Player Matchup

Bakasura
Bakasura
Charly_Flow99
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chaverra16
Cu Chulainn
Level 51
God Stats
2W - 3L
1,487 SR
Queue Stats
120W - 156L
1,377 Elo+
Party 1
Ra
Ra
ICY_REJEAN
Ra
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
55W - 79L
1,399 Elo+
Solo
Artemis
Artemis
Marulete04
Artemis
Level 15
God Stats
0W - 4L
1,233 SR
Queue Stats
62W - 58L
1,572 Elo+
Party 1
Thor
Thor
TempestKnite
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Team Averages
Level 22
1,403 SR
1,479 Elo+

VS

Team Averages
Level 24
1,515 SR
1,442 Elo+
Arachne
Arachne
Bebo-Manga
Arachne
Level 27
God Stats
31W - 18L
1,757 SR
Queue Stats
54W - 52L
1,465 Elo+
Solo
Pele
Pele
MVP_DVO
Pele
Level 25
God Stats
53W - 36L
1,648 SR
Queue Stats
408W - 390L
1,409 Elo+
Party 2
Hera
Hera
SagiriSeriruma
Hera
Level 33
God Stats
22W - 10L
1,337 SR
Queue Stats
275W - 260L
1,458 Elo+
Party 2
Ullr
Ullr
TearDatUp08
Ullr
Level 29
God Stats
3W - 6L
1,255 SR
Queue Stats
137W - 161L
1,409 Elo+
Solo
Ares
Ares
reywas743
Ares
Level 7
God Stats
11W - 12L
1,578 SR
Queue Stats
21W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Charly_Flow99
Bakasura
7
0 / 4 / 0
4,529
503
1,758
6,243
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Chaverra16
Cu Chulainn
10
3 / 3 / 0
5,796
644
3,968
5,900
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 4 / 0
4,409
490
1,725
5,258
1,297
Artemis
Marulete04
Artemis
8
1 / 5 / 0
4,775
531
4,231
6,904
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 6 / 2
3,872
430
1,932
4,993
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebo-Manga
Arachne
11
11 / 0 / 1
7,002
778
6,518
6,514
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Pele
MVP_DVO
Pele
8
4 / 3 / 5
5,174
575
2,511
5,167
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 9
5,079
564
4,184
2,930
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 4
6,031
670
3,232
3,939
1,263
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
7
1 / 2 / 3
4,525
503
1,330
5,680
1,904
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
21
22
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bebo-Manga
Arachne
11
0
1
11.5
L
Bakasura
Charly_Flow99
Bakasura
0
4
0
0
L
Cu Chulainn
Chaverra16
Cu Chulainn
3
3
0
1
L
1
4
0
0.25
W
Pele
MVP_DVO
Pele
4
3
5
2.17
L
Artemis
Marulete04
Artemis
1
5
0
0.2
W
1
0
9
5.5
W
4
0
4
6
L
0
6
2
0.17
W
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,614
Damage
17,775
29,298
Taken
24,230
10,644
Mitigated
8,007
5,803
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bebo-Manga
Arachne
6,518
4,806
0
2,688
6,514
2,945
0
0
6,469
0
31,055
L
Bakasura
Charly_Flow99
Bakasura
1,758
944
0
1,309
6,243
2,203
0
1,236
4,853
0
15,189
L
Cu Chulainn
Chaverra16
Cu Chulainn
3,968
1,058
0
974
5,900
4,010
395
1,349
4,454
0
27,940
L
1,725
521
0
1,758
5,258
1,297
0
322
4,904
14,692
0
W
Pele
MVP_DVO
Pele
2,511
856
0
166
5,167
1,295
0
1,015
4,047
0
17,237
L
Artemis
Marulete04
Artemis
4,231
2,530
0
1,762
6,904
1,890
0
1,508
5,264
0
25,423
W
4,184
1,258
0
750
2,930
600
33
0
2,872
21,237
0
W
3,232
801
0
610
3,939
1,263
205
710
3,229
0
28,227
L
1,932
1,121
0
0
4,993
1,244
0
652
4,309
0
6,410
W
Ares
1,330
117
0
605
5,680
1,904
190
0
5,323
9,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
27,811
191
Minions Killed
200
0
Camps Cleared
0
772,662
Distance Traveled
884,134
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,002
778
64
7
0
195,289
0
L
Bakasura
4,529
503
44
5
0
194,227
0
L
Cu Chulainn
5,796
644
68
8
0
152,162
0
L
Ra
4,409
490
12
1
0
143,105
4
W
Pele
5,174
575
33
4
0
197,493
1
L
Artemis
4,775
531
50
6
0
144,047
1
W
Hera
5,079
564
33
4
0
175,253
2
W
Ullr
6,031
670
57
6
0
151,797
0
L
Thor
3,872
430
17
2
0
139,121
0
W
Ares
4,525
503
13
1
0
164,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role