Player Matchup

Morgan Le Fay
Morgan Le Fay
Surged Jungle
Morgan Le Fay
Level 124
God Stats
8W - 11L
1,516 SR
Queue Stats
54W - 51L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
TripE Taka
Erlang Shen
Level 108
God Stats
4W - 2L
1,460 SR
Queue Stats
68W - 77L
1,507 Elo+
Party 2
Scylla
Scylla
Zebrahat03
Scylla
Level 105
God Stats
5W - 2L
1,444 SR
Queue Stats
24W - 20L
1,441 Elo+
Solo
Team Averages
Level 112
1,473 SR
1,477 Elo+

VS

Team Averages
Level 122
1,656 SR
1,530 Elo+
Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
bresinger
Ra
Level 139
God Stats
51W - 26L
1,690 SR
Queue Stats
323W - 202L
1,579 Elo+
Party 1
Osiris
Osiris
wopp7
Osiris
Level 101
God Stats
1W - 6L
1,780 SR
Queue Stats
91W - 98L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Surged Jungle
Morgan Le Fay
12
2 / 4 / 13
8,339
758
9,376
8,681
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TripE Taka
Erlang Shen
13
8 / 2 / 12
9,682
880
9,727
9,793
5,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Zebrahat03
Scylla
14
10 / 2 / 9
9,844
895
10,864
5,985
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 6 / 1
7,136
649
4,452
11,270
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 6 / 1
8,146
741
6,633
13,083
5,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
wopp7
Osiris
8
1 / 8 / 3
7,085
644
5,301
10,354
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
6
8
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
1
0.42
W
Morgan Le Fay
Surged Jungle
Morgan Le Fay
2
4
13
2.13
W
Erlang Shen
TripE Taka
Erlang Shen
8
2
12
7
W
Scylla
Zebrahat03
Scylla
10
2
9
7.25
L
3
6
1
0.58
L
Osiris
wopp7
Osiris
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
16,386
24,459
Taken
34,707
10,992
Mitigated
18,910
7,299
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,452
1,932
0
1,105
11,270
3,745
0
7,792
3,142
0
12,378
W
Morgan Le Fay
Surged Jungle
Morgan Le Fay
9,376
1,258
0
1,701
8,681
3,150
722
2,002
6,679
31,198
0
W
Erlang Shen
TripE Taka
Erlang Shen
9,727
5,477
0
3,355
9,793
5,908
1,587
3,223
6,570
0
22,692
W
Scylla
Zebrahat03
Scylla
10,864
1,053
651
1,592
5,985
1,934
742
1,878
4,107
41,789
0
L
6,633
427
489
2,966
13,083
5,425
0
6,834
5,837
32,521
0
L
Osiris
wopp7
Osiris
5,301
1,188
0
0
10,354
9,740
0
4,843
5,067
0
9,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
22,367
140
Minions Killed
89
7
Camps Cleared
2
633,218
Distance Traveled
566,847
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,136
649
18
2
0
190,630
0
W
Morgan Le Fay
8,339
758
44
4
3
203,322
2
W
Erlang Shen
9,682
880
18
2
3
221,754
0
W
Scylla
9,844
895
78
7
1
208,142
3
L
Ra
8,146
741
67
6
2
200,162
1
L
Osiris
7,085
644
4
0
0
176,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role