Player Matchup

Xing Tian
Xing Tian
AriesRohkell
Xing Tian
Level 107
God Stats
13W - 8L
1,608 SR
Queue Stats
595W - 491L
1,540 Elo+
Party 2
Charybdis
Charybdis
JefKinGRoyal
Charybdis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,599 Elo+
Solo
Bellona
Bellona
KireinaRuna
Bellona
Level 155
God Stats
3W - 1L
1,380 SR
Queue Stats
21W - 26L
1,436 Elo+
Solo
Scylla
Scylla
LavaTube
Scylla
Level 128
God Stats
17W - 10L
1,655 SR
Queue Stats
429W - 336L
1,579 Elo+
Party 2
Janus
Janus
TheThirdNomad
Janus
Level 62
God Stats
1W - 1L
1,101 SR
Queue Stats
60W - 56L
1,508 Elo+
Party 2
Team Averages
Level 117
1,449 SR
1,532 Elo+

VS

Team Averages
Level 93
1,560 SR
1,533 Elo+
Cthulhu
Cthulhu
AkumaSinner_Boy
Cthulhu
Level 105
God Stats
7W - 3L
1,694 SR
Queue Stats
11W - 12L
1,439 Elo+
Solo
Charybdis
Charybdis
Kaunay2413
Charybdis
Level 112
God Stats
2W - 2L
1,601 SR
Queue Stats
117W - 80L
1,589 Elo+
Party 1
Tiamat
Tiamat
k98ike30
Tiamat
Level 107
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 6L
1,550 Elo+
Solo
Scylla
Scylla
viviosa
Scylla
Level 75
God Stats
3W - 1L
1,818 SR
Queue Stats
77W - 54L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
xRaY ReloADzZ
Danzaburou
Level 66
God Stats
4W - 3L
1,507 SR
Queue Stats
56W - 53L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AriesRohkell
Xing Tian
17
2 / 3 / 18
12,233
816
8,241
18,845
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
JefKinGRoyal
Charybdis
18
5 / 1 / 8
11,722
781
12,847
8,686
3,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
KireinaRuna
Bellona
20
10 / 3 / 7
13,389
893
16,785
18,788
14,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
LavaTube
Scylla
20
8 / 0 / 11
13,583
906
20,287
7,063
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 4
11,041
736
4,823
7,375
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 10
9,805
654
10,484
18,018
20,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Kaunay2413
Charybdis
16
1 / 5 / 3
10,384
692
8,725
13,472
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
k98ike30
Tiamat
17
4 / 6 / 2
10,526
702
5,539
14,034
9,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
viviosa
Scylla
17
4 / 4 / 4
10,405
694
8,840
10,096
3,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xRaY ReloADzZ
Danzaburou
16
2 / 7 / 5
10,143
676
6,943
16,493
5,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
27
Kills
11
11
Deaths
27
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
W
Xing Tian
AriesRohkell
Xing Tian
2
3
18
3.67
W
Charybdis
JefKinGRoyal
Charybdis
5
1
8
9
L
Charybdis
Kaunay2413
Charybdis
1
5
3
0.5
W
Bellona
KireinaRuna
Bellona
10
3
7
4.5
W
Scylla
LavaTube
Scylla
8
0
11
13.5
W
2
4
4
1
L
Tiamat
k98ike30
Tiamat
4
6
2
0.83
L
Scylla
viviosa
Scylla
4
4
4
1.5
L
Danzaburou
xRaY ReloADzZ
Danzaburou
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,983
Damage
40,531
60,757
Taken
72,113
44,516
Mitigated
43,194
8,548
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,484
368
494
1,358
18,018
20,050
161
7,728
10,066
43,593
0
W
Xing Tian
AriesRohkell
Xing Tian
8,241
753
0
1,894
18,845
21,645
290
7,195
11,283
18,540
0
W
Charybdis
JefKinGRoyal
Charybdis
12,847
6,410
0
395
8,686
3,108
1,768
3,918
4,487
0
38,589
L
Charybdis
Kaunay2413
Charybdis
8,725
3,385
0
1,853
13,472
5,042
919
5,546
7,899
0
40,947
W
Bellona
KireinaRuna
Bellona
16,785
6,645
0
4,047
18,788
14,779
3,036
6,766
11,667
0
52,353
W
Scylla
LavaTube
Scylla
20,287
1,557
247
1,879
7,063
2,658
1,270
2,971
3,902
65,781
0
W
4,823
0
0
86
7,375
2,326
2,053
3,238
4,094
46,539
0
L
Tiamat
k98ike30
Tiamat
5,539
551
145
1,861
14,034
9,460
0
8,865
5,097
20,892
0
L
Scylla
viviosa
Scylla
8,840
846
0
630
10,096
3,295
0
2,531
7,565
28,422
0
L
Danzaburou
xRaY ReloADzZ
Danzaburou
6,943
2,428
0
2,605
16,493
5,347
1,246
9,210
7,265
0
35,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
51,263
384
Minions Killed
333
9
Camps Cleared
8
1,536,252
Distance Traveled
1,376,107
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,805
654
79
5
2
290,746
0
W
Xing Tian
12,233
816
14
1
0
302,845
5
W
Charybdis
11,722
781
58
4
1
293,168
0
L
Charybdis
10,384
692
79
5
1
255,998
2
W
Bellona
13,389
893
82
5
1
340,734
0
W
Scylla
13,583
906
120
8
6
327,998
3
W
Janus
11,041
736
110
7
1
271,507
1
L
Tiamat
10,526
702
44
3
2
286,271
0
L
Scylla
10,405
694
49
3
1
287,055
3
L
Danzaburou
10,143
676
82
5
2
256,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role