
10,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
1 / 0 / 6
9,122
702
5,281
11,399
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
2
1.5
W
5
2
2
3
W
Vamana
DoYourMom
Vamana
3
2
6
3
L
Cthulhu
JerememeLmao
Cthulhu
0
1
4
2
W
Sylvanus
1
0
6
4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
25,495
29,990
Taken
37,631
15,905
Mitigated
24,402
6,035
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,801
3,781
0
2,033
8,325
2,790
0
6,591
1,734
0
33,354
W
13,067
2,729
0
516
8,671
3,284
218
5,195
3,476
45,920
0
W
Vamana
DoYourMom
Vamana
7,147
3,151
0
5,948
17,561
10,096
721
8,230
9,331
0
21,798
L
Cthulhu
JerememeLmao
Cthulhu
9,569
1,367
0
3,402
13,084
10,278
0
7,439
5,645
21,258
0
W
Sylvanus
5,281
700
4,174
6,432
11,399
11,022
0
6,609
4,790
13,084
0
L
9,979
1,105
268
332
8,581
2,837
0
4,609
3,972
28,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
27,310
146
Minions Killed
131
6
Camps Cleared
5
698,446
Distance Traveled
758,188
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,325
640
67
5
2
232,094
4
W
Hera
9,359
720
79
6
2
247,042
3
W
Vamana
8,829
679
28
2
1
259,430
1
L
Cthulhu
7,704
593
32
2
0
256,654
1
W
Sylvanus
9,122
702
24
2
2
251,716
5
L
Merlin
7,964
613
47
4
4
209,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role