Player Matchup

Charybdis
Charybdis
Dr Kojiro06
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,430 Elo+
Solo
The Morrigan
The Morrigan
GodParticle1
The Morrigan
Level 108
God Stats
6W - 7L
1,526 SR
Queue Stats
274W - 248L
1,591 Elo+
Party 2
Hera
Hera
N0ITUL0S
Hera
Level 122
God Stats
3W - 3L
1,720 SR
Queue Stats
441W - 430L
1,502 Elo+
Party 2
Arachne
Arachne
NITR0SHIEN
Arachne
Level 72
God Stats
0W - 2L
1,278 SR
Queue Stats
378W - 343L
1,527 Elo+
Party 2
Cupid
Cupid
WeAreLeague
Cupid
Level 86
God Stats
13W - 7L
1,672 SR
Queue Stats
281W - 248L
1,492 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,508 Elo+

VS

Team Averages
Level 119
1,593 SR
1,560 Elo+
Kuzenbo
Kuzenbo
Dr KidNasty
Kuzenbo
Level 142
God Stats
7W - 2L
1,650 SR
Queue Stats
245W - 253L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Masoku64
Nu Wa
Level 106
God Stats
2W - 1L
1,509 SR
Queue Stats
20W - 14L
1,568 Elo+
Party 3
Merlin
Merlin
OldStan
Merlin
Level 121
God Stats
2W - 1L
1,761 SR
Queue Stats
66W - 61L
1,570 Elo+
Party 3
Zhong Kui
Zhong Kui
PassiveBeef9383
Zhong Kui
Level 128
God Stats
3W - 2L
1,545 SR
Queue Stats
148W - 158L
1,526 Elo+
Party 1
Neith
Neith
ZUCCMAN420
Neith
Level 100
God Stats
1W - 0L
1,501 SR
Queue Stats
29W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr Kojiro06
Charybdis
18
4 / 8 / 3
11,683
687
13,430
17,495
6,851
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
GodParticle1
The Morrigan
16
1 / 8 / 4
10,261
604
12,909
10,899
3,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
3 / 5 / 11
12,327
725
13,665
12,560
11,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
NITR0SHIEN
Arachne
17
1 / 8 / 8
10,175
599
6,814
20,346
15,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 6 / 4
12,222
719
15,024
14,586
5,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dr KidNasty
Kuzenbo
20
9 / 3 / 20
12,987
764
17,915
31,356
42,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Masoku64
Nu Wa
18
0 / 2 / 20
11,080
652
9,028
8,973
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
OldStan
Merlin
20
13 / 3 / 13
13,801
812
19,206
10,811
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
PassiveBeef9383
Zhong Kui
18
3 / 4 / 22
11,919
701
11,186
16,403
20,008
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
10 / 3 / 12
12,816
754
12,565
11,858
5,278
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
15
Kills
35
35
Deaths
15
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dr KidNasty
Kuzenbo
9
3
20
6.33
L
Charybdis
Dr Kojiro06
Charybdis
4
8
3
0.69
L
The Morrigan
GodParticle1
The Morrigan
1
8
4
0.38
W
Nu Wa
Masoku64
Nu Wa
0
2
20
5
L
Hera
3
5
11
1.7
L
Arachne
NITR0SHIEN
Arachne
1
8
8
0.63
W
Merlin
OldStan
Merlin
13
3
13
6.5
W
Zhong Kui
PassiveBeef9383
Zhong Kui
3
4
22
3.5
L
6
6
4
1.33
W
Neith
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,842
Damage
69,900
75,886
Taken
79,401
43,337
Mitigated
76,148
19,340
Healing
38,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dr KidNasty
Kuzenbo
17,915
4,394
1,882
13,741
31,356
42,564
620
8,343
22,388
39,566
0
L
Charybdis
Dr Kojiro06
Charybdis
13,430
6,773
1,761
4,402
17,495
6,851
1,110
13,480
4,015
0
51,591
L
The Morrigan
GodParticle1
The Morrigan
12,909
943
587
525
10,899
3,807
0
8,298
2,566
23,796
1,291
W
Nu Wa
Masoku64
Nu Wa
9,028
5,323
1,132
1,563
8,973
3,464
1,010
2,785
6,160
36,849
0
L
Hera
13,665
3,421
1,544
1,497
12,560
11,018
144
9,670
2,890
41,682
0
L
Arachne
NITR0SHIEN
Arachne
6,814
5,718
1,003
3,146
20,346
15,815
681
14,402
5,944
0
16,820
W
Merlin
OldStan
Merlin
19,206
865
1,539
2,304
10,811
4,834
519
5,590
4,907
59,387
0
W
Zhong Kui
PassiveBeef9383
Zhong Kui
11,186
1,000
2,757
7,615
16,403
20,008
558
4,253
11,660
35,846
0
L
15,024
5,854
1,747
3,128
14,586
5,846
65
11,485
3,101
0
47,910
W
Neith
12,565
4,560
2,236
3,841
11,858
5,278
2,259
3,616
8,064
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
62,603
248
Minions Killed
255
0
Camps Cleared
0
1,267,812
Distance Traveled
1,419,371
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,987
764
40
2
0
316,816
1
L
Charybdis
11,683
687
55
3
0
231,469
1
L
The Morrigan
10,261
604
38
2
0
253,134
2
W
Nu Wa
11,080
652
49
3
0
300,125
2
L
Hera
12,327
725
52
3
0
270,132
0
L
Arachne
10,175
599
21
1
0
256,018
0
W
Merlin
13,801
812
57
3
0
266,351
0
W
Zhong Kui
11,919
701
47
3
0
254,937
0
L
Cupid
12,222
719
82
5
0
257,059
1
W
Neith
12,816
754
62
4
0
281,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role