Player Matchup

Scylla
Scylla
AdiosMfx
Scylla
Level 12
God Stats
1W - 2L
1,506 SR
Queue Stats
29W - 23L
1,489 Elo+
Party 1
King Arthur
King Arthur
Flamingogame774
King Arthur
Level 68
God Stats
2W - 7L
1,413 SR
Queue Stats
74W - 102L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
ProfessorCumHand
Sun Wukong
Level 47
God Stats
14W - 17L
1,406 SR
Queue Stats
187W - 211L
1,413 Elo+
Solo
Da Ji
Da Ji
SlowestTokyo-
Da Ji
Level 67
God Stats
2W - 3L
1,424 SR
Queue Stats
218W - 200L
1,491 Elo+
Party 1
Khepri
Khepri
YoureDeadImNot
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,461 Elo+
Party 3
Team Averages
Level 44
1,450 SR
1,463 Elo+

VS

Team Averages
Level 70
1,600 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Derppp13
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 188L
1,392 Elo+
Solo
Izanami
Izanami
Gophyr
Izanami
Level 128
God Stats
3W - 1L
1,815 SR
Queue Stats
50W - 42L
1,530 Elo+
Party 2
Arachne
Arachne
oDrexii
Arachne
Level 118
God Stats
7W - 4L
1,561 SR
Queue Stats
60W - 55L
1,533 Elo+
Party 2
Ymir
Ymir
osprrrey
Ymir
Level 12
God Stats
13W - 7L
1,623 SR
Queue Stats
17W - 12L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdiosMfx
Scylla
16
3 / 6 / 4
10,308
937
12,735
11,440
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Flamingogame774
King Arthur
17
3 / 5 / 6
10,679
971
7,140
19,097
23,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ProfessorCumHand
Sun Wukong
16
1 / 7 / 4
10,311
937
12,768
24,214
17,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 4 / 6
10,919
993
9,378
14,578
5,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 6
10,128
921
2,507
5,876
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

155

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 3 / 13
10,974
998
15,002
7,128
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Derppp13
Nu Wa
19
3 / 2 / 18
11,299
1,027
14,227
5,908
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Gophyr
Izanami
19
12 / 2 / 11
13,064
1,188
28,169
15,718
6,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
oDrexii
Arachne
18
4 / 0 / 13
11,157
1,014
8,089
8,210
3,647
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
1 / 3 / 15
10,020
911
4,284
10,467
9,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
10
Kills
23
23
Deaths
10
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
13
3.17
L
Scylla
AdiosMfx
Scylla
3
6
4
0.83
W
Nu Wa
Derppp13
Nu Wa
3
2
18
6
L
King Arthur
Flamingogame774
King Arthur
3
5
6
1.2
W
Izanami
Gophyr
Izanami
12
2
11
8.75
L
Sun Wukong
ProfessorCumHand
Sun Wukong
1
7
4
0.43
L
3
4
6
1.5
L
0
1
6
3
W
Arachne
oDrexii
Arachne
4
0
13
10.5
W
Ymir
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,528
Damage
69,771
75,205
Taken
47,431
56,669
Mitigated
24,464
4,171
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,002
2,864
0
1,725
7,128
2,516
0
2,195
4,655
40,367
0
L
Scylla
AdiosMfx
Scylla
12,735
1,411
0
0
11,440
3,579
0
2,984
8,382
30,091
0
W
Nu Wa
Derppp13
Nu Wa
14,227
7,193
0
81
5,908
2,457
0
1,717
4,191
25,480
0
L
King Arthur
Flamingogame774
King Arthur
7,140
828
154
1,627
19,097
23,599
0
9,119
9,745
0
28,032
W
Izanami
Gophyr
Izanami
28,169
23,582
0
5,478
15,718
6,458
0
6,020
9,188
0
59,644
L
Sun Wukong
ProfessorCumHand
Sun Wukong
12,768
998
0
2,045
24,214
17,996
0
12,071
11,718
14,393
43,756
L
9,378
1,504
0
0
14,578
5,040
0
7,006
7,440
0
25,383
L
2,507
231
0
345
5,876
6,455
0
1,402
4,407
13,614
0
W
Arachne
oDrexii
Arachne
8,089
5,376
0
2,413
8,210
3,647
0
2,712
5,309
0
15,061
W
Ymir
4,284
40
0
0
10,467
9,386
0
5,855
4,399
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
56,514
248
Minions Killed
198
7
Camps Cleared
6
1,016,918
Distance Traveled
1,088,548
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,974
998
71
6
1
188,582
3
L
Scylla
10,308
937
48
4
2
180,460
0
W
Nu Wa
11,299
1,027
28
3
0
199,546
1
L
King Arthur
10,679
971
43
4
1
201,820
0
W
Izanami
13,064
1,188
77
7
4
208,268
1
L
Sun Wukong
10,311
937
102
9
3
222,517
0
L
Da Ji
10,919
993
29
3
1
197,837
0
L
Khepri
10,128
921
26
2
0
214,284
0
W
Arachne
11,157
1,014
16
1
1
264,242
0
W
Ymir
10,020
911
6
1
0
227,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role