Player Matchup

Hun Batz
Hun Batz
Dovahkiinx
Hun Batz
Level 22
God Stats
0W - 2L
1,286 SR
Queue Stats
12W - 9L
1,607 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nindjas
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
17W - 15L
1,557 Elo+
Party 2
Scylla
Scylla
ValmoriNeto
Scylla
Level 18
God Stats
3W - 4L
1,499 SR
Queue Stats
25W - 36L
1,289 Elo+
Solo
Khepri
Khepri
iArucard
Khepri
Level 17
God Stats
4W - 2L
1,725 SR
Queue Stats
33W - 28L
1,556 Elo+
Party 2
Ares
Ares
iiKiritoii
Ares
Level 22
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 2
Team Averages
Level 17
1,596 SR
1,513 Elo+

VS

Team Averages
Level 18
1,617 SR
1,679 Elo+
Ah Puch
Ah Puch
GR0NNE
Ah Puch
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,506 Elo+
Party 1
Arachne
Arachne
Joaoccabr22
Arachne
Level 14
God Stats
1W - 0L
1,558 SR
Queue Stats
5W - 5L
1,379 Elo+
Solo
Poseidon
Poseidon
MenojeFanBoy
Poseidon
Level 15
God Stats
3W - 0L
1,843 SR
Queue Stats
23W - 0L
2,036 Elo+
Party 3
Kukulkan
Kukulkan
Sleepy01
Kukulkan
Level 28
God Stats
1W - 0L
1,316 SR
Queue Stats
39W - 31L
1,502 Elo+
Party 1
Bellona
Bellona
batraciofanboy
Bellona
Level 7
God Stats
1W - 0L
1,870 SR
Queue Stats
19W - 2L
1,974 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dovahkiinx
Hun Batz
14
7 / 4 / 2
8,858
492
8,525
15,153
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Nindjas
Ah Muzen Cab
15
4 / 4 / 6
8,630
479
7,923
12,375
4,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
10
0 / 7 / 5
6,519
362
3,115
9,996
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
iArucard
Khepri
12
4 / 6 / 7
7,512
417
4,905
15,554
6,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 1
6,487
360
4,143
15,790
9,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GR0NNE
Ah Puch
14
4 / 5 / 6
9,478
527
12,942
9,790
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Joaoccabr22
Arachne
12
4 / 7 / 1
8,628
479
4,640
12,492
3,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
MenojeFanBoy
Poseidon
20
9 / 0 / 4
12,692
705
17,080
9,560
7,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Sleepy01
Kukulkan
13
5 / 6 / 3
9,374
521
8,501
9,582
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 0 / 6
11,309
628
9,398
12,771
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
16
Kills
27
27
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dovahkiinx
Hun Batz
7
4
2
2
W
Ah Puch
GR0NNE
Ah Puch
4
5
6
1.4
W
Arachne
Joaoccabr22
Arachne
4
7
1
0.64
W
Poseidon
MenojeFanBoy
Poseidon
9
0
4
11
L
Ah Muzen Cab
Nindjas
Ah Muzen Cab
4
4
6
1.75
W
Kukulkan
Sleepy01
Kukulkan
5
6
3
1.08
L
Scylla
0
7
5
0.36
W
5
0
6
8
L
Khepri
iArucard
Khepri
4
6
7
1.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
52,561
68,868
Taken
54,195
28,467
Mitigated
26,489
7,507
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dovahkiinx
Hun Batz
8,525
2,465
0
134
15,153
4,906
0
6,227
8,760
0
61,708
W
Ah Puch
GR0NNE
Ah Puch
12,942
1,221
0
1,728
9,790
3,100
1,793
2,032
7,710
33,746
0
W
Arachne
Joaoccabr22
Arachne
4,640
3,934
0
1,787
12,492
3,691
186
3,204
9,242
0
20,883
W
Poseidon
MenojeFanBoy
Poseidon
17,080
1,899
0
1,970
9,560
7,197
70
3,528
5,832
119,700
0
L
Ah Muzen Cab
Nindjas
Ah Muzen Cab
7,923
2,596
0
2,618
12,375
4,619
0
7,172
4,598
0
58,944
W
Kukulkan
Sleepy01
Kukulkan
8,501
744
0
1,188
9,582
3,319
999
1,534
8,008
45,498
0
L
Scylla
3,115
754
0
450
9,996
2,729
0
6,962
2,906
20,714
0
W
9,398
2,950
0
5,852
12,771
9,182
768
2,561
10,210
0
89,880
L
Khepri
iArucard
Khepri
4,905
565
0
2,802
15,554
6,870
0
11,097
3,914
28,033
0
L
4,143
492
0
1,503
15,790
9,343
0
5,603
10,167
21,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
51,481
344
Minions Killed
568
0
Camps Cleared
0
1,572,839
Distance Traveled
1,743,006
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,858
492
106
6
0
370,061
0
W
Ah Puch
9,478
527
72
4
0
312,326
2
W
Arachne
8,628
479
41
2
0
346,332
0
W
Poseidon
12,692
705
206
11
0
397,153
2
L
Ah Muzen Cab
8,630
479
113
6
0
322,433
1
W
Kukulkan
9,374
521
75
4
0
292,661
5
L
Scylla
6,519
362
45
3
0
299,794
0
W
Bellona
11,309
628
174
10
0
394,534
1
L
Khepri
7,512
417
40
2
0
293,860
4
L
Ares
6,487
360
40
2
0
286,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role