Player Matchup

Discordia
Discordia
Dan_da_N
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,704 Elo+
Solo
Izanami
Izanami
Jawcy
Izanami
Level 29
God Stats
128W - 129L
1,514 SR
Queue Stats
287W - 271L
1,576 Elo+
Party 2
Bakasura
Bakasura
Oodam
Bakasura
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 240L
1,595 Elo+
Party 2
Artemis
Artemis
UndueBassoon0
Artemis
Level 8
God Stats
2W - 2L
1,584 SR
Queue Stats
31W - 28L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
dakotanitz
Kumbhakarna
Level 17
God Stats
26W - 32L
1,509 SR
Queue Stats
94W - 111L
1,535 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,585 Elo+

VS

Team Averages
Level 19
1,657 SR
1,567 Elo+
Pele
Pele
Arisu927
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,550 Elo+
Solo
Zeus
Zeus
Cpt-ChiliMeat
Zeus
Level 17
God Stats
3W - 0L
1,945 SR
Queue Stats
43W - 22L
1,621 Elo+
Party 1
Odin
Odin
SebastianJuarez
Odin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ghost_player_57
Jormungandr
Level 18
God Stats
10W - 5L
1,556 SR
Queue Stats
257W - 230L
1,570 Elo+
Party 1
Skadi
Skadi
hernamewasiron
Skadi
Level 29
God Stats
45W - 23L
1,784 SR
Queue Stats
215W - 211L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dan_da_N
Discordia
12
1 / 7 / 3
7,643
478
9,634
11,401
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jawcy
Izanami
13
1 / 2 / 1
7,500
469
5,697
6,316
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Oodam
Bakasura
14
4 / 6 / 1
8,384
524
9,826
16,056
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
12
1 / 2 / 2
7,547
472
2,384
6,610
2,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
dakotanitz
Kumbhakarna
11
0 / 6 / 2
6,913
432
1,066
12,643
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 1 / 7
8,994
562
5,375
11,265
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 3 / 3
10,412
651
13,193
11,683
4,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 3
8,357
522
6,845
9,756
5,542
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
ghost_player_57
Jormungandr
13
5 / 0 / 7
8,240
515
5,124
5,963
5,081
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 6
9,101
569
7,305
8,878
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
23
23
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
7
6.5
W
10
3
3
3.83
L
Discordia
Dan_da_N
Discordia
1
7
3
0.36
L
Izanami
Jawcy
Izanami
1
2
1
0.75
L
Bakasura
Oodam
Bakasura
4
6
1
0.75
W
2
1
3
3.5
L
Artemis
1
2
2
1
L
Kumbhakarna
dakotanitz
Kumbhakarna
0
6
2
0.17
W
Jormungandr
ghost_player_57
Jormungandr
5
0
7
8.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
37,842
53,026
Taken
47,545
23,559
Mitigated
23,312
9,827
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,375
1,205
0
2,894
11,265
4,976
915
1,065
10,040
0
65,613
W
13,193
2,716
0
4,499
11,683
4,794
1,308
4,943
6,660
78,931
0
L
Discordia
Dan_da_N
Discordia
9,634
624
0
2,194
11,401
3,290
332
7,496
3,905
44,698
0
L
Izanami
Jawcy
Izanami
5,697
3,601
0
1,270
6,316
1,901
0
1,078
5,238
0
54,468
L
Bakasura
Oodam
Bakasura
9,826
6,102
0
3,815
16,056
6,985
0
6,848
9,208
0
49,181
W
6,845
1,322
0
243
9,756
5,542
0
772
8,964
4,233
41,656
L
Artemis
2,384
923
0
959
6,610
2,312
598
174
6,436
0
28,519
L
Kumbhakarna
dakotanitz
Kumbhakarna
1,066
63
0
1,589
12,643
9,071
0
3,496
9,147
15,704
0
W
Jormungandr
ghost_player_57
Jormungandr
5,124
1,697
0
1,059
5,963
5,081
95
1,554
4,409
32,313
0
W
7,305
3,813
0
1,270
8,878
2,919
506
2,366
6,484
0
61,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
45,104
371
Minions Killed
487
0
Camps Cleared
0
1,501,903
Distance Traveled
1,564,699
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,994
562
112
7
0
355,013
3
W
Zeus
10,412
651
132
8
0
293,869
5
L
Discordia
7,643
478
71
4
0
283,315
1
L
Izanami
7,500
469
116
7
0
281,708
4
L
Bakasura
8,384
524
96
6
0
352,601
7
W
Odin
8,357
522
82
5
0
328,863
5
L
Artemis
7,547
472
66
4
0
300,068
0
L
Kumbhakarna
6,913
432
22
1
0
284,211
0
W
Jormungandr
8,240
515
50
3
0
318,669
0
W
Skadi
9,101
569
111
7
0
268,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role