Player Matchup

Mulan
Mulan
LOGANPAULWON
Mulan
Level 24
God Stats
30W - 28L
1,541 SR
Queue Stats
57W - 59L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Lulapalooza328
Cthulhu
Level 29
God Stats
4W - 2L
1,793 SR
Queue Stats
88W - 89L
1,483 Elo+
Party 1
Neith
Neith
NoombuhNine
Neith
Level 20
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
WizardDragon388
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Wolfson7072248
Zeus
Level 11
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 2
Team Averages
Level 18
1,564 SR
1,548 Elo+

VS

Team Averages
Level 44
1,583 SR
1,603 Elo+
Heimdallr
Heimdallr
Bobertmane
Heimdallr
Level 27
God Stats
9W - 4L
1,668 SR
Queue Stats
61W - 26L
1,709 Elo+
Party 4
Loki
Loki
GloTreg
Loki
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 21L
1,500 Elo+
Party 4
Ymir
Ymir
HoodieBear14
Ymir
Level 32
God Stats
21W - 17L
1,497 SR
Queue Stats
52W - 61L
1,365 Elo+
Party 3
Bellona
Bellona
ahegao_my_eggo
Bellona
Level 14
God Stats
5W - 0L
1,824 SR
Queue Stats
15W - 6L
1,864 Elo+
Party 3
Ra
Ra
flexway
Ra
Level 144
God Stats
1W - 2L
1,425 SR
Queue Stats
214W - 189L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,877
488
1,741
7,266
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 1
4,347
435
2,688
7,724
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 0
4,556
456
4,263
5,752
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,357
436
1,679
7,138
2,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 0
5,288
529
2,708
5,025
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bobertmane
Heimdallr
11
8 / 0 / 3
6,768
677
9,018
5,488
2,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
GloTreg
Loki
11
5 / 0 / 2
7,080
708
2,983
4,831
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 9
6,531
653
1,543
7,628
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 2
7,059
706
6,035
4,430
3,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 2
6,904
690
1,715
3,360
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
22
22
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bobertmane
Heimdallr
8
0
3
9.5
W
Loki
GloTreg
Loki
5
0
2
6
W
1
1
9
5.5
L
0
5
0
0
L
0
4
1
0.13
L
1
6
0
0.17
L
0
3
0
0
L
0
4
0
0
W
4
0
2
5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
21,294
32,905
Taken
25,737
11,389
Mitigated
13,816
6,019
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bobertmane
Heimdallr
9,018
5,201
0
1,945
5,488
2,143
2,581
1,580
3,908
0
39,298
W
Loki
GloTreg
Loki
2,983
1,047
0
2,835
4,831
1,333
0
1,106
3,725
0
31,911
W
1,543
224
0
1,009
7,628
6,141
253
1,108
6,520
15,467
0
L
1,741
274
0
1,372
7,266
3,452
665
913
6,353
0
23,372
L
2,688
399
0
1,026
7,724
2,687
0
1,244
6,480
11,263
0
L
4,263
1,772
176
558
5,752
1,295
0
721
5,027
0
21,390
L
1,679
264
0
2,439
7,138
2,583
656
828
6,310
0
14,309
L
2,708
362
89
359
5,025
1,372
0
858
4,167
31,432
0
W
6,035
2,147
0
2,124
4,430
3,102
0
0
4,430
7,153
31,615
W
1,715
145
149
1,474
3,360
1,097
912
1,602
1,758
31,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
34,342
201
Minions Killed
312
0
Camps Cleared
0
938,775
Distance Traveled
984,922
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,768
677
80
8
0
171,925
1
W
Loki
7,080
708
73
7
0
206,270
1
W
Ymir
6,531
653
22
2
0
185,202
3
L
Mulan
4,877
488
56
6
0
183,095
0
L
Cthulhu
4,347
435
14
1
0
149,594
0
L
Neith
4,556
456
44
4
0
245,853
0
L
Guan Yu
4,357
436
24
2
0
194,225
0
L
Zeus
5,288
529
63
6
0
166,008
2
W
Bellona
7,059
706
72
7
0
217,789
3
W
Ra
6,904
690
65
7
0
203,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role